Never the less, sidequests are optional by design and not necessary to completing the main story. If the developers wanted to force people to play through them, they wouldn't really be called sidequests. The entire point of sidequests is to get your character extra stuff that'll make the main quest even easier. Is it necessary to get Knights of the Round in order to complete FF7? No, but it sure as hell makes it a lot easier. Is it necessary to collect every heart-piece in OOT? No, but it sure as hell helps.Madmonk12345 said:Snip.
Quite simply there's a MASSIVE difference between skipping all the side missions in a game and skipping from the first boss fight to the final boss fight in a matter of minutes. You've done absolutely nothing that was necessary to get to that point in the game. Hell, you're still Kid Link while fighting Ganondorf which is just straight-up wrong. I'm sorry, but that's not how you're supposed to play the game. You're supposed to be able to beat the game without collecting every heart piece that doesn't come at the end of a dungeon. You're supposed to be able to beat the game without completing every mini game. You're supposed to be able to complete the game without killing all the golden spiders. All of that stuff is optional, built into the game but not specifically necessary for completing it. You seem to be misunderstanding what I've been saying, I'm not saying that I demand 100% full-on completion in order for something to count, I'm just wanting people to do what's necessary to progress through the game. In OOT's case, that means going to the three dungeons as a kid, the 7 dungeons as an adult, and then fighting Ganon as an adult. You don't have to go fishing. You don't have to get Big Goron's Sword. You don't have to find all four bottles. You don't have to find all the heart pieces. Etc.
As another example - and one that I had mentioned previously to other people - I have absolutely nothing wrong with getting two warp whistles in Mario 3 and using them to go straight from World 1 to World 8. Why? Because the warp whistles are built into the game. There's no glitching through walls to get from World 1 to World 8, you're simply using a built-in secret. Similarly in world 1-2 of the first Mario, there's nothing wrong with getting above the level and running past everything. Why? Because you're clearly supposed to be able to get up there due to the fact that getting up there will lead you to the warp pipes at the end of the level.
To be quite honest, I highly doubt the developers care about how people play their games so long as people buy their games in the first place. Once you buy the game, its yours and you can play it however you want. All I'm saying is that I'm in no way impressed by people who play the game by exploiting things like what we see in this run, and my stating "this isn't news worthy or worthy of being considered a record" isn't me stating how the world is supposed to be, it's still just me spouting out my own opinion on the matter.