Finally, I can freak out people with that Happy Mask Salesman, while on the go. "You've met with a terrible fate, haven't you?" It only took Nintendo since before OoT 3D's launch to actually announce they're working in it.
Ryan Hughes said:
I think most people knew this would happen. My only question is "why did this take so long?"
Majora's Mask uses art assets from Ocarina of Time, and since OoT was a launch title for the 3DS, it should have been very easy for them to update Majora's Mask using those assets. I suppose arguments can be made for timing, but it would have served them much better to have released the title in 2012 or early 2013.
Yeah, MM was originally planned to have a quick dev cycle, so we could get two good games in such a short time. Since OoT came out back in 1998 and MM was released in 2000, the team behind the former's port should have been able to finish the latter's few unique textures, models and engine differences well within the time frame you mentioned. Nintendo was being really stubborn with their secrets, while taken their sweet time working on this, and/or not giving into fan demand over something so easy to accomplish.
Neronium said:
I can't wait for the US special edition that bundles both Ocarina of Time 3D and Majora's Mask 3D for the same price as buying both of them. Only they'll give you a 100 ruppee bonus for getting that version... >.>
In all seriousness, I expect Nintendo of America to remain the cheap-ass tight wades they tend to be when it comes to special editions. I would love to own that special edition, and I highly doubt the NTSC region will get it.
I would almost give in and buy that rip off edition if it came with some physical goodies, if they did try to pull it on us. They at least gave us NTSC residents that Skyward Sword launch window bonus music CD[footnote]Which might have been a world wide thing, but at least they didn't chince us on that, too.[/footnote] and the Metroid Prime Trilogy special edition at the basic Wii game retail price, despite the series' popularity here being enough that they could have milked another $80 for two separate games with update controls. Maybe, they'll show the same level of respect to Zelda fans as in the past, compared to Pokemon fans.
I got my finger's crossed that NoA at least packs in some bonus for early adopters, if not a special edition. But I don't got my hopes up. Ninty seems like they are only game company in North America that won't (usually) try to squeeze another $40 out of a game's biggest fans, by including a nifty case, an art book that will just be scanned and uploaded, a fancy map, a resin figure, or a soundtrack CD/download coupon (that might not include the whole soundtrack).