The flat-out worst game you have ever played. EVER.

ranyilliams

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Dec 26, 2008
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two worlds. xbox 360. getting murdered by baby goblins after 5 minutes was the last straw...and i give games alot of straws...
 

C95J

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Apr 10, 2010
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NeedAUserName said:
C95J said:
NeedAUserName said:
Turok or Haze, in that they had such hype, and both were just complete pieces of shit. Hell, calling them that is an insult to shit, they were everything wrong with the world squeezed onto two CDs.

Or possibly the Spyro games released on the PS2, not only were they fairly bad games on their own, but they took a preexisting series, and murdered it. They mashed it into a pulp, had its eyes gouged out, its elbows broken, its kneecaps split, its body burned away, its limbs all hacked and mangled, its head smashed in, heart cut out, liver removed, bowels unplugged, its nostrils raped, they had its bottom burned off, and its penis split.

Cookie for the reference
oh my god this made my day :D

which sketch is it called again?
Its from the movie Monty Python and the Holy Grail, if you google Monty Python Sir Robin Song its the third video. I'd embed it, but I'm not tech savvy enough to do it.
NeedAUserName said:
C95J said:
NeedAUserName said:
Turok or Haze, in that they had such hype, and both were just complete pieces of shit. Hell, calling them that is an insult to shit, they were everything wrong with the world squeezed onto two CDs.

Or possibly the Spyro games released on the PS2, not only were they fairly bad games on their own, but they took a preexisting series, and murdered it. They mashed it into a pulp, had its eyes gouged out, its elbows broken, its kneecaps split, its body burned away, its limbs all hacked and mangled, its head smashed in, heart cut out, liver removed, bowels unplugged, its nostrils raped, they had its bottom burned off, and its penis split.

Cookie for the reference
oh my god this made my day :D

which sketch is it called again?
Its from the movie Monty Python and the Holy Grail, if you google Monty Python Sir Robin Song its the third video. I'd embed it, but I'm not tech savvy enough to do it.
Ha, thanks I have watched the movie before just couldn't remember this part :)
 

Caligulove

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Sep 25, 2008
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Superman 64, definitely.

I've heard about all the other horrible games that are thrown around in these discussions, but Superman 64 was the only one I had the displeasure of not only playing, but saved up my money for weeks to buy it, since I loved the Superman TAS in the late 90's.

Dumb.
 

Canadamus Prime

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Jun 17, 2009
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One the comes to mind right now is Dragon's Call on Kongregate. It tries to sell itself as a fantasy RPG type thing, but character creation's a joke and combat is even worse. You don't actually participate in combat, you just sit there and watch as your character exchanges blows with whatever monster s/he happens to be fighting. So basically all you do is move your character around and equip stuff.
 

thecoreyhlltt

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Jul 12, 2010
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oh!, and sonic unleashed for ps2. i don't think i need to list any reasons though, anyone who's ever played it knows why...
 

skennedy929

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Aug 25, 2010
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First off, anyone who said Half Life 2 is either trolling or probably plays fucking Pokemon games all day. The story, the game design, the pacing, the music, everything fucking rules in Half Life 2, and whomever would not only call it a bad game but the WORST game has no taste in videgames....period.

Secondly, there were so, SO many bad games back in the NES/Atari/Sega days it is nearly pointless to try and find the worst one. Ghostbusters on NES, Back to the Future, etc...all terrible shameless money grabs.

I'll stick to the more current gen games, which might be more homogeneous, but tend to be better on the whole thanks to the expensive nature of developing games nowadays.

The worst game I've bought (and I don't buy bad games, ever) is FEAR. FEAR isn't scary, in fact, the only remotely unnerving parts are in the form of playable cutscenes wherein you can't die. In contrast, STALKER and even Condemned are actually scary games that make you afraid to round that next bend, what's to be afraid of in FEAR? It isn't the identical endless soldier enemies, that's for damn sure. The level design is terrible, like laughably terrible. I've never seen so many industrial FPS cliches then they managed to shoe-horn in. Sewer level, level with pipes and boxes, shipping yard, office building, more pipes and boxes, back in the sewer....holy shit here comes another office complex! The shooting mechanics are the only thing not annoying in the game, but of course they have to play second fiddle to the immensely overused 'slo-mo' super-power. Once you realize slo-mo recharges nearly instantly, and that you can find charge vials just about everywhere the game becomes the movie 300. 30 minutes of content stretched to the max with gimmicky bullshit.

