The Big Picture: Combat Evolved?

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Zakarath

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Mar 23, 2009
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Ampersand said:
I know it's kind of your job to over think things but would you not think that maybe the reason that the enemies in halo are alot more diverse then the player characters is because......they're the ones we're looking at all the time. It's a first person game remeber?

Also there are no good guys in halo. The spartans kill just as many humans as they do covenant, and in all of the stories surrounding the series, just as much sympathy is conveyed for the races of the covenant as for the humans, including halo 2 where you actually play as an elite.
In fact the only thing that comes close to a villain in the entire series is the flood......you know the homogenous consumption driven mass, the only aim of which is to propagate itself by means of wiping all individualism from the face the universe.
Exactly. He is reading waaay to much into this, and he's coming at it from the wrong angle. By the end of Halo 3 you're practically working with the Covenant against the Flood, whose STATED GOAL in the ark terminals is the utter homogenizing of the entire galaxy/universe.
Oh, and also: We were fighting the Covenant because their "arcane belief system" led them to try and wipe us out. I guess because they looked more diverse we should have just let them kill all the humans, right? Oh, and they were going to extinguish all life from the galaxy because their crazy prophets wanted to become gods. THAT is why we were fighting them, not because they were "the other". And honestly, DIVERSITY IN YOUR ENEMIES IS NECESSARY FOR INTERESTING GAMEPLAY. Oh, and one last point: you might want to note that for Halo 3, your team is comprised primarily of an alien, a black guy, a robot, and the love interest is an AI. If that isn't a diverse cast, I don't know what is.
 

Rocketboy13

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You know I only agree with you on the most seldom of occasions about what makes for an entertaining movie, but I can never seem to fault you on your sociological analysis of more sweeping topics of symbolism and subtext. I'm glad you have this show to put on display the content of your program I view in really high esteem, while at the same time I'll get to watch you review movies and say something to the effect of, "yeah... It still doesn't look like my thing."
 

Swaki

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i think thats over-analysing a game that was never meant for any deep thoughts, but then again this is the game overthinker so i dont know what i was expecting, i must say i didn't find this episode very interesting as its something i have read about many times before, but once you move onto something beside games i think it will be far more interesting, i rarely agree with you, but i have yet to miss a episode of movie bob or the game overthinker, so you are doing something right^^
 

Varya

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Nov 23, 2009
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Great! Now I have at least one show a day to watch, apart from Daily Drop thank you Bob!

Oh, I doth also dream of having batshit crazy employers. It is a mans greatest dream.
 

Paddin

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Sep 30, 2009
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I think MovieBob's argument would be valid if the Covenant were trying to absorb the humans in to their ranks. But the fact is it isn't about a game where humans are fearing the loss of their individuality or anything, the Covenant are trying to invade their planets and kill them all.

Plus in Halo 3 the Elites leave the Covenant and join the humans and fight alongside them, with them being on par to Spartans in fighting ranks. Which kind of dissolves the entire argument of Halo showing mixed society = bad.

Ultratwinkie said:
bull....shit. People hate halo because its so overdone. it stole 90% of its content from other successful literature, games, or pop culture.

flood = Half life.
shields = starcraft.
etc.
Er, the Flood weren't taken from Half-life. Zombies have been around wayyy longer than Half-life.
 

Mcupobob

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Jun 29, 2009
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Nice to see moviebob getting a second show. Soon he'll be working harder than the LRR team.
 

ScarletRider

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Jan 6, 2010
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I've always enjoyed Movie Bob's rants, and the premise of the show felt like a good one at first. But the whole "master race" thing kind of rubbed me the wrong way. Granted, he said he wasn't a Halo fan, though he obviously did some homework. Doesn't seem like enough though considering that diversity has nothing at all to do with motivation, in this case the covenant's motivation to wipe humanity from the universe.
And while the whole fascist symbolism may have some weight in terms of the Spartans and the UNSC as an organization, cultural diversity is apparent in these games for those who can see past the uniforms. I was playing Halo with my brother in the living room when one of the NPCs cussed. In Spanish. Right when our mom was walking by.
Remember, just because it's not in English doesn't mean there aren't people who will understand. X_X
 

Zakarath

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Ultratwinkie:
Um... your allies are the humans. (at least initially). They kind of have to look human. Its the way they are.
(Also: I'm just going on halo 1-ODST here. I haven't gotten reach.)
 

Gunner_Guardian

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Honestly I think moviebob took a sub-text too far.

The main reason the covenant are so varied is because they were initially created for gameplay variety and every member of the team is the same because they want to prevent they're master chief.
 

Wolfrug

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Feb 11, 2009
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This was awesome. More MovieBob! Wooo! Seriously kickass. I hope you keep doing video games as well, you've clearly got something going there. Discussing the terribly creepy way (monotheistic) religion is portrayed in Dragon Age could be a good starting point for instance ;)
 

tautologico

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Apr 5, 2010
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Intriguing.

I also find fascinating that people are so sensitive about things they like (not taking a shot at Halo fans here, and I know I did some things like this in my life too) that they can't even watch a video that may be critical of something they like. Or watch it without thinking it was an "attack" to such thing.

