Man, it's too bad I forgot everything I learnt about Flash. I will need to jog my memory to try to create something. Something that's an adventure game. Starring a guy named Fedora J. Bowler.
Well damn, you just figured out how one of my levels is going to end :/L4Y Duke said:I don't really know enough about indie game development to enter this competition.
But, so long as the winning game features the floating head of Peter Molyneaux as a boss, then I'll be happy.
By "brand representations" you mean just the escapist logo right? Since the art assets provided are not already cut up into sprite sheets we will need to cut up and rearrange the various screen shots provided in order to have something to put into our game.Rules page said:Please note, these assets are provided for your convenience but all brand representations must remain unmodified, with the exception of proportional scale.
Obviously. Mind you, eye-beams work just as well.Vanguard1219 said:Well damn, you just figured out how one of my levels is going to end :/L4Y Duke said:I don't really know enough about indie game development to enter this competition.
But, so long as the winning game features the floating head of Peter Molyneaux as a boss, then I'll be happy.
... and before you ask, the disembodied head of Molyneaux is going to fly around and shoot lasers out of his mouth. It just wouldn't be the same if he didn't.
You wouldn't be able to enter your game would you?invorta said:Awesome, I might look into entering.
The prize isn't just a swag bag - read earlier in the thread. The swag bag's nice, but the game will be up for review not only by Yahtzee, but possibly other well-established game developers. If you have the skill to make a game that's worthy of making several thousand, then I'd say you have the skill to get recognisied by the judges, and if they're high-standard industry professionals, that's worth a lot.evilfeeds said:Making a game takes time. Making a good game takes more time.
I can probably throw together a space-invaders clone in a couple hours, but making a game that isnt a steaming pile of poo will likely take 4 or 5 days.
If Im spending 4 or 5 days on something, I'd better get something out of it.
You're making out that the Escapist will be using your game to make themselves some money, with a slap to the face as your reward. That's not true. The contest is for fun, (as someone said earlier) to celebrate ZP. The only reason they claim ownership of the game you'll be producing is because it uses their intellectual property, which they have a right to protect.evilfeeds said:I think, on the whole, Id rather be playing games, or reading, or working on my physics engine. Now, if you are quite happy to work for someone else and not get paid, go nuts.
Also, I think you massively underestimate how much money a website can make. $4000 is not a lot of money for a business (and the escapist IS a business, its not just 2 guys in their bedrooms who decided to post a bunch of funny links). They might not be billionaires, but they're not penniless hobos either.
Also, from the newground terms of agreement: (http://www.newgrounds.com/portal/agreement_submissions.html)
1. Newgrounds will not claim ownership over your work. You are free to sell it and show it wherever you want.
Finding that took all of 2 seconds. I guess using your brain for half a micro second is a lot harder than not using it at all, Zidaine.
Addendum:
Unless Im massively misinterpreting the rules, the escapist is allowed to do whatever it wants with your entry: That includes submitting it to Kong, Newgrounds, etc. If they win the $1500 monthly prize, you get zip. That seems fair to me.