Maybe they had some sort of problem with the build... we've done some shader optimizations that were affecting some computers with low memory (or disk space) since that press build.Indigo_Dingo said:Then what the hell did you send them? It just seems weird that they could get something like that through the editing process.planterpeanut said:I'm one of Zeno Clash's game developers and I can guarantee it runs on older machines. The system requirements are basically the same as Left4Dead, slightly higher. The most consuming thing is depth of field / motion blur, and if you turn it off it will run on considerably old computers.Indigo_Dingo said:From the April 2009 Hyper Magazine draped across my lap, page 18.
"Don't expect to play Zeno Clash on any old computer, either: just because you could happily run Crysis on Medium-low settings a year ago doesn't automatically mean you can play Zeno clash on any display setting in the world today."
...I'm running it on a system with an AGP video card...
I wouldn't worry about the performance. I can definitely guarantee it requires much less than Crysis.