That's a you thing, not a FFX-2 thing though.
Assume I have a problem with it......
Anyway Final Fantasy X-2, a game that is most known for being the first direct sequel to a Final Fantasy game which is not technically true because FF4 had "after years" however that game was mostly a retelling loop of the same story and didn't quite fit what you'd call a continous story from the main game. FFX-2 absolute continues the story of FFX....sort of.
You see X-2 takes place in the same world and features many of the same characters as FFX, however calling it a Sequel is also kind of hard for a couple of reasons. The first being that X has a story that very much ends without leftover threads. The world is saved, the Aeons go to sleep, and the corrupt religion is brought down. So for X-2 to happen the characters almost have to be different for any sort of story to take place.
And in a way, the characters are. Yuna has teamed up with some Al Bhed friends from the previous game and has become a sphere hunter. Sphere's in X-2 take on a very different role than fodder for the sphere grid in this game. Instead these Materia looking orbs can play short movies, and act like VHS tapes that people leave behind after documenting something. Though many of the "films" shown in the sphere's you'll collect couldn't have possibly been filmed by anyone as they showcase events that someone would have to be around to tell.
It's very nonsensical plot that fuels what really in most cases is just a light hearted return to FFX's world. Yuna is joined by Rikku and a new character named Paine and together they are the Gulwings, sphere hunters. The focus being that Yuna became a sphere hunter because she found a sphere that featured someone who looked a lot like Tidus in it. So wanting to find more spheres with her lost love within in order to hold onto hope that he may yet live. The overarching plot is very thin and contrived and isn't all that important really.
FFX-2 is chapter based with each chapter having a main mission or two before the next chapter. If you wanted too you could beat this game very very quickly because the vast majority of the game is optional. The flip side to that is that trying to get 100% completion in the game is an absolute nightmare and what awaits you are boring cut scenes, shitloads of mini games some of which are just as frustrating as in FFX, and a lot of nice little closure moments for the majority of side characters from the first game.
The biggest problem with completion here is that the tinyiest, stupidiest things count towards 100% and missing even one of them fucks up your save. Thankfully there is a NG+ which continues your % and you can grab specifically the small things you missed if you did, but that does mean replaying the whole game a second time...which it not the best to be frank. And 100% completion is basically impossible without a guide, but the basic jist of how to go about it works like this....
In chapter 1 the story wants you to visit two locations on the map, Besaid and Zanarkin. These are labeled as "hotspots" on the area list, so in order to get 100% what you actually want to do is visit and do side shit in every OTHER zone first, going down the list getting all the treasure chests in every zone and completing all the objectives you encounter along the way. Once you do that, THEN you do the main missions which lead into a new chapter with a new "hotspot" in which you will rinse and repeat.
A few of the mini games will persist throughout most of the main game like promoting a tourist attraction in the Calm Lands and trying to find a wife for some loser. However thankfully most of the side stuff is specific to that trip to a given zone, and once completed can be marked off.
Gameplay wise FFX-2 brings back the job system in the most fan servicey way possible. Throughout the game some of the spheres you'll get are called Dress Spheres and they contain a new outfit/job that the girls can change into to become whatever that "dress" lets them do. For example, Thief, Gunner, Warrior, Mascot (which puts them in literal mascot costumes), and so on. Each Dress has a wide range of unlockable abilities earned by killing enemies in combat. Some are active abilities like more powerful magic or special attacks. Others could be passive like immunity to Darkness or what have you.
It's kind of a cross between other job systems we've seen as well as the ability unlocks on gear we saw in FF9. And for the most part it works really well.
Oh at we are back to normal ATB-based battling so RIP turn-based combat forever.
Now all that being said. I did not ever use Y.R.P in combat throughout the whole game. Because FFX-2 HD collection edtion speical release edition, also has an exciting new feature called POKEM....errr Creature Creator which is a bit misnamed if you ask me, but essentially you can leave different size traps around the world and grab a bunch of monsters from all over Spiria, then you can train them and make them enter tournaments and even assign them "dresses" except obviously they just get some job abilities and nothing sexy. Through this system your creatures level up and after a few levels they earn stories, in which once you release a creature you get a segment of special story for them as well as marking that creature "complete". This gains you really powerful accessories, and items and is available before you do the first mission in the game. Meaning with a bit of time you can do a bunch of tournaments build a team and grab powerful nearly end-game items before you technically start playing the game.
So I played the game mostly with an Elemental, a Chocobo, and a Tonberry. Together they destroyed this game without me having to lift a finger.....after the first 20-something hours.
The creature Creator is also on a separate system of 100% completion and isn't required for 100%ing the main game. Hell the creator can't even be done in a NG playthrough as some things are only available in NG+.
Frankly I like this system and as a whole I really like X-2. It doesn't fit into the rest of the series really, and only gets the FF name due to setting and characters, but in doing all these games almost back to back it's a completely different FEELING game that was refreshing for me in this dumb fucking thing I'm doing. But even before this I liked it as a goofy side game with not a lot of seriousness and high world-ending stakes (though it kinda gets there in the end).
I can see why it gets a bad rap though, because it does feel like a joke almost entirely. But it's so playful and charming in a lot of ways that I can't help but really enjoy playing it.