Suggest something similar to the 2013 Tomb Raider for PC

ninja666

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Yes, another game request from me. No long list of highly specific criteria this time, though, so worry not.

I've just finished the Tomb Raider reboot and want more adventure. Anything else like it? What I'm looking for is a fun PC action game with fluid, fast-paced gunplay and a tiny bit of platforming and stealth, taking place in a cool setting that would fit into an adventure film.

I've already played all the Far Cry games, if anybody was about to suggest that.

Possible FAQ:

1. "How about the older Tomb Raider games?"
No. The older TRs were much more focused on the puzzling and platforming aspects of the game, while I'm looking for something more action-oriented.

2. "What about Uncharted? The 2013 Tomb Raider is basically a clone of it."
Unless it miraculously comes out on PC, I'm not going to play it, as I don't own a PS3.
 

nomotog_v1legacy

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With your requirements, you very well might be plum out of luck. You could try assassins creed. Some parts involve tomb raiding, but they are also the puzzle parts. Splunky has the look of a Indy style setting with action gameplay, but it's mostly a rougelike.
 

Casual Shinji

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You could give the Prince of Persia games a swing. They came out on PC, right?
 

ninja666

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nomotog said:
With your requirements, you very well might be plum out of luck. You could try assassins creed. Some parts involve tomb raiding, but they are also the puzzle parts. Splunky has the look of a Indy style setting with action gameplay, but it's mostly a rougelike.
Cite the part of the OP where I mentioned I want tomb raiding in the game. You can't find anything? That's because I didn't say anything like it. I just want the game to be set in adventure movie-like places.

Casual Shinji said:
You could give the Prince of Persia games a swing. They came out on PC, right?
They did, but they're much more like the older Tomb Raiders rather then the new one.
 

Adam Jensen_v1legacy

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The only game that comes to mind that might as well be an adventure movie is Assassin's Creed IV: Black Flag. I was amazed at the attention to detail that made it seem so authentic. There's no fluid gunplay though, but the combat that exists is fluid and everything just feels epic. I said somewhere before that this is the first Assassin's Creed game to use music properly. All AC games have great soundtracks, but only AC has a soundtrack that fits the actual theme. And music for each occasion is perfect. It just makes whatever you do in the game feel like a scene from a movie that you get to control. There's also treasure to be found and it is meaningful. A lot to unlock and upgrade and it feels truly rewarding.
If you're into western adventures, you might want to take a look at GUN. It's a bit old and short, but quite epic. Fun gunplay and horse riding.
I'm afraid there are no actual modern adventure titles like Tomb Raider. I wish there were because I'm a big adventure fan myself. I freakin' love that genre.
 

SUPA FRANKY

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If you don't mind melee combat.


Enslaved: Odyssey to the West
The Darksiders Franchise ( God of War/Zelda like games with lots of platforming and spectacle fighter combat)
Remember Me
Shadow of Mordor
Beyond Good and Evil
The more recent Tomb Raider games like Underworld should fit the bill as well.
DMC Devil May Cry
Yaiba Ninbja Gaiden Z


ALl that comes to mind. After this, your shit out of luck.
 

ninja666

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If that's the best you can recommend, then how about we drop the whole "adventure" setting and just focus on the mechanics alone instead? It's something I'm looking for the most and I bet it'll be easier to find something more fitting.
 

SUPA FRANKY

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I highly recommend getting Enslaved though. It's 5 dollars on Steam and even after the daily sale is over, it will be 6.79 until the entire Winter Holiday Sale if over.

Anyway, good gunplay huh? How about the Max Payne series?
 

G00N3R7883

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ninja666 said:
What I'm looking for is a fun PC action game with fluid, fast-paced gunplay and a tiny bit of platforming and stealth, taking place in a cool setting that would fit into an adventure film.
Max Payne and Deus Ex matches most of those criteria.
 

ninja666

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SUPA FRANKY said:
I highly recommend getting Enslaved though. It's 5 dollars on Steam and even after the daily sale is over, it will be 6.79 until the entire Winter Holiday Sale if over.
One day I'll play it for sure. It looks too good to pass on it.

SUPA FRANKY said:
Anyway, good gunplay huh? How about the Max Payne series?
Only the third one has the type of gameplay I'm looking for and I don't feel like starting such a story-driven game from the last iteration.
 

