But I can tell that they are completely missing the point. In Syndicate you were a guy in a blimp, basically. You controlled your remote cyborg brainwashed drones to kill, maim, kidnap or blow up people with no regards to morality or right and wrong.No_Remainders said:Because you can TOTALLY tell how good a game is by like, literally NO information apart from "It's an FPS based off an old IP", right?teh_gunslinger said:EYE was closer to Syndicate than this is shaping up to be. EYE also is miles better than this is shaping up to be.GrizzlerBorno said:I perfectly understand people being upset about this one because of the genre change.... but the majority of escapists here are console gamers. Why don't you guys understand that Consoles WON'T have over-the-top squad based strategy games. It's just NOT going to happen. Just get the fuck over it.
Alternatively if this was a PC exclusive: (which no big developer will make nowaydays anyway) A)it would undersell like dogshit. B)The majority of people here will whine about not being able to play it! It's a lose-lose situation.
Hence it's either THIS Syndicate or NO Syndicate. Choose.
Wrong.
I hate people who take one look at something and say "This will, without a doubt, be shit", it's a terrible way of looking at things. I'm willing to bet it'll be at least a decent game, and who knows? It might ACTUALLY be good.
It's funny you should say that, in another post I said pretty much the same thing - that I'm holding my opinion in reserve until I see a review or two. If they flesh out the world decently instead of just turning it into a Deus Ex clone, it could still be pretty awesome. That said, knowing modern FPSs it's far more likely to be an underdog/rebel story than what we've come to expect from Syndicate. Ten-to-one that by the end of the game you're not working for Eurocorp any more...Vankraken said:Yes syndicate came out on some consoles but the controls are shitty without a mouse and I would never use Halo Wars as an example of how RTS can work on a console. People bought it because it has Halo in the name, not because it was a marvel of RTS innovation, polish, or story telling.ExileNZ said:Syndicate and Syndicate Wars both came out on consoles: the former on the 3DO and the latter on the Playstation.
So no, being a strategy game doesn't require a PC.
Plus, you know, Halo Wars (1 million sales in 2 weeks). Just sayin'.
Also, it's more than a little presumptuous to assume that the majority of Escapists are console gamers. By all means, look it up in the numerous forum polls, but I'm not going to do it for you - it's your claim, it's your fucking job.
Finally, FPSs are relatively new ground on Consoles - they never really worked until Halo.
Yes, I've played Golden Eye and Turok on the N64, the controls were shit and unwieldly.
In addition your example of how Golden Eye and Turok had shitty controls are exactly the problems with RTS. Game pads have shitty cursor precision and RTS needs precise controls (the things that made FPS work on consoles like aim assist aren't compatible with RTS). Also without a keyboard your controls become limited to the 11 or so buttons on a controller and your typical RTS needs a wider array of command inputs so you have to create layered key bindings which are always a ***** to use.
Anyways onto the topic of syndicate being FPS........ WTF! Seriously gaming industry please stop with the fail.....
In actuality I will hold my opinion in reserve as I do not think making syndicate FPS would be terrible idea. Yes it is a strategy game but it is also about action and if done right it might be ok. 4 player co-op feels like a good thing and if there is more depth than "aim gun, fire, repeat, profit" then it might work. Then again they will eventually show the game off and it will be a MW or Halo clone and I'll be forced to rage flip my desk.
At least the Jagged Alliance remake is still a tactical strategy game and the Tropico 3/4 have stayed true to the original's formula. Incoming Lemmings action/adventure remake just saying.
I'll have a "NO Syndicate", please.GrizzlerBorno said:I perfectly understand people being upset about this one because of the genre change.... but the majority of escapists here are console gamers. Why don't you guys understand that Consoles WON'T have over-the-top squad based strategy games. It's just NOT going to happen. Just get the fuck over it.
Alternatively if this was a PC exclusive: (which no big developer will make nowaydays anyway) A)it would undersell like dogshit. B)The majority of people here will whine about not being able to play it! It's a lose-lose situation.
Hence it's either THIS Syndicate or NO Syndicate. Choose.
Caption that to the image of the xcom game and you got yourself a demotivator.Adam Jensen said:Shooters - because most people are too dumb to play anything else.
Quite hypocritical from a Deus Ex fan hmm?Adam Jensen said:Shooters - because most people are too dumb to play anything else.
Sure, if you fail to understand the context. The point is, developers are relying on making more FPS games because they're simple and most people like simple things. Look at CoD and Battlefield. FPS makes them more money. It doesn't mean that every shooter is stupid. Some of them are quite fun. But when you're remaking an RTS into a shooter, it's pretty obvious what the deal is, and what developers think about today's gamers.Immortal_Engines said:Quite hypocritical from a Deus Ex fan hmm?Adam Jensen said:Shooters - because most people are too dumb to play anything else.
I despise Fallout 3. All my experience prove was that it was a buggy, over-hyped piece of shit. But I also didn't play the original Fallout titles so I can't make the comparison.Quiotu said:Lot of butthurt here.
Fallout 3 did such horrible things to that franchise, right?
It's just typical "Tit-for-tat" fad milking, rather than making a game that has its own personality. Something does well, everyone rips it off and generally fails to accomplish anything in the process.In fact, this is the perfect time for EA to test the waters like this. A cyberpunk game reboot just came out (DX:HR), and the genre is going to have some attention.
"It won't be a clone if they don't make it a clone."Also, this couldn't possibly be a Deus Ex clone if they do it right.
The technical limitations of the time may have spawned a new genre, but that doesn't mean the genre needs to die because of better computer tech.You know why so many games back in the old PC days were top down? Because most PCs couldn't handle first person perspective yet, and the shooter was relatively new. Ask the original designers what they'd do today, and they might say make a FPS with upgrades. You don't know... it's a different time now. Starcraft 2 is the most recent RTS game, and everyone else has pretty much run away from them. Same with top-down RPGs save for Dragon Age, and you know... whenever Diablo 3 decides to be done.
If you just want to play new shooters, then it's apparently OK.You wanna relive your past, go download the fist two Syndicate games. If my ass can find them, anyone can. You can yell 'get off my lawn' all you want, but you're not gonna get a direct sequel 16 years later. Are you stupid? Human Revolution was criticized for a long time, but it turned out alright; not perfect, but worthy of the name Deus Ex. You all can keep living in your plastic bubble, but I'll at least give it a shot.
Richard Morgan's novels run more towards violence and handjobs than dense dialogue.ACman said:And Richard K Morgan? Please don't stuff another shooter with dipstick support characters running their mouth into an earpiece that I cannot turn off. I know you probably written all this rad dialogue but this is a game, not a novel.
More likely the original designer would start barking mad shit about revolutionising gameplay with the Kinect and how to involve farting to engage with NPCs, because that's all Peter Molyneux seems to spout off about these days.Quiotu said:Ask the original designers what they'd do today, and they might say make a FPS with upgrades.
Yeah but why bother to make a real time squad tactical game and try to sell that in today's market when you can shit out another FPS? Strategic and tactical games just don't sell, which is why Relic, The Creative Assembly, Firaxis and the like are no longer in business... oh wait.Atmos Duality said:Dawn of War 2 does this on new tech, so why can't Syndicate?
To be fair, they said that about Fallout: Tactics and Fallout: Brotherhood of Steel, too.Immortal_Engines said:Oh,boo hoo, whine whine whine, stop being such frigging crybabies, you sound just like those on NMA who said Fallout 3 would ruin the franchise and they were proven wrong.