The flat-out worst game you have ever played. EVER.

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EscapingReality

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Indiana Jones and the Staff of Kings for the Wii. GOD why was I so gullible!? I love you Indy, but your Wii game is craptastic.
 

ICanBreakTheseCuffs

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icame said:
InnerRebellion said:
Half Life 2. I found it extremely bland in gameplay, and the story was meh.
So being average to mediocre equals the worst game ever made? I want your gaming track record because obviously you've never had to play through a really terrible game.
fanboy

the thread is worst game you've played. Not worst game ever
 

KingPiccolOwned

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I'm gonna have to say Jericho. That game litterally caused me pain in the eyes and forebrain when I played it.
 

swytchblayd

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Oh god, you forced me to think about Fear Effect 2 >.<

Damn you, sir, damn you to the darkest regions of Hell itself D<
 

Diligent

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Compatriot Block said:
Anyone listing titles like Halo, Call of Duty, Dragon Age, etc., I'm in awe of your gaming career.

Really? Those are the WORST you've played? God, you're a bunch of lucky bastards then. Unless saying that is just a way for you to get...naaaah.
Quoted for truth!
Seriously guys, a little objectivity here would be neato.
I saw somebody say halflife 2. (It's so bad you probably haven't heard of it, but it's the really shitty game that was so awful that every other game for the next 5 years tried to copy its stupid gimmick of making physics a key gameplay element just to show how dumb it was.)

Back on topic, I actually own a cartridge for E.T. on the atari, and as an owner of such a monstrosity who was traumatized by it as a child, I have to say that Big Rigs: Over the road racing is worse, and that is my pick.
 

thethingthatlurks

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Therumancer said:
thethingthatlurks said:
Therumancer said:
thethingthatlurks said:
Cliver Barker's Jericho. It's a textbook example of how to not design a game. And before anybody gets any ideas, I bought the game knowing how shitty it would be, but I had thought I would get some amusement from writing a review. Sadly, that didn't happen...
I'll actually defend this one, largely because it has redeeming merits in some incredibly good writing, and the ideas at play were not bad, they just lacked on the implementation. I think the problem with the gameplay was that they were testing out an idea to sell cheat codes, where you needed a number from your disc that you would use when you paid in order
to have a unique code created to unlock the cheats. If you play the game "straight" without playing into the money making gimmick at least part way, your asking for trouble, though admittedly there are ways to get 4 of them (I think) for free, and they should still be on the gamefaqs forum.

At any rate Jericho is one of the few shooters I ever noticed getting an RP board on Gamefaqs (even if it later closed). Even now there is a dedicated fan community that wants a sequel given how it ended on a cliffhanger.

It's not a good game I suppose, but not one I think can be fairly called among the worst of all time. Being very weak in some areas, and very strong in othrs, with a small but dedicated fanbase holding out beyond all apparent hope, I think it pretty much fits the definition of "cult classic".
Please don't mistake this post for some sort antipathy filled diatribe, I'm genuinely curious about your responses.
First, what good writing? Granted, Clive Barker is a professional writer, but the story felt "far out there" for lack of a better phrase. There may be worse stories (eg MW2), but I would hardly call this good. I didn't care much for the characters either, as even though they had distinct personalities, they felt so damn stock and one dimensional. As for the cliffhanger, was it really one? Big bad was (presumably) killed by Lynch, and the surviving protagonists left the Breach.
Second, you said the game had some strong areas. What might those be?
Lastly, I realize everybody has different opinions, but the thread was dealing with the worst game you've [sic] ever played. In my case it's Jericho. Of course it's just my opinion, and had I said InFamous (yes, I consider it a horrible game, but not quite the worst), I would have pissed off other fanboys.

Well, you are correct that the storyline *IS* "Far Out There" and I guess that appeals to some people, and not to others. But then again, that's in keeping with a lot of Mr. Barker's writing which is substantially differant than the movies that have been based off of it. Simply put the whole "first born" concept was a somewhat differant spin on lovecraftian horror, and while not totally original, using superhumans as an opposing force was fairly well done. I think the appeal of the characters isn't so much the personalities which were fairly "stock" for horror and/or military fiction, but the unique spins on some of the powers. For example you had a guy with a fire elemental living in his arm.

The gameplay mechanic of controlling an entire squad in a shooter and jumping between them was decent, but it wasn't implemented well, and as many reviewers have pointed out the combat enviroments were simply far too confined.

As far as the ending goes, you don't know all of who lived and who died, the First Born is not dead, and apparently the water they are in is supposed to be in hell or purgatory, and apparently the sequel is intended to be set on an aircraft carrier playing home to the spirits of six hundred and sixty six dead children or something like that. Clive Barker apparently said how he intended the series to continue, but it's probably not going to happen.

The point here wasn't so much me defending it like it's a personal favorite of mine, because despite being a Clive Barker fan it's not, I was simply pointing out that this game is a cult classic. I think it's mediocre, but good enough where I was hoping to see if it could be improved upon in sequels.

