Oh my god! What is it with you people? Steam, DOESNT take 2 minutes to load, and autopatching can be turned of!MooseHowl said:I think I'll end up skipping Civ 5, at least until it's ridiculously cheap and bundled with all the inevitable expansions. I can live with Steam if it's giving me things almost for free.
Steam is really bloated for what most Civ players will want it to do: Install Civ 5. Impulse can do that easy, with no delays afterward beyond the actual game's loading times. But Steam needs to run every time the game starts, which adds 2-3 minutes of extra loading time. It's no huge deal-breaker, but it is irritating. It's like tacking a 2 minute long unskippable cinematic to the game, which plays every single time the game starts. I normally disable all the cinematics too... but Steam is no mere Bink video, sadly.
I think the biggest problem is that Steam is trying to be the Microsoft Windows of online game sellers. They want the Steam Client to do everything anyone could want it to do, and so it does. Which means it takes quite a while to boot up, since it loads everything on startup, not just the "I would like to play Civ 5" feature. And so the people (i.e. me) looking for that more specific function get annoyed, because we don't want chat, or blogs, or achievements, or news, or the store, or autopatching. Just Civ 5.
The worst part is that it's a great leap backwards for Civ fans. Retail Civ 3 has a CD check; no drm off Impulse. Retail Civ 4 had a CD check, later patched out by Firaxis; no drm off Impulse. Civ 5 has Steamworks... forever.
1. STEAM is free with any STEAM-based game. Valve has never charged for owning a STEAM account.Irony said:The main reason I'm so annoyed with the fact that Civ V will be exclusive for Steam is that I won't be able to buy it without Steam. Correct me if I'm wrong but a Steam account isn't free. Why would I want to spend extra money on an account that I'll probably rarely use just so that I can get one game? I just wish you could buy it off Steam or buy a hard-copy of it (that doesn't require you to download it off Steam anyway).
I'm not that knowledgable about Steam so some of my arguement may be void due to invalid "facts", so in reality I might not have that much trouble with Steam. I'd still prefer to have the option to buy it in a store though.
You can turn off auto-patching if you wish, it will just remove online play, which happens even without Steam if you don't patch a game you get out of a box. Companies can gather this information about your system with or without Steam using their own private DRM, which 2K would have used if it had not switched to Steam.Cartographer said:It does it whether you want it to or not, and not every patch has actually improved/fixed a game, I've lost count of the number of times a patch has caused problems and instability all on its own. It gathers data about your playing habits and system, including installed software and transmits them for third parties to use (boot Steam up on a system with an ATI card installed and then one with an nVidia card installed, the prices in the store change depending on your system), and those are the features we "know " about, what else is/could be running?.Booze Zombie said:I don't get why people are so confused about Steam, it updates the game for you, even if you don't like online gameplay, that's not a bad thing.
It's all well and good to ask us to "trust them" that their software does what they say it does, and nothing else. How about they "trust us" that we're not going to pirate the games, and give us the option not to use their system?
And that is the biggest point, most fundamentally, it limits your choice as a consumer.
Oh cool. I thought I heard that Steam cost money to make an account and that I thought that it was only going to be avaible on Steam. I'd still rather be able to play Civ V without having to go through the hassle of getting a Steam account and downloading it onto a computer.Bruce Edwards said:1. STEAM is free with any STEAM-based game. Valve has never charged for owning a STEAM account.Irony said:The main reason I'm so annoyed with the fact that Civ V will be exclusive for Steam is that I won't be able to buy it without Steam. Correct me if I'm wrong but a Steam account isn't free. Why would I want to spend extra money on an account that I'll probably rarely use just so that I can get one game? I just wish you could buy it off Steam or buy a hard-copy of it (that doesn't require you to download it off Steam anyway).
I'm not that knowledgable about Steam so some of my arguement may be void due to invalid "facts", so in reality I might not have that much trouble with Steam. I'd still prefer to have the option to buy it in a store though.
2. Unless I've misunderstood something huge, you will still be able to buy CIV V in stores. It will still come on a disc. But you will need to create a STEAM account to activate it. Think of it as a kindler, gentler version of SecuROM. SecuROM with benefits, that tells you where and how it's installed and doesn't enforce activation limits. Actually, it's nothing like SecuROM. But my point is - you can still purchase Civ V instore.
That said, I dislike Steamworks as DRM simply because it locks out D2D and Impulse. If this was Microsoft pulling moves like this, we would be damning them for anti-competitive practices.
(I do like STEAM though. Has made migrating PC's and managing my games much easier.)
Yes, it does take that long to load. 1 minute and 40 seconds, last I counted, and longer if there's a patch somewhere on the internet that it decides to look for. Even longer than that for many people, because my computer is relatively new, and Steam doesn't always play nice with antivirus/firewalls/windows.cyber_andyy said:Oh my god! What is it with you people? Steam, DOESNT take 2 minutes to load, and autopatching can be turned of!
