Anyone else play both at the same time and notice that they don't really interfere with each other?Korten12 said:
Anyone else play both at the same time and notice that they don't really interfere with each other?Korten12 said:
That makes my brain hurt looking at it, yet it still makes sense in a convoluted, time consuming way.Owyn_Merrilin said:Yayy, finally a chance to break out the Quake family tree picture!
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As you can see from this image, both the IW engine and the Source engine are ultimately descended from the quake engine. They may as well be called Idtech 30A and Idtech 30B, but they aren't because major changes to an engine sometimes necessitate a change in name as well. What's more, today's Source engine is no more the source engine of 2004 than the 2004 version was GoldSRC, or GoldSRC was Quake 1. Similarly, IW 4.0 is not the same engine that they used on CoD 2. Companies have just started marketing more on the name of the engine than they have the version number; think about it, the Source engine is a really famous engine. If you were valve, would you throw out that name recognition just because you put out a new version of the engine?
what, if i may ask, feels new (?) or "unknown" about any game using infinity ward's engine? i did not expect anything like portal before i played portal (let alone dozens of mods made using the source ending, which i think automatically makes it win this discussion) whereas i've never played a call of duty game that doesn't feel like the previous call of duty game, plus or minus the ability to lean or a couple arcade-y vehicle sections.piratejames said:And where in there did I say it looked like it? I think you should get the eye check upBags159 said:I really hope you are joking when you say TF2 looks exactly like HL2. If you are serious I recommend visiting an eye doctor and getting your eyes checked and or fixed.piratejames said:Alarm bells rang for me with Portal and TF2, it just felt like I was playing a mod for HL2
Tomfoolery aside, they don't look like one another, they FEEL like one another, at least to me.
What are you smoking? Can I have some? L4d 1 and 2 both look downright bad. Considering they were made in 2008 and 2009, they look absolutely awful compared to older titles [such as cod4 and halo 3] I've played HL2, and I notice no difference between that and l4d, except that l4d doesn't wank off it's physics engine in your face [Hl2's only noteworthy selling point]Owyn_Merrilin said:Wait, what? When was the last time you played either game? Because Half Life 2 looks downright ugly by todays standards, but l4d looks pretty good for a game from 2008. l4d2 and Portal 2 look at least as good as any other game from their respective time periods. The only way I can see you saying that HL2 looked like L4D is if the only HL2 game you've played is Episode 2, but even then L4D is running on an improved version of the engine.SammiYin said:Well that's just wrong isn't it? Half life 2 and Left 4 dead look exactly the same, despite being years apart. Now compare Cod2 to Cod4.TestECull said:Valve has been constantly improving the Source engine. Half Life 2 and Portal 2 look like they're on entirely different engines, and the things you can do in Portal 2 were unheradof in 2005. But it's the same engine.
IW engine? They haven't done a damn thing to it.
See the difference now? See why gamers don't mind the Source engine but balk at Activision spewing another junkheap on IW Engine?
Yes, because the source engine has never been used to create something popular.omega_peaches said:and because people here seem to like to hate popular things, because it makes them "edgy" and shit.
They did put HL2 on the Orange Box engine when they released the Orange Box. If you want to see what it looked like originally, load up HL2 Deathmatch sometime. The textures, lighting, and everything else look like crap.SammiYin said:What are you smoking? Can I have some? L4d 1 and 2 both look downright bad. Considering they were made in 2008 and 2009, they look absolutely awful compared to older titles [such as cod4 and halo 3] I've played HL2, and I notice no difference between that and l4d, except that l4d doesn't wank off it's physics engine in your face [Hl2's only noteworthy selling point]Owyn_Merrilin said:Wait, what? When was the last time you played either game? Because Half Life 2 looks downright ugly by todays standards, but l4d looks pretty good for a game from 2008. l4d2 and Portal 2 look at least as good as any other game from their respective time periods. The only way I can see you saying that HL2 looked like L4D is if the only HL2 game you've played is Episode 2, but even then L4D is running on an improved version of the engine.SammiYin said:Well that's just wrong isn't it? Half life 2 and Left 4 dead look exactly the same, despite being years apart. Now compare Cod2 to Cod4.TestECull said:Valve has been constantly improving the Source engine. Half Life 2 and Portal 2 look like they're on entirely different engines, and the things you can do in Portal 2 were unheradof in 2005. But it's the same engine.
IW engine? They haven't done a damn thing to it.
See the difference now? See why gamers don't mind the Source engine but balk at Activision spewing another junkheap on IW Engine?
Other games that came around 2008, Dead space, crysis, Bioshock, 3 beautiful games from different engines, so how do this many developers keep up to dates with making things look good but Valve stay behind so much? I'll tell you. They're making money from just modding Hl2, and selling it to saps full price.
It's been used to make things popular, but not as popular as IW.Trolldor said:Yes, because the source engine has never been used to create something popular.omega_peaches said:and because people here seem to like to hate popular things, because it makes them "edgy" and shit.
Well I'm going by my xbox versions of L4d 1 and 2 [although my pc copy of the first doesn't seem much different] and compared to my HL2 on pc, I honestly can't see a difference, except that the L4ds are very slightly smoother looking.Owyn_Merrilin said:They did put HL2 on the Orange Box engine when they released the Orange Box. If you want to see what it looked like originally, load up HL2 Deathmatch sometime. The textures, lighting, and everything else look like crap.SammiYin said:What are you smoking? Can I have some? L4d 1 and 2 both look downright bad. Considering they were made in 2008 and 2009, they look absolutely awful compared to older titles [such as cod4 and halo 3] I've played HL2, and I notice no difference between that and l4d, except that l4d doesn't wank off it's physics engine in your face [Hl2's only noteworthy selling point]Owyn_Merrilin said:Wait, what? When was the last time you played either game? Because Half Life 2 looks downright ugly by todays standards, but l4d looks pretty good for a game from 2008. l4d2 and Portal 2 look at least as good as any other game from their respective time periods. The only way I can see you saying that HL2 looked like L4D is if the only HL2 game you've played is Episode 2, but even then L4D is running on an improved version of the engine.SammiYin said:Well that's just wrong isn't it? Half life 2 and Left 4 dead look exactly the same, despite being years apart. Now compare Cod2 to Cod4.TestECull said:Valve has been constantly improving the Source engine. Half Life 2 and Portal 2 look like they're on entirely different engines, and the things you can do in Portal 2 were unheradof in 2005. But it's the same engine.
IW engine? They haven't done a damn thing to it.
See the difference now? See why gamers don't mind the Source engine but balk at Activision spewing another junkheap on IW Engine?
Other games that came around 2008, Dead space, crysis, Bioshock, 3 beautiful games from different engines, so how do this many developers keep up to dates with making things look good but Valve stay behind so much? I'll tell you. They're making money from just modding Hl2, and selling it to saps full price.
Also, what settings are you running these games on? HL2 on high looks worse than L4D on high, which looks worse than L4D2 on medium. I would put L4D2 next to most games from the time period -- it's right about average in graphics. And don't compare it to Crysis. Crysis was a tech demo, and its graphics arguably still haven't been topped, even by its own sequel.