kalt_13 said:
its disapionting they aren't making a syndicate game. Why call it syndicate? just make it a new IP. First X-com now this
Seconded... this, and Xcom, has 'marketing bungle' all over it.
This is simply one guy, probably never even played the original games as they where 'before his time,' desiring to make a buck. He looked at some data and saw A) 12-16 year old gamers of this generation, the main target of the market, eat up the FPS gimmick and B) old gamers lament about titles of yesteryear to the point that they will, still, rant on about games from 20 years ago. Hell, this marketing idiot probably overheard one such gamer and that is when the switch flicked on in his brain. sadly, they obviously lack the brain power to realize the two, current gaming treads and old titles, can not and should not be connected!
To him... he is simply tapping into both markets because he thinks it will sell big.
Sadly Xcom and Syndicate are two of my most beloved series and I do not, and will not, see these continuations as part of the series. They are too alien to me, and far from what I came to love. They lack the heart, mind and soul of these older series, and might as well just be 'the latest FPS X' with a new skin. All so they can try and sell the idea to older gamers as 'the series you loved in todays settings.'
What I loved about both of these games was squad-based combat and tactics! The setting isn't what held my attention, as much as I do love cyber-punk, as it could of been based in WW2 or in colonizing Americas, or in some alien world with space marines. What made these games great to me was the fact you had overall strategy of taking over whole chunks of land, while having to balance researching better weapons and augmentations to make your troops stronger. All spiced up nicely with the tactical feel of having to lead those men through combat situations, navigating 'sandbox' maps that fit all sorts of playing styles, and seeing if your technical prowess and resource building has paid off well enough to take out a enemy government or corporate squad trying to stop you.
These two games are NOT Xcom or Syndicate because they throw away everything that made these series great in an attempt to sell out to the 12 year old FPS crowd, the same crowd that has such a short attention span it can not go two minute without killing something.
The setting is going to be piss poor, mark my words, as it is going to be a marketing ploy tacked onto a generic FPS. The augmentation idea is going to be ripped heavily from Dues Ex, probably using the same system as it is being built on the same engine.* The squad based tactics will either be replaced with one 'walking tank' hero that can do everything and never, ever, die as he goes from one combat situation to another. The sandbox world is going to be replaced with either one linear path as you are led by the hand from point A to point B to fill some story line that is based around this one 'hero.'
The real syndicate was the exact opposite of the above. No story based on your squad members, as you are expected to loose them to a 'bad dice roll.' Augmentations and weapons where treasured and not just handed to you to progress story or try and give the illusion of choice. You had choice where to take your men and how they completed the military type objective that you had chosen as the assignment, hoping your guys where not walking into a shit storm.
You where the faceless puppet master CEO of a 'we are not even hiding it anymore' evil company. [/b
How the hell are we going to get that same sort of feel from a game that follows the 'hero' as he overcomes the fact he is working for a evil corporate overlord against other evil corporate overlords?
In short, your going to end up with a watered down version of all the 'popular' games on the market right now with the title syndicate splashed on it and some other, small, in game references simply in a lame attempt to argue they are bridging the gap between old games and new. All I wanted was a remake of the old game, maybe with some new cool stuff to mess around with. I didn't need yet another one of my child-hood memories trashed by marketing!