- Apr 5, 2020
- United States
For what it's worth, the speedrun record is about 2 hours shorter for FF7 than FF8.But drawing magic took so long, it was way longer than just fighting enemy as you progressed. I guess maybe if you play so slowly that a regular FF fight without drawing magic take you 5+ minutes I can see your point that drawing magic save time. But in my experience its way way longer to do all the drawing BS than just do the regular fight, which tend to take a minute or less, whereas drawing 300 of every magic would take upward of 10 minutes, and you had to do that for every magic, and as the game progressed the amount of magic you obtained would go down with every draw (low level magic are maybe 5 a draw on average, high level would be maybe 2). Also if you use no encounter, how are you going to know if you're not skipping monster that do have magic you don't have? One way or another you have to fight a couple of enemy every new area. And where not even touching on the fact that the system meant you couldn't actually use magic in fight, otherwise you'd just make your character weaker.
Not to mention, has I already said, you can just skip fight and be underlevel and still clear most of the FF games easy peasy. As a whole, the FF franchise is incredibly easy, aside from a few optional super boss, grinding or even keeping up in level is completely unnecessary. As a kid who didn't really understand english and didn't know how leveling worked, I managed to clear FF4-9 all incredibly underlevel and with piss poor use of the game unique mechanic (materia, skill, junction etc.), without much trouble. In most game item are insanely overpowered and incredibly cheap, you can clear entire boss really easily by just constantly using phoenix down since you can buy 99 of them for really cheap and a character does as much damage whether they have full health or are almost dead (in a few of them being low health is actually a good thing).
They also sound really stilted and awkward. English translations of Japanese songs tend to sound like the singer is rushing to try and fit longer English words into the same space that shorter Japanese ones would be.It's interesting how that works sometimes. Like if you compare the JP Rhythm Heaven to the English localization, the JP lines are way more generic but by having to confine their word choices to fit to the rythm of the songs, the English versions have a lot more individual character to them. Like how, "Woah, you go big guy!" would have just been, "Woah, amazing!" if translated more directly.
To be frank, by the looks of them I'd say they already are home.Go-Home-Drunk-Guys-You-Are-Drunk-Funny-Meme-Photo-For-Facebook.jpg
There's no way you hit the word cap. Look, I'll post the whole thing.Now I have to split this post due to word count.
I never thought about the personality differences tbh, that's a real good point. Maybe I didn't notice because the overarching story didn't grab my interest. Good points though.I would say that Final Fantasy 9 benefits heavily from its position and the series. And directly in opposition to people who liked 7 and 8.
Most of the highlighted positives in 9 are direct reactions to 7 & 8. Less broody, ... style characters (Garnets BSOD aside), more upbeat personalties. A step back from convoluted nonsense storylines with time travel and seventeen layers of false memories. The sci-fi does still creep up with Garland (And that is probably where the sotry starts to fumble, particularly with being a weird sequel to an alternate universe of FF1). In the gameplay again, returning the job system instead of the more or less templates of MAteria or Junction setups that could be blobbed onto anyone with little overall significance between them.
The pacing does really have problems, particularly in the second half. But the pacing in most FF's is kind of trash. 4, 6, and 10 probably are the closest to any kind of smooth one.
Kefka's motivations being an insane power hungry monster (who then becames a psychopathic insane god) are of themselves, nothing special, true enough. (He's also not the first villain to "win", so did X-death, except the merged world wasn't as bleak and we mostly ignore XDeath because his name is XDEATH)
And I think that's exactly the point of this game; Yes, it's bit bland in terms of story, gameplay, and the overall presentation, but as his last ff game he probably wanted to refine everything he did with FF1, as well as implement all the ideas he had from all the previous games. He even said it was his favorite game he had worked onMaybe there is even some merit to that as this is the last FF game that series creator Hironobu Sakaguchi worked on and I think they meant it to be a love letter to all the games leading up to this point.
Well, the overall more comparatively cheerful tone of the game is one of the more blatant differences from what I recall. It’s also the last full FF game (in terms of release dates) that I’ve played and have fond memories of (memories were another big theme of it IIRC). It was just a pleasant, occasionally even feel-good kinda thing to play through overall, and the game I was playing when I moved out for college.I never thought about the personality differences tbh, that's a real good point. Maybe I didn't notice because the overarching story didn't grab my interest. Good points though.
I don't think that playing all of these games very close together if not back to back is why certain games land with a thud. I never thought FF9 or 8 was very good. FF8 I hated as a kid and I still don't like it. FF9 is still just okay. That's the best I can say for it because it just doesn't do anything that stands out, it's just a generic JRPG with a slow disjointed story. It plays fine and it's certainly not the worst game in the series, but it's also not a great game imo. It's fine, it's okay.Well, the overall more comparatively cheerful tone of the game is one of the more blatant differences from what I recall. It’s also the last full FF game (in terms of release dates) that I’ve played and have fond memories of (memories were another big theme of it IIRC). It was just a pleasant, occasionally even feel-good kinda thing to play through overall, and the game I was playing when I moved out for college.
So yeah, I guess for personal reasons it sticks out since there’s really little wrong with the game itself as it is. You’ve already detailed why FF7 greatly stands out personally for you at least a couple times on here, so it’s not surprising other entries in the series (still really good games generally speaking) ultimately land with a thud. The other thing is you’re nine games into a marathon now so that would test anyone’s patience.
Mainly meant the marathon thing was beside the point, that your personal connection with FF7 must be a big part of why other games fall flat, even if they are generally considered good games in their own right.I don't think that playing all of these games very close together if not back to back is why certain games land with a thud. I never thought FF9 or 8 was very good. FF8 I hated as a kid and I still don't like it. FF9 is still just okay. That's the best I can say for it because it just doesn't do anything that stands out, it's just a generic JRPG with a slow disjointed story. It plays fine and it's certainly not the worst game in the series, but it's also not a great game imo. It's fine, it's okay.
If anything, I'm finding that my opinions on these games isn't really changing much. Honestly I had hoped that looking at FF8 with a more Adult eye, would change how I thought about it, but it didn't work out.
Oh im sure Bias towards FF7 is a thing I have. I can't really do anything about it, and at least you guys know about it so you can take my opinions of the games however you want knowing that FF7 will be my favorite.Mainly meant the marathon thing was beside the point, that your personal connection with FF7 must be a big part of why other games fall flat, even if they are generally considered good games in their own right.
The dude is king but his quote here leaves a lot on the table. STruggling? In what way? What's the solution? What direction do they need to go? Things like that.Yoshi P continuing being apparently the only person at square enix to be able to see the writing on the wall
The producer of the hotly anticipated 'Final Fantasy XVI' shares his thoughts on the future of the beloved RPG franchise — and what's next for online games.www.inverse.com
I mean there is that. But to pump out games like that....I dunno how feasible that is with the scope of modern game design. Maybe they should give FF to three studios and have them work on a 3-year cycle so that we get a new game every year like Call of Duty. But then again I see CoD games these days and think that maybe we don't. I dunno.I don't think there's necessarily a direction they need to focus on, they just need to make more game.
He says "We’re now at a point where we receive a wide variety of requests regarding the direction of our game design. To be honest, it’d be impossible to satisfy all those requests with a single title. My current impression is that all we can really do is create multiple games, and continue creating the best that we can at any given time."
And I think that's whats important, FF15 tried to be everything all at once and failed at most of these. Instead they need to go back to a new game every 2-3 years and try something interesting with all of them and tolerate the occasional failure because they'll also have success. Like I don't particularly like FF8 but I appreciate they tried to do new stuff and I didn't really mind because FF7 came out not too long ago and 9 was out a year later.