Once the ability to make core changes to the gameplay became available, it did not take long for a much more balanced "version" of the game to become available. Sure, it wasn't perfect, but it was much improved and only took a few months once they figured out how to do it.Atmos Duality said:Fans aren't on a clock to meet deadlines.
The quality of their work is limited only by their patience (core programming notwithstanding).
but that is wrong, Half life 2 plays different from halflife one, and it follows from half life one. It has completely different graphics, updated weapons and enemies. You can't tell me that the storyline is bad. Skyrim also has a completely different graphic style, the story and lore have changed, and a new combat mechanic (dual wielding)ToastiestZombie said:You've really got high hopes for damn sequels don't you. Name five games that have come out the past ten years that are sequels made by the same company that are basically completely different games set in the same universe. And no, Fallout 3 doesn't count because it was made by Bethesda, not Interplay. Go on... do it.monkey_man said:o_o Dude, it was a sarcastically posted comment, I had no intention of causing anger, it's just that it's getting kinda stale, rereleasing the same game over and over again, surely this will come to an end one day? Just for the sake of sanity? [And I do believe there already have been 3d/third person mario's, and Mario's an adventure game, so what's your point?]ToastiestZombie said:Oh goddamnit, I fucking hate comments like this. I'm not saying that Nintendo's games are always developed to make cornerstones of innovation. But seriously, look at the massive creativity in Super Mario Galaxy, Pikmin, Skyward Sword and Smash Bros compared to the CoD series, or any bloody series for that matter. What do you expect Nintendo to do? Make Mario into a third person adventure game? Completely seperating it from its roots. Or make Super Smash Bros into another generic fighter with complicated button combinations?monkey_man said:Or you know, you could stop re-releasing the same game over and over again and come up with a new gameplay or style or something. Then again it's Nintendo, so I strongly doubt that'll happen soon.
oh dear oh dear. Anyway, I never really liked brawl that much, it's a bit of a clusterf*ck. I just hope it'll be an original one, just for the sake of the internets. I still doubt that though, a change of scenery isn't much of a sequel, more of an add-on if you ask me.
And my comment was directed to all of the cloned games from today, not just Brawl, it was just an example for me to rant about what I believe is wrong with the gaming industry.
This is exactly why I delete most of my posts before actually posting them, they have a tendency to blow up. Captcha: zombie prom, oh great, now we've got that as well. brilliant.
By your logic Half Life 2 should be an add on because hey, it's just a change of scenery and a new story. I mean, they even kept the same shooting mechanic as always and kept the puzzle/FPS gameplay. Same with Mass Effect 2 and 3, and Skyrim. They should all be add-ons because they keep the same gameplay, don't they? Heck, Mass Effect 2 and 3 are in the same storyline! What the fuck were Bioware thinking! I guess we can't even play Assasins Creed 3, or Rome Total War 2 because they're actually making an add on seem like a sequel. What is up with developers these days, really I think we should demand that every single sequel be in a completely different genre with the characters from the first game slapped on! New IPs for that sort of stuff... bah. Heck, why do we even have genres anyway? Doom should of been an add on for Wolfenstein because it's still shooting enemies through maze like levels! I think every single new game should invent their own genre!
That is what you sound like to me.
In that case there's no real problem. I don't mind dropping a Falco/Wolf and a Lucas to get three new characters. Toon Link could also probably go.PortalThinker113 said:Alar said:Bzz-nn-wha-huh-BWAH?!
But... but...! What about Megaman? And all the other various awesome characters they could add? NINTENDO, WHYYYY?! Q_QAnd thus we have the fallout of a really misleading article title.xPixelatedx said:I love it when someone on the development team of a major game actually has no idea why people like their games. As cute as this is, it is also really scary because it is the first sign of a lackluster sequel. So tell me this: if it has the same cast as the wii version, then what the HELL is the point!? Just to use the wiiU controller? Dude... you are setting yourself up for failure before you've even started. Don't pretend that smash bros was ever a complex or serious fighting game that needs to retain a strategic balance. People just played it to pit (insert character here) against (insert character here). That is the entire appeal of your game, you better keep giving us characters, otherwise no one will buy the new versions every time they come out.
