His speed is 4x faster then mine. I'm on a 1mb connection, and I know others who are on a slower speed. Rural Vermont doesn't have much in the way of fast internet. There's satellite, but that is just awful for playing games online.CrystalShadow said:Connection speeds are something of a lottery, to be honest.Irridium said:Well, I wish my connection was as fast as yours.CrystalShadow said:Eh. Connection speeds are one of those things...Irridium said:Hehe, I remember when I bought Mass Effect off of Steam.Onyx Oblivion said:This isn't even accounting for internet speeds of connected consoles, as you touched on, in the quote below. Connected could be anything.
When I first got on Xbox Live, the first thing I did was download Shivering Isles. That's the sole reason I got online in the first place, really.Some of those folks simply cannot reach broadband access from where their console is sitting.
Do you know how long it took to download with my internet at the time?
18 fucking hours.
Took me 2 months of on/off downloading for it to finally finish. If I let it download and not stop it(and if my internet stayed on throughout) then it would have taken 2 straight weeks of downloading.
Thats another thing with Digital Distribution. I'm curious to see how many people are willing to sit and wait for 10+ gigabytes of data to download. I don't care how fast your internet is, downloading that much data takes a long-ass time. It'd be faster to just go to the store and buy it.
I used to download large files on a 56k modem.
Now, those same files that took upwards of 20-30 hours to download, take all of 2 minutes.
Waiting 18 hours for something to download is painful.
Waiting 30 minutes? Not so much.
Mine is the cheapest option my provider has, but it's 10 megabits/second. (they do up to 50, or even 100 in a lot of places.)
And yet, 10 megabits that actually reliably gives that speed is above average in a country where DSL is still the norm...
And if you're unlucky enough to be in a country like Australia...
Well, let's just say I was chatting on a webcam to someone in Brisbane about their expensive 'fast' 4 megabit connection.
It felt a little weird to then have to say that my connection (which for me was mainly just the 'cheapest' available option), was more than twice that speed.
It won't matter what Producers want if Consumers aren't interested in following them. As long as there are enough consumers who want to continue to purchase through retail, then producers will continue to make their products available through retail, simply because it'll be more economical not to cut themselves off from those customers.Quizza said:Consumers won't abandon retail because it's the most rational choice. PRODUCERS will abandon retail because it's the most ECONOMICAL choice.
And for those who don't use steam/the download purchase system of their friends choice?Jacob.pederson said:Here's how you take your digital copies to your friends house.
step 0: go to friends house
step 1: type in steam account
step 2: type in steam password
I dunno about you guys and gals but my friends and I do this all the time at LANS (who doesn't have an extra computer around for guests nowadays?). Ditto for Starcraft 2.
Or, with a physical copy, if both you and your friend own an Xbox, you can just take your copy of the game and a memory storage unit (memory stick or memory card or what have you) over to their place and plug them into your friends system. Much easier, if you ask me.Jacob.pederson said:Also, it really isn't that difficult to pack up your 360 and take it to a friends house either (a little more complicated than typing a password in, but not much). I have a station set up in my living room that has all the cabling run, my friend just needs to pop in a 360 and go. Xbox live is absolutely genius at tunneling multiple 360's through upnp NAT's btw.
Indeed.Onyx Oblivion said:This isn't even accounting for internet speeds of connected consoles, as you touched on, in the quote below. Connected could be anything.
When I first got on Xbox Live, the first thing I did was download Shivering Isles. That's the sole reason I got online in the first place, really.Some of those folks simply cannot reach broadband access from where their console is sitting.
Do you know how long it took to download with my internet at the time?
18 fucking hours. For 1 GB.
That was with DSL. Hard-wired.
I made the Xbox Live version of DOOM lag, with just 2 players.
My extra PC isn't just sitting, it is a Minecraft serverSpace Jawa said:It won't matter what Producers want if Consumers aren't interested in following them. As long as there are enough consumers who want to continue to purchase through retail, then producers will continue to make their products available through retail, simply because it'll be more economical not to cut themselves off from those customers.Quizza said:Consumers won't abandon retail because it's the most rational choice. PRODUCERS will abandon retail because it's the most ECONOMICAL choice.
And for those who don't use steam/the download purchase system of their friends choice?Jacob.pederson said:Here's how you take your digital copies to your friends house.
step 0: go to friends house
step 1: type in steam account
step 2: type in steam password
I dunno about you guys and gals but my friends and I do this all the time at LANS (who doesn't have an extra computer around for guests nowadays?). Ditto for Starcraft 2.
Oh, and I'm sure there are large numbers of people who don't keep an extra computer around for guests. I know I sure don't. Why would I spend that kind of money on a computer that's just sitting around in case a friend needs to use it?
Or, with a physical copy, if both you and your friend own an Xbox, you can just take your copy of the game and a memory storage unit (memory stick or memory card or what have you) over to their place and plug them into your friends system. Much easier, if you ask me.Jacob.pederson said:Also, it really isn't that difficult to pack up your 360 and take it to a friends house either (a little more complicated than typing a password in, but not much). I have a station set up in my living room that has all the cabling run, my friend just needs to pop in a 360 and go. Xbox live is absolutely genius at tunneling multiple 360's through upnp NAT's btw.