Space Marine Dev Not Worried about Gears Comparisons

Cpt Corallis

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The Diabolical Biz said:
Aside from all the Gears borrowing from 40k lore in the first place, as someone who has actually seen the game played (at Games Day, September 2010), it doesn't play much like Gears at all anyway. The Hunky 3rd person aspect is about where it ends. Gears was all about using cover (Chest High Walls), and not getting hit too much (as far as I can recall, you weren't a walking army). In Space Marine...well, this will probably make the game sound unchallenging (which it didn't look), but SHEESH. They stuck to the damn fluff with this one, and from what I've seen, that's a damn fine decision. In the section I saw they were fighting Orks. And it was amazing. They were in an underground sewer complex, and the Space Marine's footsteps thudded around that shit like only a tonne of bioengineered adamantium-clad goodness could. The bolter rounds actually fucking exploded, which looked freaking awesome (especially the headshot on a particularly unfortunate gretchin). Combat looked like a 40k nut's dream, (nerdgasms ensued), the chainsaw hacking off limbs, and having some extraordinarily satisfying flourish kills (of course someone's gonna draw a comparison with a 'boot crushing someone's head' scenario, but we can't have everything. However the other's, well, FUCK YEAHHHH. Stabbing an ork with your chainsword, and then stabbing it into a wall and letting it slide down it getting torn in half while you turn and gun down his friends before yanking it out and chasing down those that escaped? Colour me exited.

Now, my eloquence has been severely dampened by this, and if I come across as an overexited fanboy, fuck it, I am. Some details may have been exaggerated by the ecstatic euphoria I was under at the time (I'm pretty sure they haven't, but I gotta cover my arse somehow).

And don't get me started on the Heavy Bolter...
Damn. The one year I pick to not go to Games Day...

Also: EXPLODING BOLTER SHELLS! YAY! This is what I thought was missing from the leaked footage from several years ago. It seemed as if there was no weight behind the bolter, as if it was just another submachine gun in an action game. This news makes me happy.
 

The Diabolical Biz

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Cpt Corallis said:
The Diabolical Biz said:
Aside from all the Gears borrowing from 40k lore in the first place, as someone who has actually seen the game played (at Games Day, September 2010), it doesn't play much like Gears at all anyway. The Hunky 3rd person aspect is about where it ends. Gears was all about using cover (Chest High Walls), and not getting hit too much (as far as I can recall, you weren't a walking army). In Space Marine...well, this will probably make the game sound unchallenging (which it didn't look), but SHEESH. They stuck to the damn fluff with this one, and from what I've seen, that's a damn fine decision. In the section I saw they were fighting Orks. And it was amazing. They were in an underground sewer complex, and the Space Marine's footsteps thudded around that shit like only a tonne of bioengineered adamantium-clad goodness could. The bolter rounds actually fucking exploded, which looked freaking awesome (especially the headshot on a particularly unfortunate gretchin). Combat looked like a 40k nut's dream, (nerdgasms ensued), the chainsaw hacking off limbs, and having some extraordinarily satisfying flourish kills (of course someone's gonna draw a comparison with a 'boot crushing someone's head' scenario, but we can't have everything. However the other's, well, FUCK YEAHHHH. Stabbing an ork with your chainsword, and then stabbing it into a wall and letting it slide down it getting torn in half while you turn and gun down his friends before yanking it out and chasing down those that escaped? Colour me exited.

Now, my eloquence has been severely dampened by this, and if I come across as an overexited fanboy, fuck it, I am. Some details may have been exaggerated by the ecstatic euphoria I was under at the time (I'm pretty sure they haven't, but I gotta cover my arse somehow).

And don't get me started on the Heavy Bolter...
Damn. The one year I pick to not go to Games Day...

