The Best Iphone Games
Yahtzee refuses to correctly spell it, but these Iphone games are his favorite.
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Yahtzee refuses to correctly spell it, but these Iphone games are his favorite.
Read Full Article
I caught that as well tsk tsk YahtzeeFronzel said:While I refuse to spell Iphone with a small I and a capital P like you're supposed to...As gaming continues its long struggle for acceptance alongside other mainstream entertainment, iPhone games, as well as......iPhone games...
He always writes Extra Credits on some topic that he referred to in his video. It'll be finished next week.Electrogecko said:Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.
Why name your game Super Quick Hook (which just sounds odd, like those games with titles translated from Japanese) when the company name sounds like it would be an awesome game.Rocketcat have another, similar game called Super Quick Hook
Damn, I was hoping that I was going to be the first pedantic bastard to point that outFronzel said:While I refuse to spell Iphone with a small I and a capital P like you're supposed to...As gaming continues its long struggle for acceptance alongside other mainstream entertainment, iPhone games, as well as......iPhone games...
It is remarkably easy, gamemaker can do it if you don't want to code, and if you know how to program the SDK and XCode tools dev kit are easy, with decent help files, but you need a Mac running 10.6, or a hackintosh running 10.6DeadlyYellow said:I keep getting told I should make iPhone games (like the horde of other developers,) but it is rather difficult to build for an item you don't possess.
Still, seeing some of these titles is rather heartening.
And what, in your mind, constitutes mainstream?Electrogecko said:Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.
Testing, not building.newwiseman said:It is remarkably easy, gamemaker can do it if you don't want to code, and if you know how to program the SDK and XCode tools dev kit are easy, with decent help files, but you need a Mac running 10.6, or a hackintosh running 10.6