To repeat my post from a page or so back: Sakurai never said there wouldn't be any new characters. He just said that the NUMBER of characters would be similar to that of Brawl: around 35. Under those rules, he could replace the entire roster with 35 new characters and still have those rules apply if he wanted to. There's nothing to be worried about.
Here's a screenshot from Melee:monkey_man said:but that is wrong, Half life 2 plays different from halflife one, and it follows from half life one. It has completely different graphics, updated weapons and enemies. You can't tell me that the storyline is bad. Skyrim also has a completely different graphic style, the story and lore have changed, and a new combat mechanic (dual wielding)ToastiestZombie said:You've really got high hopes for damn sequels don't you. Name five games that have come out the past ten years that are sequels made by the same company that are basically completely different games set in the same universe. And no, Fallout 3 doesn't count because it was made by Bethesda, not Interplay. Go on... do it.monkey_man said:o_o Dude, it was a sarcastically posted comment, I had no intention of causing anger, it's just that it's getting kinda stale, rereleasing the same game over and over again, surely this will come to an end one day? Just for the sake of sanity? [And I do believe there already have been 3d/third person mario's, and Mario's an adventure game, so what's your point?]ToastiestZombie said:Oh goddamnit, I fucking hate comments like this. I'm not saying that Nintendo's games are always developed to make cornerstones of innovation. But seriously, look at the massive creativity in Super Mario Galaxy, Pikmin, Skyward Sword and Smash Bros compared to the CoD series, or any bloody series for that matter. What do you expect Nintendo to do? Make Mario into a third person adventure game? Completely seperating it from its roots. Or make Super Smash Bros into another generic fighter with complicated button combinations?monkey_man said:Or you know, you could stop re-releasing the same game over and over again and come up with a new gameplay or style or something. Then again it's Nintendo, so I strongly doubt that'll happen soon.
oh dear oh dear. Anyway, I never really liked brawl that much, it's a bit of a clusterf*ck. I just hope it'll be an original one, just for the sake of the internets. I still doubt that though, a change of scenery isn't much of a sequel, more of an add-on if you ask me.
And my comment was directed to all of the cloned games from today, not just Brawl, it was just an example for me to rant about what I believe is wrong with the gaming industry.
This is exactly why I delete most of my posts before actually posting them, they have a tendency to blow up. Captcha: zombie prom, oh great, now we've got that as well. brilliant.
By your logic Half Life 2 should be an add on because hey, it's just a change of scenery and a new story. I mean, they even kept the same shooting mechanic as always and kept the puzzle/FPS gameplay. Same with Mass Effect 2 and 3, and Skyrim. They should all be add-ons because they keep the same gameplay, don't they? Heck, Mass Effect 2 and 3 are in the same storyline! What the fuck were Bioware thinking! I guess we can't even play Assasins Creed 3, or Rome Total War 2 because they're actually making an add on seem like a sequel. What is up with developers these days, really I think we should demand that every single sequel be in a completely different genre with the characters from the first game slapped on! New IPs for that sort of stuff... bah. Heck, why do we even have genres anyway? Doom should of been an add on for Wolfenstein because it's still shooting enemies through maze like levels! I think every single new game should invent their own genre!
That is what you sound like to me.
I disaprove of games like brawl, because it's basically the same game. Oh sure, a few differences are made in combat to fine tune it, but it has a flimsy story to connect the heroes you can play as, and it's really not important which character you play as. Same goes for CoD, the single player isn't interesting anymore, it's just who can kill the most idiots with as much yelling as possible. There are some good sequals, say Bioshock, God of War 2 and 3, Rayman 2 and 3 and whatever follows, Killzone 2, Littlebigplanet 2. They feel like new games in a different setting, or an expansion upon the first storyline, so that the universe may be explored more. They are not the same game with 10 new characters. But every game boils down to the original if you say it crudely enough.