To put things into perspective, at the very beginning of last year (2010) a fansite was launched to try and keep the fanbase alive, and there is still a 200+ message thread about it going on in the Gamefaqs 360 forum (last time I checked). This game managed to achieve a fanbase, even if it's not a large one.

http://www.jerichosquad.com/
You know, I actually agree. The premise of the story was pretty interesting, but it just couldn't keep up. Similarly, the premise of the corrupted versions of ww2 (where the hell did that take place anyway? Last time I checked, the Brandenburg Gate isn't anywhere near Al-Khali), the Crusades, the Roman governor's mansion, and the Babylonian city-thing held tremendous promise, but it never really developed. I actually had to laugh when the crusaders betrayed you for the supposed angelic Lynch, not something I should be doing in a horror game. As for the characters and their powers, were they really that original? Two characters had the exact same equipment (the seer and the protagonist), and the other powers included bullet time and telekinesis. Plus some where just useful in certain places where the story demanded it, like the seer, or the pyro guy's fire protection. That being said, the blood witch and the sniper had some cool powers, if only for the sake of some funny moments.
Still, the gameplay was far from being anywhere near mediocre. Let's not mince words, it was awful, something that would have to be scrapped entirely and revised for any potential sequel.

Now finally, I just can't agree that it is a cult classic. Fight Club is a cult classic, Firefly is a cult classic, etc. A small following doesn't really entail that status, but to each their own I suppose. It's not as though I were completely opposed to a sequel, if only for a better story in the same universe, but it would have to be really good to erase my memories of Jericho.
 

dfcrackhead

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I played ET and didn't think it was *that* bad. It wasn't good by any stretch of the imagination, but personally, out of recent experience, I absolutely HATED Metro 2033
 

icame

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ICanBreakTheseCuffs said:
icame said:
InnerRebellion said:
Half Life 2. I found it extremely bland in gameplay, and the story was meh.
So being average to mediocre equals the worst game ever made? I want your gaming track record because obviously you've never had to play through a really terrible game.
fanboy

the thread is worst game you've played. Not worst game ever
I've never played half life 2. All i was saying is that if the worst game he's ever played he considered average then he is damn lucky.
 

Thyunda

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For me, has to be Robot Warlords on the PS2. Never have I played something as tedious and bloody stupid as that pile of mechashit. Ugh....well, Too Human is close. I liked the concept, the graphics and the story. What's not to like about Norse Gods? Well, evidently the fact they have crappy gameplay.
And there was that Dungeon Runners MMO. by God, that was bad. I never got past the beginner levels - I was fighting using something called the 'Cardboard Sword of the Bunny'. Now, I don't take games seriously, but I do like to have a decent image of my character. Seven foot tall. Built like a brick shithouse. Hits bandits with a cardboard fucking sword. Yeah. You can guess I quit that pretty quick.
 

Helmet

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satokenji said:
Fuckin Damnation. Can't believe i bought that game. hated it
I went to Wal-Mart at midnight to get it. A buddy of mine wanted to play it, and all I knew was what he had told me. He said it was supposed to be better than Gun and Red Dead Revolver. Two games that I absolutely loved.

I popped that in and I tried. I tried to enjoy it, but it was fucking terrible. I always feel the need to complete a game I purchase, no matter how awful it is.

I made it about an hour and a half or so. The day it was released, Gamestop and Vintage Stock refused to take it. They already know how bad it was.

Before I saw this post I was going to say Eragon for the 360. Borrowed it from a friend of mine, and it hurt to play.

Damnation wins. Fuck Eragon, but FUCK DAMNATION.
 

claymoreguy18

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I"ll probably catch some crap for this but the only game that comes to mind is "the darkness" I could only get through like twenty minutes of it before I returned the game.
 

Xanadu84

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Apr 9, 2008
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Monopoly

know I know what your thinking. Monopoly is pretty fun for a while, good party game, etc etc. But it gets the worst game ever because we all know that after the property is all bought, all that's left, really, is to mindlessly roll dice. For hours. And hours. It's like Chutes and Ladders for people who are too old for Chutes and Ladders, and robs much more of your life then the few minutes Chutes and Ladders normally takes. Worse still, out of a sense of completion, your friends are going to try to force you to finish the game with them, and guilt you into wasting more of your life. Meaning that unlike video games, you can't just save and quit (Or just quit). Basically, Monopoly is just quality and social enough to trick you into wasteing more of your time.
 

Atmos Duality

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Mar 3, 2010
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Cheetahmen (any version. Any. Fucking. Version.)

This is the game that does absolutely everything wrong. Worse than E.T. for the Atari. Worse than Superman 64. Worse than any motion control shovelware.

The soundtrack is a repetitive loop of what literally sounds like digital farts, the graphics are the 2D equivalent of Bubsy 3D, the hit detection is hilariously broken and player killing, the controls are bizarre and sluggish with fucked up game physics (herp derp! I can jump forever! Until the game crashes! OHSNAP-!) and even if it all worked as advertised, it would still be a tedious, broken, and boring side-scroller.

Worst of all, there is a chance of the game freezing whenever you do anything that requires redrawing the screen. That includes level changes, climbing ladders, scrolling the screen too fast etc, or even spawning enemies.

The game was recommended to me back when I was looking for the worst possible game, and I don't think I've found anything that's quite this bad short of INTENTIONALLY SHITTY titles (which are disqualified by parody logic).