People, it was not. It was overthinking indeed, good speculation, but he said nothing about the Halo games, nor that they suck neither that they rule. Chill and just enjoy. Or don't enjoy, your choice.

(Although I think it's silly to hate it just because he said your favorite game may have racist undertones, which are somehow shared in our culture and not blamed on this single game. But whatever).
 

Varya

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Nov 23, 2009
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Aight, I can't quote all of you, to much work, but to all of you who thinks he is over analyzing: Did you watch it? He said several times he didn't think it was an intentional choice, rather that it might be a uncontentious design choice based on our "common understanding" of symbolism. It's psychology.
Maybe it might be that the choices were made not on anything but "making the game cool", but then maybe Bungie should have taken a step back and seen that the symbolism was there, wether the symbolism was intentional or not, and made something about it.
Look, he doesn't say Bungie are in any way Nazi related or any other goodwinian argument, simply that looked in a certain light, the symbolism is there. (I mean, the blue eyes thing is kind of a big one).
 

teebeeohh

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and the blue eyes are most likely only there to show us that it worked, they could have given the spartans red eyes or another unnatural color, being manipulated killing machines and all
 

Sonic Doctor

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Jan 9, 2010
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TomLikesGuitar said:
MovieBob said:
Combat Evolved?

This week MovieBob rants about Halo.

Watch Video
I love how he rants about how honestly cool and in depth the story really is, but then pretends like he thinks its bad.

Congratulations MovieBob, you're just as brainwashed about the "need" to hate on Halo as the rest of the world.
It is called an opinion. Some people like Halo, some people don't. Get over it. I like Halo somewhat, the multiplayer can be fun sometimes and the story is okay, but I'm not going harp on people that don't like it.

Bob's video was funny and interesting, and even if I really really liked Halo, I would have still thought it.

Though I do believe that he was "reaching" with his message. But as I said before, opinion.
 

Zhukov

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Dec 29, 2009
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Well... you've certainly made your splash, for better or for worse.

Personally, I think the diversity in enemies stems from gameplay consideration more then anything else.

But the blue eye thing was a bit dodgy.
 

Drops a Sweet Katana

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May 27, 2009
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Karisse said:
As Bob said, no one plays it for the story or subtext
You can't say that about everyone though. I played Halo for the story, even after getting Xbox Live. Granted, MOST people don't, but still.
 

Delock

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I always saw the subtext as being more of a rage against conformity/obedience given that the Covenant kept reminding me of the Crusaders and that the elites (the enemies considered to be smart and creative in the army) were considered the good guys once they decided to stop blindly following orders whereas the Brutes (portrayed as the muscle-headed, simplistic, lumbering foes) were evil once they stepped up to this role.

On the other side of the war, you have the Spartans, who are encouraged to find their own solutions to problems, who happen to live longer than the marines, who are even dumber than the Grunts and who seem to always look to you for every action they do. In addition, Master Chief blindly following orders was what almost destroyed the universe. Also, look at Foehammer, that pilot who kept helping you out in the first game. She says she's being tailed by enemies, yet never the less obeys the order to come and pick you up, leading to her death (and if you stay and watch like Cortana tells you to, there's a chance that you won't make it out in time). In Halo 2, you often see him pull off several plans of his own that get authorized rather than ordered that all seem to work, as opposed to several of the ordered missions that go awry. In Reach, all orders you get seem to only put you in danger or end with the death of a squad member. Reach itself is another big demonstration as well: the militarized planet that serves practically as a representation of Humanity's military is destroyed slowly with dependable items such as radar, evac vehicles, guns, ships, etc. taken out one by one. The final place to fall (other than the evacuation point) is a lab, a symbol of creative thinking. However, ODST provides the greatest example of them all: the jump. It almost brings up the old "would you jump off a bridge if everyone else did?" question that is used to counter stupid conformity, especially if you know about those pods and the fact that there is no real testing for either the jumper or the pod itself. Of course people playing without the knowledge don't really know this and brush off the completely warranted fear.

And then you have the Flood, parasites that eat the mind and that have a single hive mind (or operate blindly without one). These are considered to be the most evil of the three groups, as they not only overwrite life, but also knowledge itself (as seen by the corruption of Cortana and the infection of ships), despite the fact that this often leads to much more inferior results, all because they want everything to conform to their group.

This is the strong subtext I always got from the series, not some sort of subtle racism.
 

DTWolfwood

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Oct 20, 2009
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omg finally some1 else thought the same thing i thought when i say that commercial. There is no rhythm or reason for having that guys eyes turn blue :p

Probably would have been less fascist if it was a black man on that table with his eyes changing blue.

THEN AGAIN, who needs to be so P C about everything! They are spartans, based off of the spartans of old. therefore big burly white men makes a lot of sense :p plus they still have the Token Black Guy and Female on the team. XD
 

Keava

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Mar 1, 2010
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Must say that does set Halo on the exactly opposite of spectrum than, say Mass Effect, in which you work your butt for to unite as many different races and ideologies to fight one, monotone faceless machine things.
Yeah, that's why i'll stick to cRPGs rather than shooters.