I love how you say my logic is flawed then follow it up by saying because the Call of Duty games are short, this game must be short too. And then you tie EA into it as if that will make it all make sense because, you know, if a game published by Activision is short, a game published by EA will be short too! Rock solid logic right there!Adultratedhydra said:I hate this logic.Gorilla Gunk said:This. It was short (Although I beat it in just over 8 hours; reviewer must have been playing on easy)
Modern Warfares second map pack could be completed in under 4 hours on its supposed "Hardest" difficulty as could the Black Ops map pack, less if you ignored the clown sheds of the AI .its not a leap to assume that something shat out by EA can be completed in a similiar time on it's hardest difficulty.
And honestly this looks like Call of Duty: Cyberpunk warfare, and no amount of dubstep can change that. Come to think of it, maybe a game filled with the stuff will make it die out faster.
Ofcourse i havent played this. Why would i waste the money. And if you want an example with Ea then very well, The recent Medal of Honour reboot. Terrible on all fronts, Ditto with Bulletstorm (which wasnt bad, but short as all hell). The point i was attempting to get across is, why has sub 5 hour games on the hardest difficulty suddenly become acceptable? Especially when the original syndicate would have you stuck indoors for days at a time, Hell, Corridor 7 was longer on its easiest difficulty.Gorilla Gunk said:I love how you say my logic is flawed then follow it up by saying because the Call of Duty games are short, this game must be short too. And then you tie EA into it as if that will make it all make sense because, you know, if a game published by Activision is short, a game published by EA will be short too! Rock solid logic right there!Adultratedhydra said:I hate this logic.Gorilla Gunk said:This. It was short (Although I beat it in just over 8 hours; reviewer must have been playing on easy)
Modern Warfares second map pack could be completed in under 4 hours on its supposed "Hardest" difficulty as could the Black Ops map pack, less if you ignored the clown sheds of the AI .its not a leap to assume that something shat out by EA can be completed in a similiar time on it's hardest difficulty.
And honestly this looks like Call of Duty: Cyberpunk warfare, and no amount of dubstep can change that. Come to think of it, maybe a game filled with the stuff will make it die out faster.
And then finally you basically flat out admit you haven't played the game.
Nice going man.
/slow clap
To reiterate, you haven't played the game, and you have no plans to play it, so any opinion you have it is rendered pointless. I haven't played Medal of Honor and have no plans to, but I'm not about to tell someone it's a shit game just because I may think it to be. That would just make me look like an idiot.Adultratedhydra said:Ofcourse i havent played this. Why would i waste the money. And if you want an example with Ea then very well, The recent Medal of Honour reboot. Terrible on all fronts, Ditto with Bulletstorm (which wasnt bad, but short as all hell). The point i was attempting to get across is, why has sub 5 hour games on the hardest difficulty suddenly become acceptable? Especially when the original syndicate would have you stuck indoors for days at a time, Hell, Corridor 7 was longer on its easiest difficulty.Gorilla Gunk said:I love how you say my logic is flawed then follow it up by saying because the Call of Duty games are short, this game must be short too. And then you tie EA into it as if that will make it all make sense because, you know, if a game published by Activision is short, a game published by EA will be short too! Rock solid logic right there!Adultratedhydra said:I hate this logic.Gorilla Gunk said:This. It was short (Although I beat it in just over 8 hours; reviewer must have been playing on easy)
Modern Warfares second map pack could be completed in under 4 hours on its supposed "Hardest" difficulty as could the Black Ops map pack, less if you ignored the clown sheds of the AI .its not a leap to assume that something shat out by EA can be completed in a similiar time on it's hardest difficulty.
And honestly this looks like Call of Duty: Cyberpunk warfare, and no amount of dubstep can change that. Come to think of it, maybe a game filled with the stuff will make it die out faster.
And then finally you basically flat out admit you haven't played the game.
Nice going man.
/slow clap
You also ignored the initial point which is, what evidence do you have to say it was played on easy? The burden of proof is on the accuser.
Ive never watched an Uwe boll film, but a petition asking him to never make another movie must say something. If not participating in something automatically makes opinion worthless then why are the people allowed to vote? Most people are mindless morons who wouldnt know what was good for the country if it was spelt out in triplicate with big words and pictures.Gorilla Gunk said:To reiterate, you haven't played the game, and you have no plans to play it, so any opinion you have it is rendered pointless. I haven't played Medal of Honor and have no plans to, but I'm not about to tell someone it's a shit game just because I may think it to be. That would just make me look like an idiot.Adultratedhydra said:Ofcourse i havent played this. Why would i waste the money. And if you want an example with Ea then very well, The recent Medal of Honour reboot. Terrible on all fronts, Ditto with Bulletstorm (which wasnt bad, but short as all hell). The point i was attempting to get across is, why has sub 5 hour games on the hardest difficulty suddenly become acceptable? Especially when the original syndicate would have you stuck indoors for days at a time, Hell, Corridor 7 was longer on its easiest difficulty.Gorilla Gunk said:I love how you say my logic is flawed then follow it up by saying because the Call of Duty games are short, this game must be short too. And then you tie EA into it as if that will make it all make sense because, you know, if a game published by Activision is short, a game published by EA will be short too! Rock solid logic right there!Adultratedhydra said:I hate this logic.Gorilla Gunk said:This. It was short (Although I beat it in just over 8 hours; reviewer must have been playing on easy)
Modern Warfares second map pack could be completed in under 4 hours on its supposed "Hardest" difficulty as could the Black Ops map pack, less if you ignored the clown sheds of the AI .its not a leap to assume that something shat out by EA can be completed in a similiar time on it's hardest difficulty.