SUPA FRANKY

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Hmm... Let me check my Library

Alan Wake series ( I thought they were samey, but you may enjoy it.)
Bioshock Infinite ( This seems definately up your alley)
Deus Ex Human Revolution looks to be your type as well
Mark of the Ninja ( Stealth 2D platformer)
Shank ( Fast paced gunplay and melee action brawling. Also fun with co op. Sequel is alright.)
Half Life 2 and it's DLC is a definite match as well
Witcher 2 ( 1 is definately not fast paced)
 

ninja666

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Adam Jensen said:
Splinter Cell Blacklist has solid fluid gunplay if you don't want to take the stealth route.
Does it allow it, though? I remember Pandora Tomorrow having good gun control, too, but what of it when oftentimes you were booted back to the last checkpoint for failing the mission because you dared to pull the trigger when you weren't supposed to.

SUPA FRANKY said:
Alan Wake series ( I thought they were samey, but you may enjoy it.)
Bioshock Infinite ( This seems definately up your alley)
Deus Ex Human Revolution looks to be your type as well
Mark of the Ninja ( Stealth 2D platformer)
Shank ( Fast paced gunplay and melee action brawling. Also fun with co op. Sequel is alright.)
Half Life 2 and it's DLC is a definite match as well
Witcher 2 ( 1 is definately not fast paced)
Alan Wake - the gameplay seemed really dull and slow paced, IIRC. Does it get faster and more dynamic later on, or is it full-on Resident Evil 4 through the whole game?

Bioshock Infinite - I didn't like Bioshock 1 specifically for its gunplay. Will I like this one? Also, is it connected to the previous two games?

Deus Ex: HR - same as above, just replace "Bioshock" with "Deus Ex"

2D games aren't my style, so I'm not even elaborating on them.

Half Life I've played and completed.

and Witcher 2? Wow, that's a long shot. It doesn't even have guns. Or stealth elements.
 

SUPA FRANKY

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If you think Alan Wake is boring, then it's dfinately not for you. DLC was better though, but at that point, whats the point?

Bioshock Infinite- Besides some connections and references, you can play it as a standalone game. Gameplahy is definately a step up from 1 and 2.l Not only is the gunplay fast, you also run, jump, surf on rails. Definately like an action movie.

Deus Ex- Watch some gameplay of Human Revolution, and see if you like it I guess.
 

Adam Jensen_v1legacy

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ninja666 said:
Adam Jensen said:
Splinter Cell Blacklist has solid fluid gunplay if you don't want to take the stealth route.
Does it allow it, though? I remember Pandora Tomorrow having good gun control, too, but what of it when oftentimes you were booted back to the last checkpoint for failing the mission because you dared to pull the trigger when you weren't supposed to.
It does. There are three styles of gameplay: Ghost (non-lethal stealth), Assault (obvious) and Panther (lethal stealth). You get rewarded for each. The game basically doesn't punish any type of gameplay. There are some areas where you can't be detected though and I think only one(?) side mission where stealth is your only option.

Hitman: Absolution had fun gunplay. Really, really satisfying use of weapons. I didn't particularly enjoy that game though because it wasn't the kind of Hitman game that I was hoping for, but in terms of shooting things that breathe until they don't, that part was really satisfying. It's been a while since I played it, but I think that only the first tutorial level forces you to go through it in a certain way.
 

Bad Jim

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ninja666 said:
Bioshock Infinite - I didn't like Bioshock 1 specifically for its gunplay. Will I like this one? Also, is it connected to the previous two games?
Story wise Rapture makes a cameo appearance but nothing more. But there is still a guy going into a city gone bad, wrecking shit and killing the guy in charge. And the mechanics are similar, although I didn't have as much of an issue with the Handymen as I did with the Big Daddies. Also there's no harvest/rescue choice, you just find vigors aka plasmids in bottles and drink them. You do get to fly around on skylines though, which is not entirely unlike the way you use ziplines in Tomb Raider, and it is a lot of fun.

You do kind of have to use your plasmids/vigors to fight effectively though, so it's not quite like the shootouts in Tomb Raider where you fight with real weapons.
 

ninja666

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Adam Jensen said:
It does. There are three styles of gameplay: Ghost (non-lethal stealth), Assault (obvious) and Panther (lethal stealth). You get rewarded for each. The game basically doesn't punish any type of gameplay.
Just watched a gameplay video of it and I'm wondering - what does it exactly reward and punish? There's no gameplay in it. Everything's on fucking full auto (the "execution" skill that's literally a guaranteed stealth headshot on any number of enemies cracked me up). I'm surprised it lets you move on your own instead of being on rails.

