Electrogecko said:
ewhac said:
Electrogecko said:
Please be done with the iPhone stuff Yahtzee. I don't own any Apple device but I understand that this had to be done and agree that it was a good idea, but I really hope you abandon this topic and get back to the mainstream.
And what, in your mind, constitutes mainstream?
Wikipedia asserts that Apple have sold over 73 million iPhones. (This figure apparently does not include iPod Touches.) Microsoft has sold 44.6 million Xbox 360s, and has taken almost twice as long to do it. Now, kindly consider that Android-based smartphones are starting to overtake iPhone.
You may need to re-evaluate your definition of, "Mainstream."
I'm going to assume you're playing devil's advocate....wow I don't think I've ever typed that expression. We're talking about mainstream gaming. You can't compare the sales of a home gaming console to that of an all in one smart phone that has an Apple logo on it. This is a mistake I constantly see being made in arguments that Apple poses a threat to the big 3. They're just 2 different markets. If you consider yourself a gamer, (which most everyone here does) you represent the "hardcore" market. You've bought yourself a dedicated gaming machine/ made a steam account because you wouldn't be content with only the Apple store.
I'm not trying to be overly detail oriented in regards to a post from several weeks ago, but there is a fairly fundamental issue with common usage of the English language, that I hope you won't mind if I address.
The extent to which something is "mainstream" is defined, in common usage, by the extent to which it has bypassed a sub-culture/sub-genre/niche to tap into a broader market. In other words, the more mainstream something is, the fewer barriers to entry there are (or to phrase it differently, the more accessible it is).
"Hardcore" has been used to define a something that makes fewer compromises to accessibility or appealing to a wider audience. If you say something is "hardcore" you are often saying that it is either fairly extreme (in either difficulty or extent) or that is (to go back to the last sentence) uncompromising.
In other words, the gaming market that has the most players from the most walks of life, etc., is the most mainstream. Since more people used to play some variant of solitaire or Tetris than Half-Life ten years ago, the gaming market for those two was also more "mainstream".
So whac's post seems entirely consistent with your original intent. You don't want Yahtzee to cover the mainstream casual games market, you want him to cover the "core" or "hardcore" gaming market that has been the topic of so many of his previous videos and writing.
For what it's worth, I tend to find the hardcore gaming market a more interesting topic as well. So let's discourage Yahtzee from getting to focused on the "mainstream".
