Desert Punk said:yes, I have put money down, I am almost 600 dollars into the game before launch.
I am very much looking forward to the dogfight alpha and I am glad aussies and euros will be able to enjoy it too without dealing with terrible lag!
Nikolaz72 said:I contributed hundreds to this, where I contributed tens to Torment. The guy above contributed 600 to this, people just, really.. REALLY want to see this.Entitled said:Is it just me, or there is something fishy about how implausibly quickly this thing continues collecting money, without slowing down?
The second biggest video game crowdfunding was for Torment, with 4 million, and it's backer pattern looked like this [http://www.kicktraq.com/projects/inxile/torment-tides-of-numenera/#chart-daily]. So did most comparably large kickstarters, with the bulk of the money collected in the days of the announcement, and the closing days.
Even if we were to assume that Chris Roberts and Wing Commander are apparently an order of magnitude bigger household names than Planescape, Obsidian, Double Fine, Homestuck, Elite, and Total Annihilation, that still doesnt't explain why they continue to be collecting a million during any four unremarkable days, almost as much as on their highest days of their announcement, instead of showing the typical curve pattern.
Also their rewards are basically given to you directly, you don't buy soundtracks or an extra NPC in an RPG by prepurchasing, you are buying SPACESHIPS TO FLY IN SPACCEEEE (And its fkin Expensive)
Their stretchgoals are always enough to get people to give more again. Like, EU Aussie Alpha, guess who donates. Europeans and Austrlians. They want those servers.
Instant Suicide I reckon. But before that an LSD induced coma in which I will dream of what game it could have been.DanielScott said:Desert Punk said:yes, I have put money down, I am almost 600 dollars into the game before launch.
I am very much looking forward to the dogfight alpha and I am glad aussies and euros will be able to enjoy it too without dealing with terrible lag!Nikolaz72 said:I contributed hundreds to this, where I contributed tens to Torment. The guy above contributed 600 to this, people just, really.. REALLY want to see this.Entitled said:Is it just me, or there is something fishy about how implausibly quickly this thing continues collecting money, without slowing down?
The second biggest video game crowdfunding was for Torment, with 4 million, and it's backer pattern looked like this [http://www.kicktraq.com/projects/inxile/torment-tides-of-numenera/#chart-daily]. So did most comparably large kickstarters, with the bulk of the money collected in the days of the announcement, and the closing days.
Even if we were to assume that Chris Roberts and Wing Commander are apparently an order of magnitude bigger household names than Planescape, Obsidian, Double Fine, Homestuck, Elite, and Total Annihilation, that still doesnt't explain why they continue to be collecting a million during any four unremarkable days, almost as much as on their highest days of their announcement, instead of showing the typical curve pattern.
Also their rewards are basically given to you directly, you don't buy soundtracks or an extra NPC in an RPG by prepurchasing, you are buying SPACESHIPS TO FLY IN SPACCEEEE (And its fkin Expensive)
Their stretchgoals are always enough to get people to give more again. Like, EU Aussie Alpha, guess who donates. Europeans and Austrlians. They want those servers.
On a scale of 1 to "Oh my god what have you done."
How will you feel if it flatout sucks. Like DaiKatana level of terrible?
Pretty much this. I've bought 5 ships (for a grand total of something like $800) so far and I will probably end up buying a couple more depending on what ends up being released.Desert Punk said:yes, I have put money down, I am almost 600 dollars into the game before launch.
I am very much looking forward to the dogfight alpha and I am glad aussies and euros will be able to enjoy it too without dealing with terrible lag!
Thing is, it does slow down. Quite remarkably to basically nothing at some times.Entitled said:Is it just me, or there is something fishy about how implausibly quickly this thing continues collecting money, without slowing down?
The second biggest video game crowdfunding was for Torment, with 4 million, and it's backer pattern looked like this [http://www.kicktraq.com/projects/inxile/torment-tides-of-numenera/#chart-daily]. So did most comparably large kickstarters, with the bulk of the money collected in the days of the announcement, and the closing days.
Even if we were to assume that Chris Roberts and Wing Commander are apparently an order of magnitude bigger household names than Planescape, Obsidian, Double Fine, Homestuck, Elite, and Total Annihilation, that still doesnt't explain why they continue to be collecting a million during any four unremarkable days, almost as much as on their highest days of their announcement, instead of showing the typical curve pattern.
It is estimated to be released as either beta or full product first quarter of 2015. I'm thinking it'll take till either last quarter or first of 2016 personally. The extra money, ATM, isn't really adding much to dev time and cost though. This goal just means they purchase servers earlier. They don't have to develop anything extra, just buy. The previous and next goals are and were either applying a slightly different design philosophy when it comes to building one alien race's ships, or enhancing a system that already exists in the game. As of $23 million, all pre-planned features for the final game were funded. Now its just improving those features by hiring additional staff to work on them, or additional equipment and/or resources to do so.Tiamat666 said:Dudes! Stop pledging money already! I want this game to be released within my lifetime. Thank you.
