captain awesome 12 said:
Random argument man said:
captain awesome 12 said:
Random argument man said:
If they did, I just wish for one thing. A bit of realism when shooting bad guys.
Like not having to pour all your ammo into a Super Battle Droid for five minutes to make it go down?
You catch on pretty quick.
I have been known to do so

. The reason I think they did that was because Battle Droids and Super Battle Droids would end up too similar in actuality in terms of how many hits they could take. However in trying to make them stronger they made them nearly invulnerable, and made the only option for survival taking down their dispensers before they could release too many SBDs.
(normal settings) God I remember the first time I med some SBDs in that game, most of my squad were down to medium health and I got to that small room in the underground part of the level, before I knew it both Sev and another of the guys went down, I and the last guy tried to kill one of them, but I dropped soon thereafter, needless to say, I didn't get revived.
That game was still so awesome, best starwars game ever, PERIOD!