First of all, allthough i give you your right in the TERRIBLE facial animations, i have to say you're wrong about the dialogue system, fallout 3's was line based, and oblivion's was completely topic based, except for some parts.poiumty said:It's not a debate. Fallout 3 is a reskinned Oblivion. With guns and VATS. As a game, it's good for its time, but as a fallout successor, it's a stinking pile of radiated mutant crap.
I feel that Fallout 3 was proof enough that the team working on TES can only do one type of game and aren't creative enough to widen their view. Compared to Oblivion, the dialogue system's the same, the viewpoint's the same, the general gameplay is the same (open world filled with dungeons that have no point whatsoever) and the facial animations are as horrid. The perk system is a dumbed-down version of the original (case in point: 5% damage) and VATS is an unrealistic pile of dismemberment showcase that doesn't even compare to the real-time gameplay.Also, i believe that this was great for Bethesda as a game developer. I think it really helped broaden their horizons and show that they can adapt and tweak a game system, and put it to a extremely good other use.
I don't hate Fallout 3. I hate Bethesda.
Other then that, the soundtrack, the atmosphere and those little gems you find scattered across the game are often ballstighteningly great.
Also, you get mad at bethesda for making this type of game? But everyone has specialies innit? The dungeons aren't supposed to have a point, they are supposed to be explored, to play.