Besides, didn't you get the point? I don't like brawl as a game, and I don't want to continue talking about this. I'm not looking to ignite a flamewar on the internet. Again.
[Monkey man apologizes for the derailment to OP, and regrets having gone so far into this. To the bloke I'm yelling at, I say just drop it, see the reasons below.]ToastiestZombie said:Here's a screenshot from Melee:
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Here's a screenshot from Brawl:
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They look very, very different.
Also, how the fuck does Half Life 2 play any different to Half Life? They're both games where you shoot things with various guns, and occasionaly solve puzzles and do a bit of platforming. Also, have you EVER played any fucking fighting game? You do know how hard it is to make big changes in them? Street Fighter 2 was basically Street Fighter 1 with a lot more new characters. Same with the new Mortal Kombat, it plays exactly like the old ones with a new lick of paint. What about Marvel vs Capcom 3? What did they add? Three played tag team battles, and...
Smash Bros added the Subspace Emmisary, a pretty damn good story mode. It added online for the first time, a ton more characters, a ton more challenges and a fucking level creator. Skyrim was basically Oblivion, streamlined, with a new engine because the old one was dead and with dual wielding.
Also, look at Super Mario Sunshine:
A game about cleaning shit with a water pump that's also used for platforming. Set on an island filled with tropical creatures, a very sunny game.
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Compared to Super Mario Galaxy:
A game which was more of a traditional 3D platformer, but it was set in SPACE for gods sake. Meaning planets with their own gravity, something I'm pretty sure no platformers had done before. Also, it's got a much less cell shaded, more realistic and darker art style compared to Sunshine. Did I mention that it's set in SPACE! What other game series has been able to say that they changed from a tropical island to space!
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Now, compare God of War 1
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To God of War 2:
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There's basically no difference, I honestly couldn't see it. Also from what I've heard it has the exact same gameplay with a new story, maybe a few new moves. How is it that a sequel that changes the setting from a tropical island to SPACE bad? When a sequel that stays in the same time period, same character, same gameplay, quite a lot of the same enemies and just a continuation on a story good?
I'm thinking you might just have a bias against Nintendo, because really when you can come up to me with a straight face and tell me that Bioshock 2 is a better sequel with more new features than Brawl that just paints you in that light.
How is balance not important to a party game? I'm pretty sure having it so everyone just plays Metaknight to get the best chance at winning causing less use of other characters and players picking someone not based on style or favorite series but based on who's best isn't good, also a lack of balance hurts new players as they can end up with a character that's nerfed by comparison.ZigTheHunter said:This is kind of dumb, as other have said, They themselves don't want Smash Bros. to be a serious competitive fighter, but all of a sudden balance is now there concern. The majority of fans could care less for balance they just want more characters, this is honestly not a very smart move on their part.
I also have to agree with the others that the clone characters like falco and Wolf should just be an alternate skin with different voices for the characters there based off. Of course not for Ganon, heshould be given a new moveset entirely. This would leave room for a few new characters(and Mewtwo's return).
PLEASE PLEASE PLEASEDreamfiller said:For all that is holy; Ridley.
ToastiestZombie said:A game which was more of a traditional 3D platformer, but it was set in SPACE for gods sake. Meaning planets with their own gravity, something I'm pretty sure no platformers had done before.
Metroid has never really had a huge roster of characters, nor was it ever about them. It seemed more to be about a lonely and at times clostrophic atmosphere. In my opinion it makes absolute sense for her to be the only character from Metroid, she does work alone after all. However I do hope for a Fusion skin or skins that make her technically other characters, an SA-X skin or Metroid Prime Dark Samus skin.Innegativeion said:He's only as big as bowser's fat ass! Samus is so lonely as the only metroid representative. Metroid is a HUGE franchise. Bigger than effing' fire emblem, and bigger than even starfox! (Three representatives with basically the same movesets? COME ON!)
True, but most of the characters who are called clones actually aren't.BrunDeign said:If you just take out the clones then you get more than three spaces opened up for new characters (four if you count Lucas).