The game thats made you feel the most emotion.

Blitzkrieg64

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Apr 21, 2009
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Bioshock's good ending and the fallout family in a sewer
Bioshock was weird in that the good ending has you as almost a true hero, the only good guy of the world, but the bad and the same-as-bad-but-sad-undertone ending has you essentially as more evil than anyone could be, no matter what you did in the actual game
 

FoxtrotTango

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Dec 24, 2008
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Many moments in Freespace 2 startled, saddened, or empowered me. Startled by Kappa Wing flying out into the nebula and never returning except for one guy who came back badly damaged and yelling about how we've all got to get out of here. Saddened by the destruction of crafts such as the GVD Psamtik. Empowered by the realization that I'm not going to reach the jump gate in time to avoid death by the supernova that's going to hit in less than a minute.

In fact, there are many powerful moments in games, especially when you know that you're going to die. Accepting this makes you very dangerous to any enemy around you. I just started throwing missiles and shots with reckless abandon at the ships gunning for me and let fate deal the cards. It was an epic death. I also rather liked the ending to Fallout 3. Many people I know hate it, but they don't appreciate the significance of it like I do. You've always been in a like-father, like-son relationship with your dad, and it all culminates in Project Purity, where you do what your father did and condemn yourself to death for the greater good of the wasteland. I felt relieved when I remembered the password and killed myself through it.
 

Yokai

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Oct 31, 2008
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HL2 Episode 2's ending, completely. The Advisors had been frustratingly powerful throughout the game and when they (spoiler!) killed Eli, I was SO EXTREMELY MAGNIFICENTLY PISSED OFF. I've had a burning need to stomp some Advisor ass since I finished it. I wasn't even particularly sad that Eli died--I knew it would happen. Seriously, he was the typical old man/mentor/martyred parent character, and I knew he had it coming. But the way the Advisors killed him left me steaming. Yes, I went into rage mode over a video game. I regret nothing.
 

EvilMaggot

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Sep 18, 2008
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johnman said:
Max Payne 1&2, i hope rockstar give him a happy ending for both our sakes.
Feel the same way :) cant wait to see what happends in the Third one :D i remember running around like maniac...but a happy maniac when they Announced Max Payne 3 xD
 

Rob Shogun

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Sep 17, 2008
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Final Fantasy 10
Legacy of Kain Soul Reaver - the way that Raziel constantly goes on about his betrayal by Kain and how much he wants to kill him really made me want to but by LOK: Defiance, when Raziel actually Kills Kain (temporarily) and feels nothing I felt the same, the scripting was that good for me
 

Captain Blackout

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CriticallyAcclaimed said:
While I see your point, I think that the reason movies can affect me but games can't is because the people in games...well, aren't real people.
And the people in movies are real? I'm guessing you're talking about pixels versus actors. Otherwise, we need to talk. Furthermore good games evoke emotions because they're more than just games; They're art. Have you no soul?

So now I'm more pissed than ever that Shadows of Colossus was sold before I could finish. (don't ask.)

Planescape: Torment really did a number on me. I found that game truly beautiful in some deep ways. I still to this day, for reasons I can not begin to enumerate, have an intense need to know what was in Fall-From-Grace's diary.
 

DYin01

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Oct 18, 2008
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Game: Ninja Gaiden
Scene: The fight against Alma
Emotions: Frustration, anger, rage, strong urge to murder someone
 

kitsuna

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Apr 21, 2009
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I have a couple on my list actually.

Shadow of the Colossus is up there. The Melancholy surrounding the game... wow, just wow.

Final Fantasy 8. Loved it. Loved Squall. It's very rare that you get to play a genuinely cynical, uncaring emotionally dead meat puppet, rather than some some pretentious jerk who is full of himself. I liked him because he just didn't CARE. The whole Squall/Rinoa thing was excellent, the Quistis subtext was great, all of it.

Kingdom Hearts 1 and 2, but mostly 2. Don't ask me why.

KOTOR. Mostly 1 for the twist (first time I ever leaped out of my chair and exclaimed at the top of my voice "What the merry Motherf*CK!?" over a videogame), and 2 because I liked the whole good/evil thing with Kreia. But I did feel a powerful empathy for Revan and the Exile (Revan moreso).

I'm going to say something controversial...

I didn't much like the ending of Fallout 3. It was just kinda... meh. Not a bad game, by any means. It was fun to play. but the ending? Meh.

GTA 4 in the context that it brought some personality and emotion to the series. I really liked the relationships between the characters and really got to feel for Niko. Specially with what happened to Roman, and the whole relationship (especially early on) between Niko and Dmitri. The bits and pieces about the "war" and the character's past, as well as the emails from Niko's mother added real depth. Really solid.
 

Buffoon

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Sep 21, 2008
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pigeon_of_doom said:
Final Fantasy VIII. I know, I'm a sap, but it really hit a cord in me. I really related with the misanthropic, brooding protagonist. I wish I didn't, but theres nothing I could do about it.
I totally agree. The ending of FFVIII remains possibly the most emotional I've got over anything ever in any media (except books). And the best bit of all was the very final scene, after the main end sequence, after the credits. After a 40 hour game, that last scene with Squall and Rinoa was... perfection.

It takes a certain mindset to be emotionally moved by a Final Fantasy game, I accept that. Suffice it to say, I have that mindset.

Oh, and I have to mention Planescape: Torment. That game certainly made me feel the widest range of emotions.
 

Lumber

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Apr 17, 2009
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Diablo 1... it scares me. Freaky sounds, monsters coming out of nowhere. Spooooooky.
 

CriticallyAcclaimed

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Captain Blackout said:
CriticallyAcclaimed said:
While I see your point, I think that the reason movies can affect me but games can't is because the people in games...well, aren't real people.
And the people in movies are real? I'm guessing you're talking about pixels versus actors. Otherwise, we need to talk. Furthermore good games evoke emotions because they're more than just games; They're art. Have you no soul?
Nope, no soul, no emotion. And yes, I refered to actors versus pixels; I'm crazy, but I can differentiate between reality and ficticious characters.

Well, if confusion is an emotion, then the ending of Half-Life 2 sure got me emotional. Then again, I never played Half-Life 1.