In the case of Mass Effect and Oblivion, they're more non linear than most JRPGs. Less so for Mass Effect but you can tackle most missions in any order and of course the dialogue system really shakes things up. Oblivion is a prime example however since you can play for hundreds of hours and not even begin the main quest. JRPGs require progression much more and have even less customization.FloodOne said:And what about Mass Effect, where no matter what you make your character look like you're still playing Commander Sheppard and the story still unfolds the same, regardless to your choices.Stabby Joe said:RPG is the worst example of a definitive genre.
The main issue is what fulls under the category of "role playing" since in the case "JRPGs" have next to no character creation, but then again the same can be said for most games... games that aren't RPGs.
Then there's the "RPG elements" given to such titles like BioShock yet this involves purchasing and upgrading, something common it, lets say strategy games. JRPGs could be turn-based or adventure games with "RPG elements". These so called elements are found in many genres, thus it's a redundant phrase.
Also welcome.
Or Oblivion, where you have complete authority over what your character looks like, fights with and works for, yet you're still closing Oblivion gates and crowning Martin Septum king of the land.
We can even take this into the realm of the tabletop. You can create any character you want, but once you pick your alignment you're stuck playing the game a certain way. A lawful good character won't steal bread for a starving family because the law is absolute.
There's no such thing as absolute freedom in an RPG, and people need to stop looking for it. Unbridled freedom, especially in a videogame, leads to an unfocused narrative and waters down the entire experience.
I don't think either are bad design, just that in regards to W/JRPGs, the latter is more akin to an adventure game... I mean some Zelda games have more freedom. Granted I've heard the new Dragon Quest has more freedom however, which sounds interesting to say the least.