Lots of new games have disappointed me and/or not met my expectations. Gears of War 2 held my interest for two minutes, Halo Reach was a game I should have known was going to be nothing but regurgitated material from the last 10 years, Twilight Princess was fun but suffers from the same "we ran out of new ideas a decade ago" that Bungie does, Dead Space wasn't a horror game, more like a "lights flickering jump-out-and-boo" game, but none of them hold a candle to the unimaginative bland paste that is FEAR. Now, after FEAR 3 is released, there will be 4 FEAR games and is sucked balls at the first one, who buys FEAR anymore?
 

King Kupofried

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Jan 19, 2010
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Lunar: Dragon Song
This game was a nightmare, and it bears the Lunar name. I cannot think of a single aspect of it that was good.
It has standard turn-based combat, except you cannot select your target, leaving most boss battles up to complete random chance, forcing you to level grind rather than use any sort of strategy.
It makes you grind twice as much because you have to choose between earning exp and earning items. The only way to earn money is to sell items or turn them in for quests. You generally need items AND levels due to the increased difficulty because of the lack of ability to target. So you have to grind for items to get money, then you have to grind for exp so you aren't weak.
The story doesn't go anywhere for the longest time. As a lover of JRPGs I know many seem to occur due to complete coincidence of events, but the actions of the characters just come out of nowhere. You play an acrobat, he's a street performer, after about two hours of doing nothing important he decides "Hey! I'm gonna fight in an arena!" Female side-kick asks "Why" His reason? Because he " has to ".
What else..oh yeah, running depletes your health. Not running from battle, no, simply running when exploring or in a dungeon. So enjoy strolling through the killer monster dens as a leisurely pace. Have you ever seen a game do that before?

I have played games I do not like, I could go on all day about them, but at least most games have SOME redeemable qualities. Lunar: Dragon Song does not.
 

ICanBreakTheseCuffs

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Jun 4, 2010
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Mercy

Note:not a video game

[edit] wait, actually a game where me and my friends threw pinecones at passing cars(we were young)

we stopped after some guy stalked us for 30 minutes and caught us red-handed

He stomped on the brakes when we hit him and I thought he pulled out a shotgun but I couldn't tell because we already ran away.
 

Hazard12

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Jun 17, 2010
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The game that provided me absolutely no fun, at all, was X-men Legends (on the gamecube). I wanted to like it, I played it for a couple of hours waiting for the 'fun' to kick in. But it didn't. It was just obnoxiously, aggressively, irredeemably awful (for me).
 

EscapingReality

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Dec 31, 2010
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Indiana Jones and the Staff of Kings for the Wii. GOD why was I so gullible!? I love you Indy, but your Wii game is craptastic.
 

ICanBreakTheseCuffs

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icame said:
InnerRebellion said:
Half Life 2. I found it extremely bland in gameplay, and the story was meh.
So being average to mediocre equals the worst game ever made? I want your gaming track record because obviously you've never had to play through a really terrible game.
fanboy

the thread is worst game you've played. Not worst game ever
 

KingPiccolOwned

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Jan 12, 2009
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I'm gonna have to say Jericho. That game litterally caused me pain in the eyes and forebrain when I played it.
 

swytchblayd

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May 28, 2008
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Oh god, you forced me to think about Fear Effect 2 >.<

Damn you, sir, damn you to the darkest regions of Hell itself D<
 

Diligent

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Dec 20, 2009
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Compatriot Block said:
Anyone listing titles like Halo, Call of Duty, Dragon Age, etc., I'm in awe of your gaming career.

Really? Those are the WORST you've played? God, you're a bunch of lucky bastards then. Unless saying that is just a way for you to get...naaaah.
Quoted for truth!
Seriously guys, a little objectivity here would be neato.
I saw somebody say halflife 2. (It's so bad you probably haven't heard of it, but it's the really shitty game that was so awful that every other game for the next 5 years tried to copy its stupid gimmick of making physics a key gameplay element just to show how dumb it was.)

Back on topic, I actually own a cartridge for E.T. on the atari, and as an owner of such a monstrosity who was traumatized by it as a child, I have to say that Big Rigs: Over the road racing is worse, and that is my pick.
 

thethingthatlurks

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Feb 16, 2010
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Therumancer said:
thethingthatlurks said:
Therumancer said:
thethingthatlurks said:
Cliver Barker's Jericho. It's a textbook example of how to not design a game. And before anybody gets any ideas, I bought the game knowing how shitty it would be, but I had thought I would get some amusement from writing a review. Sadly, that didn't happen...
I'll actually defend this one, largely because it has redeeming merits in some incredibly good writing, and the ideas at play were not bad, they just lacked on the implementation. I think the problem with the gameplay was that they were testing out an idea to sell cheat codes, where you needed a number from your disc that you would use when you paid in order
to have a unique code created to unlock the cheats. If you play the game "straight" without playing into the money making gimmick at least part way, your asking for trouble, though admittedly there are ways to get 4 of them (I think) for free, and they should still be on the gamefaqs forum.

