Off we go then:
1) Baldur's Gate
I'd include the entire series, but to stick to the "one game" idea. BG was the first cRPG I played. It was shortly after I'd been introduced to tabletop roleplaying by way of WFRP. I adore the series and have replayed it a number of times. I've played a lot of cRPGs since then, both older and newer than BG, but it still remains the pinnacle of the genre in my eyes.
2) The Settlers II
Probably the title that made me a "gamer" instead of a "kid who sometimes plays on the computer". I saw the game presented on a TV show, downloaded the demo (it weighed maybe 20MB, but in the days of dial-up, it still took 4 or 5 hours, or maybe that's just how I remember it), played the hell out of it for quite some time. My interest in the genre is still lukewarm at best (and I hated the following games in the series), but there are a few games I can still fire up and spend a night playing.
3) Planescape: Torment
In my early days of gaming, I had two rules: No playing after 9pm and no sessions longer than 2 hours. Torment made me break both, so in a way, it took my virginity. The setting and the writing were stellar and it just pulled me in.
4) Commandos: Behind Enemy Lines
I sucked at this game. At around the third mission, I would get frustrated and cruise through the rest of the campaign in god mode. I'd sometimes start playing a later mission with a mind to do it properly, then once shit inevitably hit the fan a few minutes in, input the cheat and pull off the least-stealthy stealth mission in history. But I got a lesson out of BEL. Challenging games are fun!
5) Command & Conquer
Not a long story there. It was the first game I bought with my own money (actually, we split it three-way with two friends). It was also the game which endeared me to the RTS series featuring crappy B-movie style FMV cutscenes as its main selling point. Seriously, whose idea was it to drop those in Generals?
And there you have it. I realized there's A LOT of runner-ups. But those are the defining five.
1) Baldur's Gate
I'd include the entire series, but to stick to the "one game" idea. BG was the first cRPG I played. It was shortly after I'd been introduced to tabletop roleplaying by way of WFRP. I adore the series and have replayed it a number of times. I've played a lot of cRPGs since then, both older and newer than BG, but it still remains the pinnacle of the genre in my eyes.
2) The Settlers II
Probably the title that made me a "gamer" instead of a "kid who sometimes plays on the computer". I saw the game presented on a TV show, downloaded the demo (it weighed maybe 20MB, but in the days of dial-up, it still took 4 or 5 hours, or maybe that's just how I remember it), played the hell out of it for quite some time. My interest in the genre is still lukewarm at best (and I hated the following games in the series), but there are a few games I can still fire up and spend a night playing.
3) Planescape: Torment
In my early days of gaming, I had two rules: No playing after 9pm and no sessions longer than 2 hours. Torment made me break both, so in a way, it took my virginity. The setting and the writing were stellar and it just pulled me in.
4) Commandos: Behind Enemy Lines
I sucked at this game. At around the third mission, I would get frustrated and cruise through the rest of the campaign in god mode. I'd sometimes start playing a later mission with a mind to do it properly, then once shit inevitably hit the fan a few minutes in, input the cheat and pull off the least-stealthy stealth mission in history. But I got a lesson out of BEL. Challenging games are fun!
5) Command & Conquer
Not a long story there. It was the first game I bought with my own money (actually, we split it three-way with two friends). It was also the game which endeared me to the RTS series featuring crappy B-movie style FMV cutscenes as its main selling point. Seriously, whose idea was it to drop those in Generals?
And there you have it. I realized there's A LOT of runner-ups. But those are the defining five.