Eh, it's not quite as bad as the X-com asshattery, I suppose. Syndicate was never that much for actual tactical play, and the strategic elements were pretty damn shallow as well. Need money? Leave the computer on! Upgrades include: increases to the abilities you already have! About the only real decision was whether or not to research weapons, since if you didn't, the badguys wouldn't do it either.
So from that point of view, it's awright I guess. The real problem is: I've already played this game. Several times. We all have. I miss squadbased, turnbased, slowpaced games. Fallout: Tactics was a better successor than this new game. Fortunately, big games industry, you are not the only source of games, and I don't have to give you my money.
And I don't.