Have to disagree. Monetizing services (world transfers, name changes, smart phone apps or w/e) are one thing. But, no matter how inconsequential, even cosmetic fluff is game content.Andy Chalk said:Not that I have an inside line on any of this but there's a difference between monetizing content and monetizing extras. Everything that's in the game - regions, dungeons, races, classes, equipment, whatever - is included in the monthly subscription fee. The microtransactions (I'm guessing) are for external things, like changing your name, getting a funky hat, whatever. I don't have a problem with that. The moment they cross the line into paying for content or progression - Mehrunes' Razor for $2.99! - then, yeah, I'll be in the complaints line along with everyone else. But the impression I get at this point is that they're just trying to cover all the bases and give people the option to do things outside of the game that other MMOs don't always allow, without compromising the actual in-game experience.
It's not entirely unfair. The whole paid dlc thing was tested out on consoles and took root when console gamers lapped it up. You can't be that surprised when someone doesn't hold console players in such high regard with that on your record.Dragonbums said:Console players don't know any better?
Geez. I can understand if you said casuals or something (and even then everyone is frugal about their money.) but you think CONSOLE players are so money stupid that we would put up with buying the game, paying the monthly fee, and putting up with micro-transactions?
I'm insulted.
Yes, when all of the other games can be boiled down to "Shit was getting pretty bad. And then one guy came along, did everything for everyone and now it's better." That sounds like stuff that would be legendary to others and you can't get away with something like that in a game with more than one person playing it.bringer of illumination said:
Does that statement sound like it would come from a person that has even an OUNCE of respect for the legacy of this series?
I think many people just don't like the potential for them to do this. I figured that paying for name changes and the like are standard MMO fair no matter what pay system they have, but putting it in a "cash shop" rubs people the wrong way. They're worried that it starts off innocently enough but there is potential for them to abuse it. We'll have to see if they do. Hopefully they're not going to go that route. Also, as WoW has shown, the MMO crowd doesn't like it when people can buy cosmetic items with real money as everyone (at least, everyone with the cash) can get it and that's bad for whatever reason.Andy Chalk said:Not that I have an inside line on any of this but there's a difference between monetizing content and monetizing extras. Everything that's in the game - regions, dungeons, races, classes, equipment, whatever - is included in the monthly subscription fee. The microtransactions (I'm guessing) are for external things, like changing your name, getting a funky hat, whatever. I don't have a problem with that. The moment they cross the line into paying for content or progression - Mehrunes' Razor for $2.99! - then, yeah, I'll be in the complaints line along with everyone else. But the impression I get at this point is that they're just trying to cover all the bases and give people the option to do things outside of the game that other MMOs don't always allow, without compromising the actual in-game experience.
No, but it does look a bit like Lord Sheogorath.bringer of illumination said:
Does that statement sound like it would come from a person that has even an OUNCE of respect for the legacy of this series?
They "lapped" it up at first because the DLC content was for the most part substantial and worth the money.SecondPrize said:It's not entirely unfair. The whole paid dlc thing was tested out on consoles and took root when console gamers lapped it up. You can't be that surprised when someone doesn't hold console players in such high regard with that on your record.Dragonbums said:Console players don't know any better?
Geez. I can understand if you said casuals or something (and even then everyone is frugal about their money.) but you think CONSOLE players are so money stupid that we would put up with buying the game, paying the monthly fee, and putting up with micro-transactions?
I'm insulted.
Do not assume parents or anyone 17 and under are so stupid that they can't see the greed in this model. In fact, how about we bring that age group down to 9, because that is the only age I can think of where a kid isn't really aware of financials outside of how much the game costs.GAunderrated said:Dragonbums said:Console players don't know any better?TheComfyChair said:I bet it does quite well for itself because exclusively console players don't necessarily know any better, or it may even be their first MMO so will seem amazeballs.rembrandtqeinstein said:I set the over/under for going totally Free to Play w/ micros at 9 months. Who wants to bet some internet money?
Depressing, but true. This game is being milked for everything it has because the unaware will buy it. It very obviously isn't going to get anywhere on PC, it has competition that is easily going to be a minimum of on par that doesn't require a sub.
It is literally the only reason i can think of for this. They're not planning on competing with the PC MMO market, that is simply too much of a challenge for their game. Instead they just want to be the first 'next gen' MMO on the xbone/ps4 and try to make money from being unopposed.
What we need is Arenanet to release Guild wars 2 on next gen consoles (they'd need separate servers from PC because of the update frequency, but ah well, considering most of the servers are still high-full populations a year after launch, more servers makes sense anyway)), just to smash this cash grab into the ground.
Geez. I can understand if you said casuals or something (and even then everyone is frugal about their money.) but you think CONSOLE players are so money stupid that we would put up with buying the game, paying the monthly fee, and putting up with micro-transactions?
I'm insulted.
Well it is a HUGE generalization so I would like to amend his statement to say "Console gamers 17 and under (and their parents who buy them games) don't know any better."
While not every console gamer pays for every stupid thing that is shoveled at them, you have to keep in mind that bad purchasing practicing among console gamers is why we have horrible DLC practices and Disk Locked Content. It was originally meant to extend great game content, but they eventually noticed that console gamers would buy any piece of DLC regardless of value, and decided to have $15 map packs and other atrocities.
I have no doubt that the adult console gamers can see through the scams but the younger gamers and the subsequent parents who buy for them don't and they are the real money makers.
Ignorance is bliss. And why make millions selling to intelligent people when you can make hundreds of billions selling to the uninformed?