This is kind of off topic. Where I live the word niche refers to a place in the cemetery where graves are stacked on top of each other (we call them nichos). All these phrases and terms like "finding your niche", "niche audience", "niche-based market" have sort of an ominous tone for me.Gorrath said:Learn to love the niches, or die.
That is a rather amusing happenstance of language, isn't it? Niche can refer to the same places where I am from. Our definition of niche goes along the lines of any small place or group of people. In my usage there you could substitute the word "diversity" and it would still work, but I like the irony you pointed out! It works nicely with my point, so thanks for sharing that interesting tidbit.roski said:This is kind of off topic. Where I live the word niche refers to a place in the cemetery where graves are stacked on top of each other (we call them nichos). All these phrases and terms like "finding your niche", "niche audience", "niche-based market" have sort of an ominous tone for me.Gorrath said:Learn to love the niches, or die.
Kinda ironic that major publishers have to learn to find them or die.
That's a nasty question I was asking back when Microsoft was pitching the Xbone as an "All in One" system. To the point where people suggested that games did not matter. While the Xbone technically turns a profit, this doesn't fit into Microsoft's business model at all.reiniat said:So my question is, why, or how is it that MS is in monetary problems when its games earn as much as 4 times their overall cost? ... Their console is cost effective, so what makes them lose a billion bucks a year?
Developing the same game, that is developing a gen 7 game on a gen 8 system, would be cheaper in principle. It is possible that the initial wave of games for the 8th gen would cost more because the studio's are not setup for the 8th gen, but that shouldn't be that much. Maybe a little more expensive to start with and then the cost should drop significantly over the next few years.Hoplon said:I still have a real problem with this "8 to 10 time more expensive to develop for" this a close to off the self PC part and most of these people have been making game for the PC for years.
Are they really that different? There is a strong smell of bullshit about the whole thing.
Yes but what i am getting at is the tech for "gen 8" games has existed for about 4 years for the PC, they shouldn't have to develop any new tech at all since these consoles cannot do anything PC doesn't already do better, faster, more of.DrOswald said:Snipped for brevity
It was true about six years ago, some people are still thumping the drum like its true and a current issue though. After the console got a decent install base and Don Mattrick became CEO it started making huge profits.reiniat said:While im inclined to think that MS doesnt actually lose money with the Xbox division, such idea is more than just a myth, it was started by an analyst, Rick Sherlund. But i dont know about analysts and stock value stuff, so the only thing thats clear to me here is that im not buying an Xboner, and everything else is smoke and mirrorsJ Tyran said:The myth that Microsoft have made losses with the Xbox is spread by Sony fanboys, if you dig through the the investor reports and financial statements Microsoft have made billions when you count in software, peripherals, subscription fees, licencing fees and advertising revenues. They only lost money on the actual console itself which was sold as loss leader for a good portion of its lifespan and only became profitable after several revisions, of course it had its infamous reliability issues which put it even further in the black.
In total everything to do with the Xbox has earned Microsoft a constant profit of be tween $150-350 million (fluctuating) per quarter after Don Mattrick took over and turned it around.![]()
I don't even..... what?Hoplon said:this a close to off the self PC part
Well, the tech has existed but 8th gen games have not been made. This is because 7th gen was still the standard. Take Tomb Raider for example. This was a game that existed in an environment in which 8th gen tech existed but it absolutely had to run on 7th gen tech. And because almost all AAA developers develop for console first virtually all games needed to run on 7th gen tech.Hoplon said:Yes but what i am getting at is the tech for "gen 8" games has existed for about 4 years for the PC, they shouldn't have to develop any new tech at all since these consoles cannot do anything PC doesn't already do better, faster, more of.DrOswald said:Snipped for brevity
I don't see there all this expense is coming from. Decent texture resolutions can't be that much more expensive.
Especially when the lack of backwards compatibility is attributed to the new PC architecture.Hoplon said:I still have a real problem with this "8 to 10 time more expensive to develop for" this a close to off the self PC part and most of these people have been making game for the PC for years.
Are they really that different? There is a strong smell of bullshit about the whole thing.
If we start talking about this gen no they are not in profit yet... but its the start of a new generation of devices and no-ones in profit yet. The original discussion was about the 360 never making profit, luckily for both Sony and Microsoft both consoles are doing well with record breaking sales with the PS4 being in the clear lead in console sale.reiniat said:This is from november 2013;J Tyran said:It was true about six years ago, some people are still thumping the drum like its true and a current issue though. After the console got a decent install base and Don Mattrick became CEO it started making huge profits.reiniat said:J Tyran said:snip![]()
[link]http://blogs.barrons.com/techtraderdaily/2013/11/25/microsoft-xboxs-1b-plus-loss-makes-it-a-sale-candidate-says-nomura/[/link]
Youre talking as if we still were in the golden years of the 7th gen...
That's the problem when you try to be ironic in the internet. But, yeah, being ironic in the title of an article is somewhat misleading, unless you're in a parody site.Cat Cloud said:Yeah but then why the title... I'll admit it, it made me read the article, but that doesn't mean it wasn't misleading.
As a backer I can confirm this. It is a fairness price.Smilomaniac said:Aha, that makes sense. I appreciate the information, I was genuinly worried about Wasteland 2 becoming a failure and was just desperately grabbing for cash left and right.Mush said:I'm fairly sure that's not an issue. The game came up on steam early access because the beta got a release and they used steam to distribute the beta to backers. The ridiculous $60 price tag on the steam early access was a result of the lowest tier required for backers to gain access to the beta in the kickstarter. The actual price is supposedly going to be a lot less than that.Smilomaniac said:(I honestly don't know where Wasteland 2 stands at the moment. The Steam early access suggests they need more money to finish.)