Ah, sorry I misunderstood you. But yeah, I agree with you on that point too. I think a lot of it has to do with the current perception of the Wii and its marketing towards younger gamers. I think, too, that Nintendo is also shifting its marketing further "east", if you will. As I am sure both you and I know (being that we both live here), "cuteness" has been a big part of Japanese pop culture for a while now, and having things be "cute" helps sell things in Japan to both children and young adults. Even the toughest of 12-year-old boys here has a soft spot for Pikachu and Piplup. One of the funniest things I've seen here was a Sports Day banner for my elementary school's Red Team featuring Elmo with his fist raised surrounded by fire. They thought it was "tough" but you would get laughed out of the competition in America with that as your flag. It's the whole American Kirby Is Hardcore [http://tvtropes.org/pmwiki/pmwiki.php/Main/AmericanKirbyIsHardcore] trope. It doesn't have to feature buff guys with guns or a zombie apocalypse to be considered "tough" and fun.UberNoodle said:NO NO NO! I didn't think you were being hostile at all. No worries mate! I think we have similar gaming habits, and both thought that quiz needed a lot more balance. My comments were in reference to how 'cute and cuddly' is now a sign of being a 'lame gamer' and not 'hardcore'. Apparently, reveling in the icons of gaming history is a sign of softcore'edness. The three options I made up reflected my disappointment with that.
There should be a Story-wise result for gamers who pay games for the story.Irridium said:"Why bother with the main story when there's so much fun to be had in the sandbox?"
While that is a far better description of me than the first, it still isn't all that accurate. I love to explore in games, but I also love a good story. I don't find this quiz to be too good...