Yeah, I hear you there. I'm just shocked to find out that Civ4 was DRM free, and this is the route they take with Civ5. I remember boycotting HL2 for the same reason. I ended up pirating a no-steam version, but I technically owned it because I was given a voucher for it with my video card (Radeon 9600XT FTW!). Luckily, when the Orange Box came out I was able to pick it up legitimately then, and the value of the Orange Box wasn't diminished by pre-owning one of the games.Don said:Don't get me wrong, I'm well aware of how good Steam is and the services it provides. Not least because the majority of this site may as well be on Valve's payroll. I have absolutely nothing wrong with the application itself.Signa said:I know the last thing you want is another Steam fanboy shoving his opinion down your throat, but I just wanted to say that I felt the same as you when I bought the Orange Box. However, now that I have it, I find it to be a program that I want to run on my PC. The chat and friend list stuff makes it functional in more ways than I could have expected. I wasn't planning on buying any games from their store because I like my physical copies, but when they started offering games for $3-$5, I couldn't say no. I'm at 186 games now, and I have no regrets and no problem with the way Steam treats me. Maybe you will have a similar experience, maybe you won't, but I feel in control of the games I own because Steam treats me like an adult. GfWL came with another game I got, and it feels so restrictive by comparison.
However on a principle level, I should be able to choose to install it or not. You can argue I do still have the choice by not buying the game, which I indeed will not. I refuse to encourage such behaviours, because whilst at the moment it is harmless and may benefit me in setting up said installation; it is the beginning of a slope I wish the games industry wouldn't slide down.
I still don't know why developers can't just return to paper activation codes if they really want to do something about piracy. If they can place DRM in the game, someone can take it out - and if I can see this I don't see why they can't.
Instead, they've removed one sale from someone who's bought every game in the series. And I'm sure they'll be others.
Please provide more details. I have not heard of this, and would investigate it thoroughly.Cartographer said:boot Steam up on a system with an ATI card installed and then one with an nVidia card installed, the prices in the store change depending on your system
Yes, it is, in this case. A console is a PC with a ridiculous amount of DRM on it. Steam is on a PC, with a tiny bit of DRM. It's even nicer than a console.Plurralbles said:... no, I'm not. A distribution service is not the same as a fucking console.WhiteTigerShiro said:So you're saying the console gaming market is stupid, too?Plurralbles said:Um... a game shoudl never be exclusively on steam. That's fucking retarded.
... you proved my point. It's a service on PC.Fenixius said:With regards to people complaining about lack of choice with Steam, that's fine, but you should have started about 10 years ago, when people first used SecuROM and Starforce and whatnot. Any third party program, or any program entirely designed to limit your rights as a consumer is a bad thing. The reason there's so much opposition to your arguments here on this thread is that this particular program does a lot for you, too, instead of just limiting your rights. You get something back in exchange.
It's impossible to convince any major publisher to release PC games with zero DRM; they'll always have something, and you don't get a choice. Suck it up or leave. Some DRM I will deal with, like Steam. Some I will not, like UPlay.
Now, on to discourse with others:
Yes, it is, in this case. A console is a PC with a ridiculous amount of DRM on it. Steam is on a PC, with a tiny bit of DRM. It's even nicer than a console.Plurralbles said:... no, I'm not. A distribution service is not the same as a fucking console.WhiteTigerShiro said:So you're saying the console gaming market is stupid, too?Plurralbles said:Um... a game shoudl never be exclusively on steam. That's fucking retarded.
Disks are a form of DRM. They limit the ways in which you can play the game. Specifically, only on one machine at a time, with the physical authentication device. You may or may not be able to bring your data from the original machine where it was created to another. You may also only play on one very specific kind of machine - a specific console. You may not mod. You may not host your own servers. Finally, you will not get as many patches, if any at all, and they will be delayed, due to obnoxious and difficult authentication processes set up by the people who own the specific console. Hell, you may not get free DLC, either. Microsoft at least will not let you, as it undermines their arbitrary and forced pricing scheme.
So... how is Steam different than a console, please?
Welcome to the Dark Side, Straying Bullet. I hope all the X-box Live squealers aren't giving you a hard time when you play multiplayer. But I have noticed what I think is DRM creeping into console gaming nowadays.Straying Bullet said:Granted, I have stepped out from the PC gaming for quite some time, trading all that lovely hardware upgrading for the comfort of my couch, HDTV and a Xbox360 console.
This sounds much of a hassle for me. I am somewhat 'happy' I am using Xbox Live. Auto-patches, everything in reach with a few scrolling and clicks. Fast and reliable. No activations needed, no idiotic DRM from publishers.
All in all, I wonder where PC gaming is going towards lately. An interesting article!