TotalBiscuit already covered this. I'm not going to bother finding his Daily Mailbox that had the specific question regarding his thoughts on the matter, but suffice it to say he did explain that (as many others have said before) it's within the rights of the owners of the server to make whatever rules they wish. It isn't up to you and the onus isn't on them to make things fair. They pay for the server, not you. It's not like there's a shortage of servers out there. So 10% have a no F2Player rule. So what. Hardly earth shattering when you consider the large amount of servers and players out there. Not only that, but he went on to say that there
is a very noticeable difference between people who have been playing since its retail release and those who have only just joined as part of the influx of F2Players. I don't really play it myself but from what i gather the general gist of it is that they tend to play more poorly, can be somewhat obnoxious and generally drag the experience down for the whole team. People can get a bit self-entitled when something is F2P and either forget, are unaware or outright don't care for any consequences for their behaviour - see the apparently abysmal League of Legends community for an example of this.
Sizzle Montyjing said:
Why exactly, would you want to ban F2P players?
I don't really understand the logic behind that...
Surely after now, they've become skilled enough, right?
You know F2Players aren't a static value, right? They didn't just join several months ago and are now as a 'community' on par with paid players. There's
always new F2Players joining, so the level of experience varies dramatically and is constantly changing with so many people on varying levels of play constantly joining and leaving the game. Yes, you may get that with paid players who rarely play it despite having bought it, but it's just never going to be on the same level as people who just decide to dabble in it for shits and giggles because it's free.
arragonder said:
Golan Trevize said:
Yes, it's within the rights of whoever owns a server to choose who he or she wants to play.
actually the F2P ban mod (which I downloaded to read through the source, it's literally 3 lines not counting comments XD)is a really gray area since it's implemented using steam tools which is sketchy. it doesn't outright break any rules it's just shady if you're a big believer in EULAs.
And what
does being a "big believer" in the EULA mean, exactly? Because from what i understand, the EULA is an incredibly loose and outright shady set of terms in and of itself. Like EA's recent debacle surrounding the inclusion of "if you use our service you aren't allowed to sue us, but at the same time this service is the only way you can play our games!". Fact is, people have been constantly skirting the EULA for quite some time now and that goes for both sides of the fence. Technically, people on WoW shouldn't be modding. Or at the very least, shouldn't mod skin textures, but they do it anyway. Hundreds, probably even thousands, do it. Blizzard doesn't seem to mind half as much as they'd have you believe. EA tries to infringe on your consumer rights by making you declare you can't sue them for any reason and that they can take any information they like about your computer. The point being that honestly, there's no way anyone could hands-up say that they were a "big believer" in any sort of EULA, be they corporations or consumers. Both sides get equally fucked over. But it's a matter of que sera sera, at the end of the day.
OP: hyperbole much? the thing about private servers is that they're PRIVATE and all this bitching and moaning only serves to vindicate people that run this mod, I certainly wouldn't want anyone this whiny to play with me
Just to reiterate my earlier point: Pretty much this. It's the self-entitled whining that people want to get away from. "The world should cater to ME. How DARE they decide to actively exclude me! There's hundreds of other servers i could go to instead, but no, i want to play HERE. Rabble rabble principles god damnit!"