Jak 3
Still good, but didn't have the heart of the first two. When I'm playing a platformer, I don't want to think "Can I platform yet?" *waits another few hours* "Ok, I know you're proud of your wonky vehicle physics, but can I platform NOW?". Until you're sent to the temple (about 25% in), your platforming after the tutorial is ZERO. When you return to Haven you get to do some solid platforming. But it's just so unbalanced on when you encounter those platforming sections. Oh, and the plot was a clusterfuck. Who's idea was it to make Jak and Ashelin (who he has no chemistry with) together with no lead-up or reason? AND toss Keira in the bin?
(while I'm on that note)
Jak and Daxter: The Lost Frontier
Want a surefire way to mess up a platformer? Making 30% of it lengthly dogfighting sections. If those were reduced, fixed the camera, fixed the script a touch (and actors, though at least Daxter is back, being the least expedable), and maybe bring in more connections from the trilogy, and you could've had a decent game. Not Naughty Dog good, but better than what they released.
Mirror's Edge
Already been mentioned.
Spore
Again, already mentioned
Sonic Unleashed
Toss the werehog, the mission hub crap, tweek the level design, and make Sonic slower and Unleashed could've been pretty damn good. The pieces were in place for something good, or at least better. (Edit: The main theme was called "Endless Possibility"...I see what you did without me knowing, brain)
Edit:
Skyward Sword
Can't believe I forgot that! Nintendo wanted create a standout and something original from the series. They almost had it. A bit slow to begin, but they could've had something more character driven and a different kind of story. They had it...but then they pissed it away by making things extremely padded and filling it in with pointless "proving your worth" and sidequests that waste your time. Fi was an interesting idea, but they made her never shut up and be captain obvious. There is a bunch of other stuff, but I don't think I need to mention it. Good game with a lot of bad decisions. That's how I'm describing SS these days.
Still good, but didn't have the heart of the first two. When I'm playing a platformer, I don't want to think "Can I platform yet?" *waits another few hours* "Ok, I know you're proud of your wonky vehicle physics, but can I platform NOW?". Until you're sent to the temple (about 25% in), your platforming after the tutorial is ZERO. When you return to Haven you get to do some solid platforming. But it's just so unbalanced on when you encounter those platforming sections. Oh, and the plot was a clusterfuck. Who's idea was it to make Jak and Ashelin (who he has no chemistry with) together with no lead-up or reason? AND toss Keira in the bin?
(while I'm on that note)
Jak and Daxter: The Lost Frontier
Want a surefire way to mess up a platformer? Making 30% of it lengthly dogfighting sections. If those were reduced, fixed the camera, fixed the script a touch (and actors, though at least Daxter is back, being the least expedable), and maybe bring in more connections from the trilogy, and you could've had a decent game. Not Naughty Dog good, but better than what they released.
Mirror's Edge
Already been mentioned.
Spore
Again, already mentioned
Sonic Unleashed
Toss the werehog, the mission hub crap, tweek the level design, and make Sonic slower and Unleashed could've been pretty damn good. The pieces were in place for something good, or at least better. (Edit: The main theme was called "Endless Possibility"...I see what you did without me knowing, brain)
Edit:
Skyward Sword
Can't believe I forgot that! Nintendo wanted create a standout and something original from the series. They almost had it. A bit slow to begin, but they could've had something more character driven and a different kind of story. They had it...but then they pissed it away by making things extremely padded and filling it in with pointless "proving your worth" and sidequests that waste your time. Fi was an interesting idea, but they made her never shut up and be captain obvious. There is a bunch of other stuff, but I don't think I need to mention it. Good game with a lot of bad decisions. That's how I'm describing SS these days.