Honestly, when looking at MMOs with good stories, I keep looping back to Guild Wars. Sure, it was cliche and formulaic, but then again, so is Bioware's writing. Hell, Champions Online told a pretty coherent narrative... granted one that only made sense if you were a writer for DC in the 60s, or had just gone on an absinthe and mescaline bender, you know, fun. Still, it told a coherent, cheesy-as-hell, silver age narrative.sir.rutthed said:I'm sorry, I just gotta jump in here. WOW's story was never good. Never. It's all straight up cookie cutter fantasy poorly retold in boring text. I tried to get into WOW's story. I really did. I was in a heavy RP guild, and everyone else knew the lore. It was just so... boring. Reading quest text has never been and will never be interesting in this generation. Even so, it was poorly written quest text. Now in TOR, we have Bioware's signature writing and characterization introduced to the formula, and it works. Sure it's still largely gather quests, but you really feel the 'why' of it when a poor mother is begging you to find medicine for her dying son and you see him lying prone at her feet as she cries out to you. Sure the end result is different, and a thousand others will play it out exactly the same way, but that shouldn't matter to your character. Now he actually has motives, and that's a big deal to me and to lots of others.Agente L said:"Tor have actual story"Radoh said:I'd say about as silly as ignoring the fact that there is actual story to be had in this MMO.Agente L said:Since you insist so much, I will put in quote.Radoh said:Actually no I didn't see it, nor was I aware he was even in the game.
Thanks for that.
Seriously, put some thought into what you do before you do it. Maybe think that people who go to this site don't go to different sites, or that they've been specifically avoiding those sites as to not ruin the game for themselves by finding things out before they were supposed to.
But the only way to not get spoilers is not visiting any articles/topics/posts about a certain game before I finish it. And sincerely? Spoiling a MMO? Do you know how silly that sound?
Else you wouldn't have spoiled anything.
Because without stories there are no spoilers.
Seriously, what the heck.
Don't use that lame excuse on me, I don't buy it. ALL MMOs ALWAYS had story. And some have really fleshed out stories. The difference is that, in SWTOR, the story is sold as one of the "mainpoints" of the game, and it's apresented in a different, maybe even more pleasant way. But it still shoved down your throat.
RIFT has story, WAR has story, WoW has story. The difference is that in other RPGs you simply click "accept quest" instead of going a conversation to click "accept quest". In WoW you can ignore the story completely by just pressing "accept quest" whenever a pop up comes up. But you can read them, learn the lore of the area, read the HUGE amount of books that are all over azeroth. It may not be a shakespearean-worth play, but it's there. And it's good.
Honestly, even by Bioware standards, the writing in TOR is just not up to par. And saying you couldn't get into WoW's story is, well, unfortunate, but it doesn't negate that it was there.