Syndicate Remake Revealed as a Shooter - UPDATED

Adam Jensen_v1legacy

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Sep 8, 2011
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Immortal_Engines said:
Adam Jensen said:
Shooters - because most people are too dumb to play anything else.
Quite hypocritical from a Deus Ex fan hmm?
Sure, if you fail to understand the context. The point is, developers are relying on making more FPS games because they're simple and most people like simple things. Look at CoD and Battlefield. FPS makes them more money. It doesn't mean that every shooter is stupid. Some of them are quite fun. But when you're remaking an RTS into a shooter, it's pretty obvious what the deal is, and what developers think about today's gamers.

And what makes you think I even use guns in Deus Ex (apart from boss battles in HR)?

Deus Ex is not a first person shooter. It's an action RPG. And even if Deus Ex was just an FPS, being a fan of such a game doesn't mean it's my favorite genre. My favorite genre is RPG.
 

Atmos Duality

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Quiotu said:
Lot of butthurt here.

Fallout 3 did such horrible things to that franchise, right?
I despise Fallout 3. All my experience prove was that it was a buggy, over-hyped piece of shit. But I also didn't play the original Fallout titles so I can't make the comparison.

In fact, this is the perfect time for EA to test the waters like this. A cyberpunk game reboot just came out (DX:HR), and the genre is going to have some attention.
It's just typical "Tit-for-tat" fad milking, rather than making a game that has its own personality. Something does well, everyone rips it off and generally fails to accomplish anything in the process.

Also, this couldn't possibly be a Deus Ex clone if they do it right.
"It won't be a clone if they don't make it a clone."

No kidding!

You know why so many games back in the old PC days were top down? Because most PCs couldn't handle first person perspective yet, and the shooter was relatively new. Ask the original designers what they'd do today, and they might say make a FPS with upgrades. You don't know... it's a different time now. Starcraft 2 is the most recent RTS game, and everyone else has pretty much run away from them. Same with top-down RPGs save for Dragon Age, and you know... whenever Diablo 3 decides to be done.
The technical limitations of the time may have spawned a new genre, but that doesn't mean the genre needs to die because of better computer tech.
Simply put: You NEEDED a macroscale view to command a squad. This isn't changing with the times: it's changing the genre entirely.

Dawn of War 2 does this on new tech, so why can't Syndicate?

Oh right. EA wants to make it a shooter so that it becomes more marketable. Just like how XCOM "had" to become a shooter for the same reasons...

You wanna relive your past, go download the fist two Syndicate games. If my ass can find them, anyone can. You can yell 'get off my lawn' all you want, but you're not gonna get a direct sequel 16 years later. Are you stupid? Human Revolution was criticized for a long time, but it turned out alright; not perfect, but worthy of the name Deus Ex. You all can keep living in your plastic bubble, but I'll at least give it a shot.
If you just want to play new shooters, then it's apparently OK.
But if you want to play a new squad-based tactics game?
"Too fucking bad. You're living in the past. Grow up. You're stupid."

This is why I hate the current gaming industry. You get ostracized and mocked for not accepting the "Push-button, take pellet" model of marketing.
 

RhombusHatesYou

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ACman said:
And Richard K Morgan? Please don't stuff another shooter with dipstick support characters running their mouth into an earpiece that I cannot turn off. I know you probably written all this rad dialogue but this is a game, not a novel.
Richard Morgan's novels run more towards violence and handjobs than dense dialogue.
 

theaceplaya

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I'm disappointed that this is a FPS as well, but let's be real, this is the generation of shooters. Think about it, how many platforming games did you play on the NES? How many RPGs on the SNES? It's a sign of the times. If they made another RTS Syndicate, it wouldn't sell.
 

RhombusHatesYou

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Quiotu said:
Ask the original designers what they'd do today, and they might say make a FPS with upgrades.
More likely the original designer would start barking mad shit about revolutionising gameplay with the Kinect and how to involve farting to engage with NPCs, because that's all Peter Molyneux seems to spout off about these days.
 

RhombusHatesYou

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Atmos Duality said:
Dawn of War 2 does this on new tech, so why can't Syndicate?
Yeah but why bother to make a real time squad tactical game and try to sell that in today's market when you can shit out another FPS? Strategic and tactical games just don't sell, which is why Relic, The Creative Assembly, Firaxis and the like are no longer in business... oh wait.
 

RhombusHatesYou

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Immortal_Engines said:
Oh,boo hoo, whine whine whine, stop being such frigging crybabies, you sound just like those on NMA who said Fallout 3 would ruin the franchise and they were proven wrong.
To be fair, they said that about Fallout: Tactics and Fallout: Brotherhood of Steel, too.