Also: EXPLODING BOLTER SHELLS! YAY! This is what I thought was missing from the leaked footage from several years ago. It seemed as if there was no weight behind the bolter, as if it was just another submachine gun in an action game. This news makes me happy.
Ohhhh my friend you will be ecstatic. The bolters thud like a jackhammer (slower of course), and blow 2 meter spatters of Ork blood everywhere. It was...beautiful *wipes away tear*
 

Corpsey

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Tau are more humanitarian or utilitarian than outright communistic. Not everyone has the exact same set of skills, but certain sets of skills are required to perform specific roles better than others. In an MMO, you wouldn't send the tank to dps, or the dps to tank, would you? This is what gave rise to the Caste system of the Tau. They let certain groups of people focus on an aspect that their society requires to the exclusion of all else, so as they may master that one thing. Having 25% of the population doing one thing 100% sounds the same as 100% of the population doing 25% of all things, but the point is that one person can really only do one thing at a time.

The idea that each Tau person, and each member of their allied races is equal is less true in that particular wording. It is that they, and the roles they perform, are all equally important to the growth and advancement of the Tau Empire as a whole.

I also don't think their aesthetic design relates to any anime/Japanese style that I know of. I like to think I'm rather seasoned in Eastern style mecha, and conclude that XV8 Crisis suits look nothing like anything I can reference. The Tau Fleet is an exception to this because they look like rather generic ships, and can't really draw any reference because space ships don't really exist IRL yet. Their aircraft and transports, gunships, etc are usually much wider than anything I can reference.

Enough about Tau, more about the Bolter. Part of its operating principles and mechanisms is that most of the propulsion is contained within the warhead itself, as it is rocket/gyro-jet powered. Recoil is minimal, which lends itself to rate of fire. I haven't experienced the route they're going with this, but I honestly don't hope they make it a bullet hose. Glorified SMG's always make me cry because they are designed only to trickle that little spot in the back of your head that hasn't quite grown up yet. Granted, the entirety of 40k is designed to that effect, it at least offers a bit of seriousness now and again.

Now, onto the actual topic at hand. I'm quite excited for this game. The concept behind 40k space marines is fresh from even the Halo space marines, which seems more militaristic and serious. 40k is just over-powering and bursting with color and gory glory. Instead of relying on special tactics (GoW) or special gear/gimmicks (Halo), you just run fearlessly straight into the heart of the enemy.

I think a valid comparison would be those hack and slash dungeon crawlers, or just brawler games of that nature, not dry, gritty, 3rd person shooters (or shooters in general).
 

The Diabolical Biz

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Corpsey said:
Enough about Tau, more about the Bolter. Part of its operating principles and mechanisms is that most of the propulsion is contained within the warhead itself, as it is rocket/gyro-jet powered. Recoil is minimal, which lends itself to rate of fire. I haven't experienced the route they're going with this, but I honestly don't hope they make it a bullet hose. Glorified SMG's always make me cry because they are designed only to trickle that little spot in the back of your head that hasn't quite grown up yet. Granted, the entirety of 40k is designed to that effect, it at least offers a bit of seriousness now and again.

Now, onto the actual topic at hand. I'm quite excited for this game. The concept behind 40k space marines is fresh from even the Halo space marines, which seems more militaristic and serious. 40k is just over-powering and bursting with color and gory glory. Instead of relying on special tactics (GoW) or special gear/gimmicks (Halo), you just run fearlessly straight into the heart of the enemy.

I think a valid comparison would be those hack and slash dungeon crawlers, or just brawler games of that nature, not dry, gritty, 3rd person shooters (or shooters in general).
From what I've seen, it's just as you've wished for. It's fun, and not bogged down in grimdark melodrama (bright colours ftw). While I watched the guy playing it, he ran in, gun blazing (the Bolter didn't play like a 'glorified SMG' at all, you'll be glad to hear), and both the shooting and combat looked genuinely fun. I should probably stop raving, but it did look really good.
 

The Apothecarry

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It's going to play like Gears 3, but it WILL NOT feel like it. I for one cannot imagine Marcus Fenix shouting "SPACE MARINES, ADVANCE AND ENGAGE! WE SHALL NOT KNOW FEAR!!!"
 

