Who cares if each sequel isn't the next big thing regarding originality. Every one is just as fun, if not more. They don't change the game completely they just add enough to keep it fresh.uppitycracker said:okay, yahtzee, i've never disagreed with you more than i do now. to say that each new mario game has had significant game play improvements/changes is making you sound like another fanboy trying to reassure himself that he's not exactly just that, a crazed, mouth-foaming fan boy.
Super Mario Bros. -> Super Mario Bros. 3uppitycracker said:okay, yahtzee, i've never disagreed with you more than i do now. to say that each new mario game has had significant game play improvements/changes is making you sound like another fanboy trying to reassure himself that he's not exactly just that, a crazed, mouth-foaming fan boy. and mario galaxy 2 seems no different to me. the only thing that has significantly improved over the years is the graphics. other than that, we've had one or two things added to each iteration. and this is the exact reason i've grown so bored to tears of them. well, i never did like the 3d ones much anyway (the single handed BIGGEST change to mario, ever, but since then, it's just been that one or two things changing).
yeah...seriously!Incidentally, the whole reason Nintendo did that whole Doki Doki Panic re-skinning rigmarole was because they didn't think they could get away with releasing a game so similar to the first in non-Japanese countries. Where the hell did the guy who made that decision disappear to? What's changed since then to make the rest of the world as cowed and obedient as your fellow countrymen, Nintendo?
You're probably right. I was thinking portal too, but I don't know how representative Portal is of the whole shoot and kill things genre. I guess for the controls it's good. Half Life 2 might be the happy medium, but the creepy atmosphere might be off putting to some non-gamers. I guess it really depends.F-I-D-O said:OK, Left for Dead is not a good idea for beginners. They don't really have time to learn how to move and look around because if they are distracted they DIE. Plus, a newbie wouldn't fit with L4D because (more than likely) if the zombies start closing in, s/he will run. And then get killed by being separated.
Galaxy 2 wasn't motivated by greed. It was motivated by the desire to more fully realize the toolset the developers had created with Galaxy. This has been stated multiple times.Mario has finally succumbed to the temptation of the fast buck.
Well said. You remind me of something I read somewhere about Sonic 4 at E3. The writer found himself personally dismayed by it, but had to concede it still had purpose as he learned of a child glued to a demo booth.BlueHighwind said:My point here is that Mario is perfectly fine the way it is. If the people who have played this game grow sick of it, there's always a younger generation of little kids willing to play it. I don't think anybody in Nintendo designed Super Mario Galaxy 2 for thirty-year-old curmudgeons with sweet hats.
I would go for portal if I wanted someone introduce directly to the whole first-person thing. Cause it has a great introduction to the gameplay at the beginning. And it's more about solving pussels rather than be good at moving around at the beginning. I've notice that when people often try FPS they often gets lost a lot at the beginning. I think Portals small, and simpel look would make it easier for new players to find it's way in.boredpulmonologist said:You're probably right. I was thinking portal too, but I don't know how representative Portal is of the whole shoot and kill things genre. I guess for the controls it's good. Half Life 2 might be the happy medium, but the creepy atmosphere might be off putting to some non-gamers. I guess it really depends.F-I-D-O said:OK, Left for Dead is not a good idea for beginners. They don't really have time to learn how to move and look around because if they are distracted they DIE. Plus, a newbie wouldn't fit with L4D because (more than likely) if the zombies start closing in, s/he will run. And then get killed by being separated.
At the risk of sounding sacrilegious, Chrono Trigger has not aged well. Fantastic as that game was, I find it possible that a modern player would find the retro graphics, sound and even turn based gameplay hard to get past (though the last one is a matter of taste). I think something more modern is required. The trouble is, most modern RPGs are so unintuitive that no new person would find them fun.
It's not for point and kill. But it's a great intro to the mechanics that are the bones of every FPS. After Portal, maybe Halo or Half life, and then an adrenaline packed stress-filled fragfest that is L4D.boredpulmonologist said:You're probably right. I was thinking portal too, but I don't know how representative Portal is of the whole shoot and kill things genre. I guess for the controls it's good. Half Life 2 might be the happy medium, but the creepy atmosphere might be off putting to some non-gamers. I guess it really depends.F-I-D-O said:OK, Left for Dead is not a good idea for beginners. They don't really have time to learn how to move and look around because if they are distracted they DIE. Plus, a newbie wouldn't fit with L4D because (more than likely) if the zombies start closing in, s/he will run. And then get killed by being separated.
At the risk of sounding sacrilegious, Chrono Trigger has not aged well. Fantastic as that game was, I find it possible that a modern player would find the retro graphics, sound and even turn based gameplay hard to get past (though the last one is a matter of taste). I think something more modern is required. The trouble is, most modern RPGs are so unintuitive that no new person would find them fun.
That's my point. And the reason those tutorial thingy's are there are there.Yahtzee Croshaw said:Put Mario Galaxy in front of someone who's never played a game before in their lives and see how well they do.