...

They did have a point with FO:BOS
 

MonkeyPunch

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I am a huge FPS fan (along with fighting games it's my favourite genre) but "a unique action shooter set in a not too distant future" - really? Alone that description is just about as run-on-the-mill as you can get. That description alone could summarize more than 30 current FPS games...

Secondly I played a lot of Syndicate back in the day on my Amiga (yes, I am that old) and this looks nothing like a Syndicate game. I'm not that fussed that it's turned FPS* but it just screams "I want to cash in on the Deus EX hype".

*I'd be more interested/less bothered that it's a FPS if they would seem to incorporate something of substance from the original (4 player co-op, big whoop) to at least vouch for taking the name, but it looks like they literally just did that. Take the name to cash in on the retro hype.
After their own statements all they've done is taken a couple of gun designs and location designs. Big bloody whoop. That won't make it a Syndicate game.

[edit] This is the first time I complain about this even though many have been already, but seriously game designers need to do something else than always FPS'. I mean what's next?
Cannon Fodder reboot... we'll make it an FPS. A modern day shooter! That's what games need again! -_- Hey could use the tag line again: "a unique action shooter set in a not too distant future"
Wait, Starcraft 3! Make that an FPS too. Then we could have "a unique action shooter set in the a not too distant future"

So no. Not interested. What a let down.
 

ph0b0s123

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Jul 7, 2010
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Despite the nerd rage, there is an underlying message here. On consoles unless it is one of a few genres, predominately FPS, then it ain't getting made. That's not very healthy.

And yes I would also rather have no game than an FPS reboot.
 

Comando96

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Waaghpowa said:
mattaui said:
I guess the general consensus is your average gamer is just too stupid and impatient to handle squad based games these days?
Or at least console gamer's, since Deus Ex, although rather good, was fairly simple compared to the original. (Please see ZP episode regarding Deus ex HR)
Speaking of the subject of Deus Ex Human Revolution... don't you think This new Syndicate game is trying at match the art style? It seriously seemed to smack of a similar tone in the screens >.>
 

Wuvlycuddles

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I would like to express my anger at this, however, out of respect for my fellow Escapists I shall not as the only words that can accurately describe how I feel about this will more than likely induce one or all of the following; Vomiting, diarrhoea, epilepsy, elephantiasis, hives, chlamydia, a coma or possibly death.

But then even that would probably be preferable to having yet another beloved strategy title be desecrated in such a way. EAs logic is completely backwards, not only will fps not care that this a Syndicate title, they probably won't go looking up the previous instalments and the Syndicate fans will be outraged at the change in genre (as evidenced by this thread and the overwhelmingly negative responses).

Also, their comment about recognising weaponry? WTF is that about? Syndicate pretty much had generic styles and names for its weapons, like "uzi", "mini-gun" etc etc, the only one that stands out as being unique or interesting was the persuadertron, can't see how that'd work in an FPS.
 

Doom972

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Dec 25, 2008
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Andy Chalk said:
"Our goal with Syndicate is to provide a challenging action shooter for today's gamers as well as fans of the original," said EA Partners Executive Producer Jeff Gamon. "Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way."
When I read that part, for some reason I imagined it in LRR Paul's voice from this: http://www.escapistmagazine.com/videos/view/loadingreadyrun/3770-Imagine-If-You-Will
 

Belaam

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Nov 27, 2009
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Unless I can Persuadertron a bunch of civilians, then cops, and send them all in to be gunned down by a rival syndicate while I take my time setting up my squad to wipe out the rivals with heavy weaponry, Do Not Want.

The squad setting drove home the expendability of the individual members. You often lost a team member or two, which always made finishing the mission that much harder. Decisions on splitting the group, etc. were some of my favorite elements.

You were the evil corporation with no qualms about outfitting your squad with questionable bioenhancements and urging tactics like killing a scientist's mistress to get him to work harder. That was much of the fun.
 

eNTi

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Sep 8, 2007
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fail again... well it's ea... ofc they take the high road and just go fps. stupid pricks.
 

Rensenhito

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Jan 28, 2009
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GREAT. Just what we needed: another visceral action shooter experience. Because THAT particular wedge of the market pie was oh-so paltry.
 

Zyxzy

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Apr 16, 2009
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Damn it not this again. Is making a tactical squad game really so difficult these days? I mean, I could get behind this if you ended up controlling your squad from the FP perspective but for some reason I don't think that will happen.