I'd say you're kinda crazy, but then, I take a look at my room and the 1,500 ? of MLP plushes and statues I have and I remember I'm in no position to make any critic here. After all, as Major Marshall said it so well, "you are either an earthworm or an eagle".Agayek said:Pretty much this. I've bought 5 ships (for a grand total of something like $800) so far and I will probably end up buying a couple more depending on what ends up being released.
God, this game can't come out soon enough.
http://starcitizen.wikia.com/wiki/Anticipated_Release_ScheduleTiamat666 said:Dudes! Stop pledging money already! I want this game to be released within my lifetime. Thank you.
To be fair, I am kinda crazy. I freely admit that. It also helps that I am very susceptible to impulse buys and that's what most of them were.Rufus Shinra said:I'd say you're kinda crazy, but then, I take a look at my room and the 1,500 ? of MLP plushes and statues I have and I remember I'm in no position to make any critic here. After all, as Major Marshall said it so well, "you are either an earthworm or an eagle".
(or a duckie, in my case ^^)
I want to say that that is a possibility, but the character creator hasn't been made/released yet, so I can't say for sure.NoeL said:One question: can you play as a girl?
That's... actually a very good question.NoeL said:One question: can you play as a girl?
Yes you can. It was stated somewhere that the very first thing you do in the game is in the UEE Navy recruitment office, you walk up to the toilets and choose which one to go in (male or female obviously), then the character creator kicks in when you look into the toilet mirror. Now whether this has been confirmed I'm not sure but I think i read that in the Death of a spaceman article that is on the web site. It might also just be an idea that was thrown round the office without any substance to it but there has also been some female concept art drawn up so no reason why there wouldn't be female playable characters.Rufus Shinra said:That's... actually a very good question.NoeL said:One question: can you play as a girl?
Well, this is a good way to make the selection without breaking the immersion, indeed. As a fan of Fem!Shep, I hope I'll be able to make female characters.Corralis said:Yes you can. It was stated somewhere that the very first thing you do in the game is in the UEE Navy recruitment office, you walk up to the toilets and choose which one to go in (male or female obviously), then the character creator kicks in when you look into the toilet mirror. Now whether this has been confirmed I'm not sure but I think i read that in the Death of a spaceman article that is on the web site. It might also just be an idea that was thrown round the office without any substance to it but there has also been some female concept art drawn up so no reason why there wouldn't be female playable characters.Rufus Shinra said:That's... actually a very good question.NoeL said:One question: can you play as a girl?
Taken from Letter from the Chairman: $19 Million! [https://robertsspaceindustries.com/comm-link/transmission/13266-Letter-From-The-Chairman-19-Million]NoeL said:One question: can you play as a girl?
Desert Punk said:Likely around a 1 or 2 to be 100% honest.DanielScott said:Desert Punk said:yes, I have put money down, I am almost 600 dollars into the game before launch.
I am very much looking forward to the dogfight alpha and I am glad aussies and euros will be able to enjoy it too without dealing with terrible lag!Nikolaz72 said:I contributed hundreds to this, where I contributed tens to Torment. The guy above contributed 600 to this, people just, really.. REALLY want to see this.Entitled said:Is it just me, or there is something fishy about how implausibly quickly this thing continues collecting money, without slowing down?
The second biggest video game crowdfunding was for Torment, with 4 million, and it's backer pattern looked like this [http://www.kicktraq.com/projects/inxile/torment-tides-of-numenera/#chart-daily]. So did most comparably large kickstarters, with the bulk of the money collected in the days of the announcement, and the closing days.
Even if we were to assume that Chris Roberts and Wing Commander are apparently an order of magnitude bigger household names than Planescape, Obsidian, Double Fine, Homestuck, Elite, and Total Annihilation, that still doesnt't explain why they continue to be collecting a million during any four unremarkable days, almost as much as on their highest days of their announcement, instead of showing the typical curve pattern.
Also their rewards are basically given to you directly, you don't buy soundtracks or an extra NPC in an RPG by prepurchasing, you are buying SPACESHIPS TO FLY IN SPACCEEEE (And its fkin Expensive)
Their stretchgoals are always enough to get people to give more again. Like, EU Aussie Alpha, guess who donates. Europeans and Austrlians. They want those servers.
On a scale of 1 to "Oh my god what have you done."
How will you feel if it flatout sucks. Like DaiKatana level of terrible?
I was also a legendary backer on Mechwarrior Online and that game sucked absolute donkey balls. It was annoying, but no more so then buying a really shitty game.
But yeah, it will be more annoyance than anything if it ends up suck.