Those stupid Blockheads from Okami. Mainly the last one. I didn't have trouble with most of them but in the end I decided to actually draw on an old tv where the dots showed up. Thee Ship levels in the first Kingdom Hearts. They weren't hard but they were sooooooooooo boring until you got the warp that let you jump from explored world to explored world. Then there was Sephiroth in KHII. I can recall spending a whole weekend of leveling up and fighting him in order to beat him. Still one of the best memories of all time though, that feeling when I beat him.
That turret level in Jak II on hard. I never got passed that part, not that I've tried in maybe four years. The underground escort mission, especially since if you died at the end you had to start all over but without the ammo you had the first time around. There are others from the Jax games but those two were the worst imo. Rachet and Clank that crystal collecting in the frozen level. The never ending yetis were horrible. That part in up your Arsenal were all the enemies were turned into robots. The difficulty spiked at that point and there were SO many at once.
Polias Masis in Stat Wars Battlefront 2. I mean that spawn is one of the worst designs ever. You never spawn as close as you need to and the people going for the command point always spawn close so its hard to defend the first point. There are some other maps where it is nearly impossible to get certain post. Naboo center point comes to mind.
rouge galaxy had that annoying tower level where you were always switching from tower to tower and those ruins on that jungle planet were just a pain. Strong enemies and a long path. Good game though.
That turret level in Jak II on hard. I never got passed that part, not that I've tried in maybe four years. The underground escort mission, especially since if you died at the end you had to start all over but without the ammo you had the first time around. There are others from the Jax games but those two were the worst imo. Rachet and Clank that crystal collecting in the frozen level. The never ending yetis were horrible. That part in up your Arsenal were all the enemies were turned into robots. The difficulty spiked at that point and there were SO many at once.
Polias Masis in Stat Wars Battlefront 2. I mean that spawn is one of the worst designs ever. You never spawn as close as you need to and the people going for the command point always spawn close so its hard to defend the first point. There are some other maps where it is nearly impossible to get certain post. Naboo center point comes to mind.
rouge galaxy had that annoying tower level where you were always switching from tower to tower and those ruins on that jungle planet were just a pain. Strong enemies and a long path. Good game though.