lacktheknack said:
I liked S1 specifically because it was soul-crushingly horrible. SG1 always had a safe harbor. Atlantis was chasing after ZPMs, but they were largely safe at home. What I liked about SGU was that sense of "we are so totally screwed". We don't have a safe harbor (no food, no water, no friends). We don't have the right people (except of course, we have just enough of the right people: no doc, but a medic, etc.). We're here, we're stuck, and we can't even drive the ship. My big complaint is that they moved away from that too quickly. Halfway through season 2, and we're pretty much Voyager. The civilian/military split is now Lucian/human, and neither are terribly interesting.
Plus with the Lucian and the stones we have these really unfitting references to the much "zanier" SG1 world. SG1 characters were always fantastic unfaultable good guys (with the exception of the occasional cliche evil clone that wears dark leather and talks in a deep commanding voice and has a few concubines), the Colonel (I can't think of his name but I think he's a colonel), Rush, Greer. Those characters motivations arnt always clear cut or necessarily good for the rest of the crew aboard the ship, and that was what made it interesting. But then we have characters like Chloe and Eli which don't really contribute anything else to the show except TEEEEN DRAMAAAAA.
Personally I didn't even find Eli that necessary as the "relatable character", I found the other male soldier (Why can I not remember any of the characters' names?) a much better rational middle-of-the-road character.
So basically: Continue it but cut the QQ and add more PEWPEW. Add some humour in places, it can help lighten the mood. Add the odd bits of action. Keep the story line progressing towards somewhere meaningful.