At any rate Jericho is one of the few shooters I ever noticed getting an RP board on Gamefaqs (even if it later closed). Even now there is a dedicated fan community that wants a sequel given how it ended on a cliffhanger.

It's not a good game I suppose, but not one I think can be fairly called among the worst of all time. Being very weak in some areas, and very strong in othrs, with a small but dedicated fanbase holding out beyond all apparent hope, I think it pretty much fits the definition of "cult classic".
Please don't mistake this post for some sort antipathy filled diatribe, I'm genuinely curious about your responses.
First, what good writing? Granted, Clive Barker is a professional writer, but the story felt "far out there" for lack of a better phrase. There may be worse stories (eg MW2), but I would hardly call this good. I didn't care much for the characters either, as even though they had distinct personalities, they felt so damn stock and one dimensional. As for the cliffhanger, was it really one? Big bad was (presumably) killed by Lynch, and the surviving protagonists left the Breach.
Second, you said the game had some strong areas. What might those be?
Lastly, I realize everybody has different opinions, but the thread was dealing with the worst game you've [sic] ever played. In my case it's Jericho. Of course it's just my opinion, and had I said InFamous (yes, I consider it a horrible game, but not quite the worst), I would have pissed off other fanboys.

Well, you are correct that the storyline *IS* "Far Out There" and I guess that appeals to some people, and not to others. But then again, that's in keeping with a lot of Mr. Barker's writing which is substantially differant than the movies that have been based off of it. Simply put the whole "first born" concept was a somewhat differant spin on lovecraftian horror, and while not totally original, using superhumans as an opposing force was fairly well done. I think the appeal of the characters isn't so much the personalities which were fairly "stock" for horror and/or military fiction, but the unique spins on some of the powers. For example you had a guy with a fire elemental living in his arm.

The gameplay mechanic of controlling an entire squad in a shooter and jumping between them was decent, but it wasn't implemented well, and as many reviewers have pointed out the combat enviroments were simply far too confined.

As far as the ending goes, you don't know all of who lived and who died, the First Born is not dead, and apparently the water they are in is supposed to be in hell or purgatory, and apparently the sequel is intended to be set on an aircraft carrier playing home to the spirits of six hundred and sixty six dead children or something like that. Clive Barker apparently said how he intended the series to continue, but it's probably not going to happen.

The point here wasn't so much me defending it like it's a personal favorite of mine, because despite being a Clive Barker fan it's not, I was simply pointing out that this game is a cult classic. I think it's mediocre, but good enough where I was hoping to see if it could be improved upon in sequels.

To put things into perspective, at the very beginning of last year (2010) a fansite was launched to try and keep the fanbase alive, and there is still a 200+ message thread about it going on in the Gamefaqs 360 forum (last time I checked). This game managed to achieve a fanbase, even if it's not a large one.

http://www.jerichosquad.com/
You know, I actually agree. The premise of the story was pretty interesting, but it just couldn't keep up. Similarly, the premise of the corrupted versions of ww2 (where the hell did that take place anyway? Last time I checked, the Brandenburg Gate isn't anywhere near Al-Khali), the Crusades, the Roman governor's mansion, and the Babylonian city-thing held tremendous promise, but it never really developed. I actually had to laugh when the crusaders betrayed you for the supposed angelic Lynch, not something I should be doing in a horror game. As for the characters and their powers, were they really that original? Two characters had the exact same equipment (the seer and the protagonist), and the other powers included bullet time and telekinesis. Plus some where just useful in certain places where the story demanded it, like the seer, or the pyro guy's fire protection. That being said, the blood witch and the sniper had some cool powers, if only for the sake of some funny moments.
Still, the gameplay was far from being anywhere near mediocre. Let's not mince words, it was awful, something that would have to be scrapped entirely and revised for any potential sequel.

Now finally, I just can't agree that it is a cult classic. Fight Club is a cult classic, Firefly is a cult classic, etc. A small following doesn't really entail that status, but to each their own I suppose. It's not as though I were completely opposed to a sequel, if only for a better story in the same universe, but it would have to be really good to erase my memories of Jericho.