Quizza said:
Look, we could argue forever to decide if consumerism is the complete freedom of economical choice (U.S.A.! U.S.A.!) or a brilliant facade designed to let you buy whatever they want you to buy (I'm a communist, after all), or something in between, but I think that would be way off topic.
Whether you are a communist or am I patriot is irrelevant to the question at hand. Are you trying to prove some other point? Ah, the point is that I am a mouthpiece rather than an agent of rational inquiry, as a communist like you is. I appreciate the sentiment.
You're probably quite right in thinking that the western world is in the grip of a massive conspiracy to get people to buy pornography, marijuana, everything else that has ever been sold, and purchase games off Steam.
I'm just saying that, in my opinion, producers have the right to choose what to produce and the power of making us accept it and buy it, whatever it is, through advertising and market saturation. And they will be very happy if they manage to make us switch to digital. This is already happening and not only in the gaming industry, but it will take time. I was arguing Shamus points about the FUTURE of gaming, and I firmly believe that the gaming industry won't need retail.
Of course producers have the right to choose what to produce; they do not have the power to make anyone buy it. And of course they would be happy; it's more economical for a video-game producing firm to get their sales online. But the point is, there's nothing magical about marketing that can compel people to do its will--in fact, economic theory provides the fairly compelling idea that that marketing is often a zero-sum game (the gains from advertisement are, economy-wide, equivalent to the costs of marketing). Marketing can produce short-term increases in demand, but long-term it has little-to-no effect; which is why marketing is always and forever focused in the short-term--its staying power is very small. In fact, we only
perceive marketing as powerful. If you're buying soda, advertising and brand loyalty can convince you to only buy Coke, for example. But, in reality, no demand is being
created--you already wanted a soda. If there had been no advertising there wouldn't have been one less sale, what's happening is the demand is being shuffled around rather than increased. Even the creation of soda itself did not suddenly invent a demand for soda--consumer choices did. They tasted soda, liked it,
already had a demand for luxury goods (that is the key point), and the supply then moved to match the demand for it. Then marketing came in and started shuffling that demand around.
That is the same property we can apply to video game sales. It's demonstrable that many consumers want to shop online and buy digital product--it's simpler and more efficient for them in many ways (less space taken up, far less physical effort required, far simpler overall). Producers doubtless want to be in digital sales.
However, physical sales will never go away because consumer demand for it is not going away any time soon. Your conclusion is as follows: Because firms have the ability to permanently affect markets via marketing and market saturation, they will unilaterally cause a permanent shift away from retail and into digital sales.
Well, in the end I suppose it's implicit in your ideology that firms
do have the power to generate demand, so I don't really know how to argue against that idea any further. However, I do understand that if you accept that producers (which necessarily includes all firms, mind you, including family farms and small businesses) have the inherent power to force people to buy, then naturally that's something you'd want a communist for fixing.
In that way,
you are attempting to create a demand for your own supply. A brilliant facade. (I jest, even if that were more than a weak jab at best.)