Agiel7

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Chainsaw bayonets? *yawn*

Power Fists that can Shoryuken a tank? Halberds that can cleave a Dreadnought in twain? A hollow tube that, when injected into the chest cavity of a man a wire springs forth, uncoils, then rotorblades his insides into a mush? Fuck yeah!

Really, Relic shouldn't be worried because they're working on bringing the original Space Marine to life, baby. And some people should be ashamed of using the term "Space Marine" so lightly in describing a generic sci-fi action hero; Gears of War cannot come close to matching the unbridled, beautiful insanity that is the 40K universe.

However, I would have preferred a DMC-style character action game featuring a Harelquin. Seriously, even the Space Wolves are dull and boring compared to space elf ninja killer clowns who, despite how that description makes them sound like great villains, are as good as good gets in the grim darkness of the 41st Millennium.
 

13lackfriday

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Slim-Shot said:
Well, I mean, obviously since 40k is an extension of Warhammer Fantasy, there are a lot of crossovers. Eldar are effectively space elves... Except they're not - they're Eldar. Calling them space elves just makes 40k sound like its played by a pack of poofs.
And that's inaccurate?
 

Timmibal

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When I first heard about DOW, I thought it was going to be a starcraft clone...

...Then I saw the opening mission where the governor shoots an imperial guardsman in the back of the head for cowardice... Mid battle... And then offering himself up for execution for failure when the space marines arive.

Yeah, I've got no worries about the remotest connection between Gears and Space Marine
 

Aedrial

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manythings said:
Shouldn't it be Gears getting compared to Warhammer? They sure as shit didn't invent burly men fucking up insectoid things. Or chainsaw attachments.
Damn straight. Exactly what I was thinking.
 

Watchmacallit

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Of course they're gonna be similar. All shooters are. And Dawn of war has always had the cover base thing going since the first DoW series to DoW 2.

But DoW is an army, not 2 guys that might be homosexually inclined.

Also, I'd buy a DoW shooter, thats a big difference :D
 

AVATAR_RAGE

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manythings said:
Shouldn't it be Gears getting compared to Warhammer? They sure as shit didn't invent burly men fucking up insectoid things. Or chainsaw attachments.
Yep Warhammer seems to just get there 1st with most things really.

Though I will still be getting this game regardless, been looking forward to it for a while.
 

googleback

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I was into warhammer when I was younger, more for painting the models than the tabletop game. I played it a few times. The Lord of the Rings one was awesome for an 11 year old.
I kind of grew out of it though, I've never been too interested in the game itself you see. but the dawn of war series is cool, I'm not a massive RTS fan so this shooter sounds awesome, i'll definatley pick it up if its good.
 

TheAngryMonkey

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Uh, am I crazy but everything that is Gears, was ripped off from 40k. I was painting models, with chainsaw guns and marines in huge body amour before Gears, was an itch in its daddies pants.

It's so blatant, that the Devs of Gears, played 40k and Star Craft. Drooling over Blizzards amazing game cinematic, that are legendary.

On a side note. You want to see good story telling, watch the any of the Craft Series cinematics.
 

Sebenko

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TheRealCJ said:
As long as they include an ANGRY MARINES skin of some kind.

Because I want to "FUCK SHIT UP" etc.
FUCKING YES.

ALWAYS ANGRY

ALL THE TIME.
 

teethofymir

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Here another point of difference.

Gears of War pioneered the cover system that most shooters use these days.

Space Marine doesn't have a cover system becuase Relic (correctly) believed that using cover isn't Space Marineish.

For further reading, I refer you to points 6-12 of "Battle Performance of a Space Marine" in this: http://uncyclopedia.wikia.com/wiki/Space_Marines#Rules_of_the_Astartes
 

Findlebob

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It's not hard to see why people might compare the two games: both feature burly space marines shooting at aliens with enormous guns, with the occasional improbable, chainsaw-esque melee weapon popping up from time to time.

Space marines did it first....A few decades before gears of war i believe
 

008Zulu_v1legacy

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I hope the Devestator Marine isnt limited to a lascannon or heavy bolter. I want to fire some king sized plasma or sweep orks in to ash with a multi melta.