And honestly this looks like Call of Duty: Cyberpunk warfare, and no amount of dubstep can change that. Come to think of it, maybe a game filled with the stuff will make it die out faster.
And then finally you basically flat out admit you haven't played the game.
Nice going man.
/slow clap
You also ignored the initial point which is, what evidence do you have to say it was played on easy? The burden of proof is on the accuser.
And no, I don't have proof. I just assumed he played it on easy. I know some reviewers play a lot of their games on easy so they can get through them quick and get their reviews out in a timely manner. For all I know he played it on hard and is just that good at the game that he didn't die once.
I chose to ignore the story in my earlier rant because i called the plot twist when the game was announced. Boy the hatred that shall flow to EA if they release DLC titled "American Revolt". I also quite clearly remember that it was impossible for the agents to revolt against Eurocorp and the other syndicates due to Massive amounts of conditioning and brainwashing. The very idea (within the Syndicate universe)is ludicrous, ignoring the "LOLALIENS" reason in Syndicate wars.Blind Sight said:Now, I'll qualify this by saying that I haven't played the game, so bear that in mind. I just read the plot on wikipedia and my first response is...my god this is tired and cliched.
Seriously, when I started to read the plot I pretty much predicted how the whole thing would go down. And what bothers me is...why do you have to play a good guy? Because that's a 'safe' story to tell? If you really had to make this game, why not at least play off the original and make your main character a brutal bastard? I mean, not just evil for the sake of evil, but an insanely pragmatic character who uses violence to solve his problems. Think cyberpunk Walter White. Instead it's standard cliched 'protagonist who worked for the bad guys but had a revelation and switched sides', standard cliched evil corporation, standard evil CEO, standard cliched Resistance, and standard cliche 'spy within the system'. Honestly, I'm very glad I didn't buy this game because I'm insulted by the plot.
Hey guys, remember that part in Deus Ex: Human Revolution where David Sarif turns out to be an evil businessman working for the Illuminati the whole time? Oh wait, that didn't happen because Eidos Montreal was smart enough to know that the tired 'evil business superior' trope has been done to death.
Don't really know how to respond to this so I'm going to go do something more productive and not waste any more time "debating" (And I use that word generously) you. I've made my points and you're just reinforcing them. if you can't see how faulty your own logic is then you are beyond help.Adultratedhydra said:Ive never watched an Uwe boll film, but a petition asking him to never make another movie must say something. If not participating in something automatically makes opinion worthless then why are the people allowed to vote? Most people are mindless morons who wouldnt know what was good for the country if it was spelt out in triplicate with big words and pictures.Gorilla Gunk said:To reiterate, you haven't played the game, and you have no plans to play it, so any opinion you have it is rendered pointless. I haven't played Medal of Honor and have no plans to, but I'm not about to tell someone it's a shit game just because I may think it to be. That would just make me look like an idiot.Adultratedhydra said:Ofcourse i havent played this. Why would i waste the money. And if you want an example with Ea then very well, The recent Medal of Honour reboot. Terrible on all fronts, Ditto with Bulletstorm (which wasnt bad, but short as all hell). The point i was attempting to get across is, why has sub 5 hour games on the hardest difficulty suddenly become acceptable? Especially when the original syndicate would have you stuck indoors for days at a time, Hell, Corridor 7 was longer on its easiest difficulty.Gorilla Gunk said:I love how you say my logic is flawed then follow it up by saying because the Call of Duty games are short, this game must be short too. And then you tie EA into it as if that will make it all make sense because, you know, if a game published by Activision is short, a game published by EA will be short too! Rock solid logic right there!Adultratedhydra said:I hate this logic.Gorilla Gunk said:This. It was short (Although I beat it in just over 8 hours; reviewer must have been playing on easy)
Modern Warfares second map pack could be completed in under 4 hours on its supposed "Hardest" difficulty as could the Black Ops map pack, less if you ignored the clown sheds of the AI .its not a leap to assume that something shat out by EA can be completed in a similiar time on it's hardest difficulty.
And honestly this looks like Call of Duty: Cyberpunk warfare, and no amount of dubstep can change that. Come to think of it, maybe a game filled with the stuff will make it die out faster.
And then finally you basically flat out admit you haven't played the game.
Nice going man.
/slow clap
You also ignored the initial point which is, what evidence do you have to say it was played on easy? The burden of proof is on the accuser.
And no, I don't have proof. I just assumed he played it on easy. I know some reviewers play a lot of their games on easy so they can get through them quick and get their reviews out in a timely manner. For all I know he played it on hard and is just that good at the game that he didn't die once.
Co-incidentally, this looks like the bland generic DX HR curtail rider it looked like at its sneak peak. You dont have to agree with the opinion but an overwhelming "Meh" Speaks volumes.
And im not leveling blame at Starbreeze. The blame is leveled at EA. EA and Actiblizzion seem to look at a new idea and recoil like its holy water on a demon.
My logic is as flawed as yours. Thats clear as day, it makes none of the points any less valid. This game will appeal to some people yes but it is in no way, shape or form worth 120 bucks (AU) and i pray that it fails and the industry realises that they need to up thier game.Gorilla Gunk said:Don't really know how to respond to this so I'm going to go do something more productive and not waste any more time "debating" (And I use that word generously) you. I've made my points and you're just reinforcing them. if you can't see how faulty your own logic is then you are beyond help.
If it were up to people like you, Fallout 3 would never have happened.Therumancer said:...I considered this Syndicate reboot to be heresy of the highest order, closely followed by the X-com reboot as a shooter.
Really we need fan-sponsored Warhammer 40k-style Inquisitors to hunt down heretics within the gaming industry....