Exactly.dangoball said:I guess you haven't played the original Fallouts, otherwise you would understand how healthy Power Armour is in the wasteland. Though it's true they are not half as good/necessary in 3/New Vegas as they were in 1&2. They became more of a lore item and a status symbol. In 3 I stuck to Railey's Combat Armor myself and still got max damage resistance.SeventhSigil said:The funny thing is I never actually used late game power armor. x3 Measured its sheer weight against its damage resistance bonus and, given by that time in the game I'd be all manner of butt-kicking, decide '....ehhhhh, don't really need, IN THE CLOSET YOU GO!' That and I was a sucker for a cowboy hat and Regulator Duster, because Wasteland Cowboy Bounty Hunter ahoy.
Power armor should be pinnacle of defense (besides stealth), not some crappy armor that barely protects against anything
And I'm not talking about protagonist only.
If you see enemy in PA coming after you, you shouldn't be able to beat it up with a baseball bat (hardest difficulty in FO3)
Or shoot it with BBs/darts/10mm/buckshot, even 5mm or laser is under question.
Anything short of plasma, gauss or high explosives should be considered suicide on hard/v.hard difficulty
Or even better- a tactical nuke (I'm pretty sure PA was reason why those were created)
EMP? EMP should break armor (repair should be necessary to get it back into working condition)
In short- combat-wise soldier in PA should be treated as modern main battle tank not as infantry.
P.S. In addition- PA should not only increase strength, but also directly compensate it's weight, since such armor carries itself.