Pedro The Hutt said:
Kopikatsu said:
I understand the situation. My point is, the vast majority of those accounts aren't people who just love the game so much that they wanted to upgrade.
They're mostly metal traders. Unusual hats go for $200-2,500 REAL MONEY. People actually pay hundreds to thousands of dollars for a virtual hat with a particle effect. Other FTP games don't have that, which is why their conversation rate is so low while TF2's is mindbogglingly massive.
But last time I checked, items bought from the Mann co. store can't be traded or crafted , and metal can't craft you an unusual hat. And having six premium accounts won't help you along unless you intend to run the game on just as many accounts and sit on idle servers and hope to get crates, and then buy keys for those crates that would hopefully contain an unusual hat so... er... I'm not entirely sure about your theory really. Or well, what exactly the point you're trying to make is.
Use the accounts to farm weapons on idle servers, craft those into metal (There are people who farm MULTIPLE refined each week). After a month or two, they trade off the metal for keys, which they then use to trade for buds, then trade those for Unusuals. From there, they sell Unusuals for real money.
Some people are content with that, but other people will use that money to buy a metric fuckton of keys and do one of three things.
1. Repeat the process all over again, skipping the metal step since they already have a gazillion keys.
2. Use those keys to try and uncrate a few Unusuals, then cash those in.
3. Use some of that money to make even more accounts, possibly buying two keys with each one, and exponentially increasing the metal they bring in.
The Mannconomy is a scary, scary place.
Edit: Alternative scenario 2: They trade the metal for keys, then just open the mountains of crates they have from idling on zillions of accounts weekly.
Edit 2: Forgot one thing. With the addition of Strange quality weapons, Traders can now recoop their losses somewhat. Previously, weapons gotten from the crates would go for a scrap if they were lucky. Now they can sell each weapon for multiple rec/ref and greatly expedite the process.