First off, I love Bioware games and I am not coming here to bash them.Warachia said:also, would you rather not have any choice? I'm fine with picking an option out of three to six, but with bioware, people complain if their games aren't plated with diamond studded platinum casing. Why do we hold them to a much higher standard than everyone else?
I am not complaining about Mass Effect overall. It is one of my favorite games, and is definitely one of my favorite stories.Shamus Young said:Renegade!Vorocano said:-snip-
Great comic all around Shamus! (I myself would have gone with "only a little" to the ball-punching question, though.)
Spoiler tag - possibly - inserted correctly. Anyway, as for the whole Cerberus/thresher maw thing:Irridium said:And my rebuttle.Warachia said:here, I diffuse all of your arguments.
If you choose to let the queen live, you DO inform the council and let them deal with it, unless you somehow missed that cutscene that happens almost immediately after, you work for cerberus because it was a splinter group that tested the thresher maws, a splinter group that was destroyed in ME 1, This one is your personal opinion, just make up your own reason, and lastly, what undeniable proof? They believe Sovereign to be a geth warship, seeing people turn into something similar in appearance to geth doesn't help your case, and a geth vouching for you makes you look bad.
Both options for letting the queen live involve you releasing her into the wild. You can't just leave her in the cage, then contact the council. You have to release her, or kill her. There are options between "release a potentially dangerous alien into the wild" and "kill potentially dangerous alien, causing genocide of an entire race". You contact the council after you release/exterminate it. I'd have chosen to leave it in its cage, then contact the council. A perfectly logical option that you do not have for some reason.
Even if it was a splinter group, why couldn't I at least talk about it with the Illusive Man. This is the reason my Shepard is what he is, the reason he makes the choices he makes, the single most defining moment of his life. There should at least me an option to talk about the event which turned Shepard into either an asshole or an unwavering hero.
And about the Reaper proof, you find reaper artifacts on many other worlds, Sovereign was far more advanced then anything the Geth have, and the Geth even state he's a Reaper. And that brings up another point. You'd think they would want to question or interview the Geth, and here you are with a prime candidate for that, and all they do is just pass it off with one sentence? The fuck is with that? I guess they're cool with having a Geth, and the Geth attacked the Citidel remember, just walking around with you.
also, would you rather not have any choice? I'm fine with picking an option out of three to six, but with bioware, people complain if their games aren't plated with diamond studded platinum casing. Why do we hold them to a much higher standard than everyone else?
All we want are more choices other then pure black/white choices. And choices that aren't the same choice but phrased differently, thats just the illusion of choice.
MarsProbe said:I think the fact may have been that the Illusive Man may well have not known about the activities of the splinter group. Given that Cerberus is made up of a lot of groups that operate more or less on their own, it may not have been uncommon for certain actions to go unnoticed by those further up the Cerberus heirarchy. Plus, when you take the trip to Pragia for Jack's loyalty mission, it's clear that even there, the Illusive Man is being kept in the dark at what was going on at that facility. You know, now that I think about, maybe the Illusive Man ought to keep better tabs on what goes on in his shadowy organisation
And I disagree. They're stories have all been great. With the exception of certain games endings...CosmicCommander said:Obsidian write good stories? News to me.
Then again KotOR II pretty much raped my childhood, so I'm obviously biased. I thought Fallout 3's story was far better than New Vegas's; but New Vegas had the more content and game-play improvements.
And am I the only one who thinks all of the characters Obsidian makes are confusing, uninteresting, or unlike-able?
God, I think I need to get round to punching Chris Avellone in his face.
The thing about KotOR II is this; it's Star Wars. Star Wars, the franchise that's all about black and whites, good and evil. Since it's inception, it's been about conflict between light and dark. KotOR II just through that concept into the bin. Kreia, supposadly the best character in the game (to many, anyway) was annoying, confusing, and unlike-able; I found her character boiled down to "RARGH... I AM A CYNICAL OLD HAG WHO HATES ALL WHO DISAGREE WITH MY CODE OF CONDUCT!". All the other characters I found unlike-able or confusing.Irridium said:KOTOR 2 had a great first and middle sections, bringing much more "greyness" to the series. And I also liked the characters, which were just different from the characters we're used to seeing all the time. I suppose it could push some people away though.
I never really played Alpha Protocol, so I won't comment on it.Alpha Protocol is one of the few games where your decisions actually influence the overall story. And the story itself is rather good.
I thought it made perfect sense. It was very serious, intelligent, and well-planned.I hated Fallout 3's story. I had to do the main quest in small sections, because if I did a good amount at once I would end up just quitting over the stupidity of it.
KOTOR 2 was a different take on the whole Star Wars story. I for one liked it, as it was different, but I guess it can put people off.CosmicCommander said:The thing about KotOR II is this; it's Star Wars. Star Wars, the franchise that's all about black and whites, good and evil. Since it's inception, it's been about conflict between light and dark. KotOR II just through that concept into the bin. Kreia, supposadly the best character in the game (to many, anyway) was annoying, confusing, and unlike-able; I found her character boiled down to "RARGH... I AM A CYNICAL OLD HAG WHO HATES ALL WHO DISAGREE WITH MY CODE OF CONDUCT!". All the other characters I found unlike-able or confusing.Irridium said:KOTOR 2 had a great first and middle sections, bringing much more "greyness" to the series. And I also liked the characters, which were just different from the characters we're used to seeing all the time. I suppose it could push some people away though.
I even have the restoration mod installed, and managed to get a coherent ending- and I still dislike it. Maybe if it didn't mess with what Revan did after the war... And just cut all ties with KotOR, and called itself another name... I wouldn't be so angry at it.
That's my opinion, anyway.
I never really played Alpha Protocol, so I won't comment on it.Alpha Protocol is one of the few games where your decisions actually influence the overall story. And the story itself is rather good.
I thought it made perfect sense. It was very serious, intelligent, and well-planned.I hated Fallout 3's story. I had to do the main quest in small sections, because if I did a good amount at once I would end up just quitting over the stupidity of it.
Again, subjectivity comes into play... I suppose.
Yeah, it's all relative to the player, in the end.Irridium said:KOTOR 2 was a different take on the whole Star Wars story. I for one liked it, as it was different, but I guess it can put people off.
Plot holes really grind some people's gears, others they don't.And here's my problem with Fallout 3's plot....
True enough.CosmicCommander said:Yeah, it's all relative to the player, in the end.Irridium said:KOTOR 2 was a different take on the whole Star Wars story. I for one liked it, as it was different, but I guess it can put people off.
Plot holes really grind some people's gears, others they don't.And here's my problem with Fallout 3's plot....
The bottom one, of course. Renegade Shepherd welcomes punches to his junk.Zachary Amaranth said:Also, which option is the Paragon choice?
You don't like Meat Pies? Cornish Pasties? Haggis? Scotch Egg? Fish and Chips? Yorkshire pudding? Sunday Roast? Eel Pie? Steak and Kidney Pie? Really bad Curry?Firepowered said:Er... Actually, that's the only one I haven't confirmed yetTwad said:..Even the french lovers?Firepowered said:Being an Italian, and having travelled my share of Europe, I can assure you Shamus that all the stereotypes are true
But british cuisine is indeed quite bad, and it's definitely true that us Italians are tossers.