The Elder Scrolls Online Will Have Microtransactions Too

rasputin0009

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Feb 12, 2013
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bringer of illumination said:
Hahahahahahhahahahaha!

Oh wow.

Way to try to have your cake and eat it too you shitheads.

And let's not even get started on the "it feels like an Elder Scrolls game" shit, when they've fucked the lore into unrecognizability, removed everything fantastical or interesting about the setting, and turned it into even more of a generic boring Tolkien-esque fantasy world than Skyrim did.

Fuck you Zenimax

Fuck you.
You realize everything about The Elder Scrolls is "generic, boring, Tolkien-esque" fantasy, right? Ever since the first one. Tolkien ripped off Norse lore and added some Christian elements, and then everyone since has ripped off of that. The Elder Scrolls is nothing but an ode to Tolkien.
 

Hagi

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I guess I should thank them for announcing it this soon,

I'd have hated to have wasted more time looking even the tiniest bit forward to this...
 

TheComfyChair

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rembrandtqeinstein said:
I set the over/under for going totally Free to Play w/ micros at 9 months. Who wants to bet some internet money?
I bet it does quite well for itself because exclusively console players don't necessarily know any better, or it may even be their first MMO so will seem amazeballs.

Depressing, but true. This game is being milked for everything it has because the unaware will buy it. It very obviously isn't going to get anywhere on PC, it has competition that is easily going to be a minimum of on par that doesn't require a sub.

It is literally the only reason i can think of for this. They're not planning on competing with the PC MMO market, that is simply too much of a challenge for their game. Instead they just want to be the first 'next gen' MMO on the xbone/ps4 and try to make money from being unopposed.

What we need is Arenanet to release Guild wars 2 on next gen consoles (they'd need separate servers from PC because of the update frequency, but ah well, considering most of the servers are still high-full populations a year after launch, more servers makes sense anyway)), just to smash this cash grab into the ground.
 

Dularaki

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Jan 5, 2011
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I was in the trenches back in 2009 when the argument began with gw2 and other upcoming sub fee MMOs. I would argue with my friends and try to explain to them that the sub fee is dying and only WoW and EVE can get away with it. They refused to believe me and thought SW:TOR was the second comming of MMO's. I tried to save them....I failed... They all bought the game and played it for a month or two and never played it again. Then all the sub fee MMO's went free to play and I felt very vindicated.

And here we are again. I thought this was already behind all of us. GW2 is not a perfect game but it did shake up the MMO industry by showing that Buy to play CAN BE DONE and is profitable. Basically, what I am trying to say, is that I am completely baffled why any publisher would consider making a sub fee MMO in today's market. The economy is down and free to play games, such as LoL, are extremely popular, while buy to play games, such as GW2, continue to be successful. I just do not understand.
 

Bloodstain

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Jun 20, 2009
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"We'll have a shop to buy kind of fun stuff, and services too, like name changes and things like that. But it's not part of the core game," he said. "Anything in the core game is included in the subscription price."
Now, that's normal and no problem at all for me. I just hope that you cannot buy skins for your armour. One key thing about the Elder Scrolls experience is the armour's design and that you can recognise different kinds of armour (chitin, etc.). I don't want people walking around with black angel wings or flaming boots (unless they are like that vanilla).

Name changes, maybe new character slots, etc., however? No problem.

A problem, however, is still the monthly subscription fee. Since I can hardly play at all these days, I don't want to shell out money for it on a regular basis.

I hereby propose a prepaid method of online gaming. Every hour of playing the online game (thus using their servers) costs a few cents. You can load up for a certain amount of money and then play until it's all used up. (Upgrades should be free or of a significantly lower price, however.) This is a perfect model for people like me who can play excessively for one month and then not at all for several months (due to being preoccupied by university).

Please, make it happen.

EDIT: Actually, give me a few weeks and I will think about my proposed model some more. I might write an article for The Escapist about it. I'm sure there are games which did exactly that. It'll be interesting to look at how they made.
 

Elate

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Nov 21, 2010
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Funny, I remember another game that had pay for original game, pay subscription and micro-transactions. It was called The Secret World, enough said really.
 

TheComfyChair

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Bloodstain said:
"We'll have a shop to buy kind of fun stuff, and services too, like name changes and things like that. But it's not part of the core game," he said. "Anything in the core game is included in the subscription price."
Now, that's normal and no problem at all for me. I just hope that you cannot buy skins for your armour. One key thing about the Elder Scrolls experience is the armour's design and that you can recognise different kinds of armour (chitin, etc.). I don't want people walking around with black angel wings or flaming boots (unless they are like that vanilla).

Name changes, maybe new character slots, etc., however? No problem.

A problem, however, is still the monthly subscription fee. Since I can hardly play at all these days, I don't want to shell out money for it on a regular basis.

I hereby propose a prepaid method of online gaming. Every hour of playing the online game (thus using their servers) costs a few cents. You can load up for a certain amount of money and then play until it's all used up. (Upgrades should be free or of a significantly lower price, however.) This is a perfect model for people like me who can play excessively for one month and then not at all for several months (due to being preoccupied by university).

Please, make it happen.
I propose a way to play which involves an up front fee, that once you'd paid, you can just play the game when you feel like it. I'm fairly sure there are examples of this model though. But the way that ESO is being sold you would have thought such a company would go bankrupt with such a pie in the sky model!
 

chiefohara

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seydaman said:
Uh, do they mean just name changes and server transfers? Or what?
I think its mostly that, but fun stuff might include vanity items as opposed to game changing items.

If the knee Jerk brigade would stop twitching for two seconds they'd realise that WOW have already done this for years
 

Andy Chalk

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Nov 12, 2002
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Not that I have an inside line on any of this but there's a difference between monetizing content and monetizing extras. Everything that's in the game - regions, dungeons, races, classes, equipment, whatever - is included in the monthly subscription fee. The microtransactions (I'm guessing) are for external things, like changing your name, getting a funky hat, whatever. I don't have a problem with that. The moment they cross the line into paying for content or progression - Mehrunes' Razor for $2.99! - then, yeah, I'll be in the complaints line along with everyone else. But the impression I get at this point is that they're just trying to cover all the bases and give people the option to do things outside of the game that other MMOs don't always allow, without compromising the actual in-game experience.
 

vun

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Apr 10, 2008
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Nooooooooope

The only reason I would ever want to pay a sub fee is to get away from having microtransactions shoved in my face like most games seem to be doing nowadays.
I hope this game tanks so hard that this never happens again.
 

1337mokro

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Dec 24, 2008
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24 hours ago!

"Subscriptions will allow the player to gain the full experience!"

Current time!

"Fun is exclusive to the people that want to purchase it at $9 a gram!"

Milking it. Milking it HARD! Milk that Elder Scrolls cow till it's tits dry up and turn black! Heck just forgo all that and just break into people's homes to steal their money directly.

Meanwhile I'll be playing one of the many, many, many mods, revamps and complete overhauls for the previous games.
 

SecondPrize

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Mar 12, 2012
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I fondly remember all the way back to earlier this afternoon, when there was still a chance I'd buy this game and sub for a while.

ccdohl said:
It's a brave new world. Even World of Warcraft features microtransactions on top of their base subscription model, and they have millions of subscribers. Even after losing millions of subs, they have millions more than the second biggest mmo and they are resorting to this.

I guess we'll just have to get used to it or play a different genre.
I wouldn't be so quick to credit the number of subs wow has as our willingness to put up with subs + cash shop when it's a very new thing and only in Asia to boot. Yes they had sparkle ponies and pets for sale, but that was a far cry from the kind of cash shop they're moving to implement now.