bahumat42 said:
tf2 is inherently a hard game TO pirate, given that its free, the individual things however are not, unless you pirate them, which will VAC ban you, meaning you can't use them. So its kind of logical.
TF2 isn't Valve's only game (series) though.
There's Half Life, Portal, Counter-Strike, Left 4 Dead, and Day of Defeat. All those cost money. Plus there's Global Offensive which is coming out. I'm assuming he means second largest market for all their games, not just TF2.
Scrumpmonkey said:
Valve may have solved the piracy problem, the problem of long term support, the tricky microtransaction balance AND managed to keep everyone on side. Gabe is a wizard.
Why it works is simple;
1. TF2 is an amazing game with a lot of content, but you don't feel like you HAVE to buy certain content to be competative. I STILL use stock gear for some classes and i have enough items to start a large war.
2. TF2 is great value, whether you play for free, bought it recently or bought it at launch with the res of the orange box it was a stellar deal. Owners of the game get acess to frequent drops, crafting and trading which means they never really NEED to by things. But the long term vlauve of the game makes them WANT to buy things.
3. The items are REALLY cool, both in terms of trying out new stuff or just their asthetics.
4. You can't pirate thhe game since it is free and you can't hack items since the game is set out with a very effective anti cheat system and items only really exist within steam's severs.
Hm... it's almost like he's treating it as a...
service. Something every publisher is trying to push, yet completely failing to deliver since they try to charge for anything they possibly can and stopping support for a game after a year or so.
Game publishers don't seem to realize that services in this sense means a game with a CHEAP entry point, and constant free updates to give it a long life-span with support by micro-transactions from items anyone can get normally so nobody feels like they're getting ripped off.
Selling something for $60 then selling DLC for all kinds of crap and locking out multiplayer for used buyers does not a good service make.
...sorry, kind of went off a bit there.