It is really difficult to describe how well the combat flows, and the review didn't even mention the comboing system, which makes certain skills faster, more damaging or have some other effect if used after certain other skills, and you can fire off the next skill in the combo with a single context-sensitive button press. It works so well you can even play the game with a controller, and has schemes designed for that (including native PS3 controller support). Your hotbar certainly doesn't need to very big to use every ability in your arsenal.
It's certainly a fun game to have a bash with, although they haven't got any sort of free trial, which is odd, as you kinda need it to see just
how different the combat is. The costly subscription also doesn't help, sitting at the baseline MMO rate on top of purchasing a copy.
It's a shame really, as it's certainly a game I'd enjoy playing around with, but I can't justify any sort of subscription like that, disregarding the fact I can't really afford it.
Some sort of credit has to go for the art style too, some of those zones are simply gorgeous.
While I'm here there's a formatting error with the link to the game's site on endgame content, as the formatting has been included as part of the link so it doesn't actually go anywhere.
DVS BSTrD said:
Come play the new quests, same as the old quest.
Although at least the changing monsters mean you've got new attack patterns to learn and anticipate. Still mostly just the same thing though, though you might not care if you're enjoying the combat so much. I certainly didn't.