Adam Jensen said:
Hitman: Absolution had fun gunplay. Really, really satisfying use of weapons. I didn't particularly enjoy that game though because it wasn't the kind of Hitman game that I was hoping for, but in terms of shooting things that breathe until they don't, that part was really satisfying. It's been a while since I played it, but I think that only the first tutorial level forces you to go through it in a certain way.
While Hitman games indeed allow you to take whatever approach you desire, they're always punishing you for everything but stealth - it doesn't forbid you to just kick the door down and run in with a machinegun from the very start, but the chances you'll survive are next to none.

Bad Jim said:
You do kind of have to use your plasmids/vigors to fight effectively though, so it's not quite like the shootouts in Tomb Raider where you fight with real weapons.
That's exactly what I didn't like about Bioshock 1.
 

Adam Jensen_v1legacy

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ninja666 said:
Just watched a gameplay video of it and I'm wondering - what does it exactly reward and punish? There's no gameplay in it. Everything's on fucking full auto (the "execution" skill that's literally a guaranteed stealth headshot on any number of enemies cracked me up). I'm surprised it lets you move on your own instead of being on rails.
You don't have to use the execution skill if you don't want to. On the highest difficulty it's turned off and you can die from 2 shots. In order to even use mark and execute you first need to take out someone using stealth. You're rewarded with money at the end of each mission based on your play-style. You can use that to buy weapons, armor, equipment and upgrades.

There is really nothing quite like Tomb Raider for the PC. You'll just have to wait for the next game I guess. GTA V might be worth looking into. It's coming for the PC early next year. Rockstar is using the same fluid gunplay mechanics from Max Payne 3.
 

ninja666

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Adam Jensen said:
You don't have to use the execution skill if you don't want to. On the highest difficulty it's turned off and you can die from 2 shots. In order to even use mark and execute you first need to take out someone using stealth. You're rewarded with money at the end of each mission based on your play-style. You can use that to buy weapons, armor, equipment and upgrades.
I've never understood this argument. Why would I want to gimp and hinder myself in order to compensate for what the devs screwed up? If the game offers a feature, it's meant to be used by the player, not ignored. Nevertheless, I don't like this game from what I've seen so far. If you still want to help, please come up with something else.
 

josemlopes

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ninja666 said:
Adam Jensen said:
It does. There are three styles of gameplay: Ghost (non-lethal stealth), Assault (obvious) and Panther (lethal stealth). You get rewarded for each. The game basically doesn't punish any type of gameplay.
Just watched a gameplay video of it and I'm wondering - what does it exactly reward and punish? There's no gameplay in it. Everything's on fucking full auto (the "execution" skill that's literally a guaranteed stealth headshot on any number of enemies cracked me up). I'm surprised it lets you move on your own instead of being on rails.
Damn, it almost looks like sarcasm.

First of all, you are asking for a game that is similar to a game that has a shit ton of on rails sections, if not most of it (being the core game) is on rails. The only times it isnt on rails its when you are free to collect the secondary shit in the more open areas (not many by the way).

Second, Splinter Cell Blacklist gives you the option (like it was already said) to play it in whatever way you want and with that it gives the player a lot of free movement with plenty of platforming and flanking. The execution mechanic is optional, so much that its even removed in the harder difficulties.

Then you have the enemies that actually move around and flank the player instead of either remaining stationary or sprinting to the player. Something that Tomb Raider has plenty in its combat.

And to top it all, the amount of "no gameplay" moments in Tomb Raider are through the roof (the first thing you do in the game is carefully walk on top of a fallen trunk over a cliff but dont worry because you cant fall in any possible way, the character will still slip at a specific point for added drama though) with all those running sequences where all you have to do is press forward.

ninja666 said:
I've never understood this argument. Why would I want to gimp and hinder myself in order to compensate for what the devs screwed up? If the game offers a feature, it's meant to be used by the player, not ignored. Nevertheless, I don't like this game from what I've seen so far. If you still want to help, please come up with something else.
"Hurr, I play with all the assists because they are there, I turn auto-aim because why not? Its there, right? What do you mean that some people arent as good and need those assists to get through the game?"

So please, you want hand holding movies, fine, but when someone actually gives a nice alternative with good gameplay dont diss on it because you dont understand it, you even declined Max Payne 3 (it had the gunplay) and Prince of Persia (it had the adventure), what do you actually want?