The most annoying level

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renegade7

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I think the first time I played Golden Sun the first battle with Saturos took me 2 weeks to finally get through.

Also, this one level in the NES Ninja Gaiden where these GODDAMN MOTHERFUCKING EAGLES keep swooping down and knocking you into pits while you're trying to jump over. Seriously, you know what the biggest threat to humanity is, according to Ninja Gaiden? Not the evil god that's been sealed away, it's EAGLES. I must have died like a billion fucking times to those motherfuckers. The end boss, on the other hand, turned out to be a pushover (By Ninja Gaiden standards, he still killed me like 12 times) once you'd learned all the jumping techniques required to deal with the god damn birds.
 

Major Chip

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Rayman had levels where the top of the level and the bottom were spikes, you had to use the hair helicopter to travel up and over them (like copter, but with story). It pissed me off muchos badly.
 

Erttheking

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So far I'm going to have to say blight town in dark souls. I'll probably change my mind when I get further into the game though.
 

baconbaby299

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The rooftop section in Dark Messiah where you chase the goblin. It may have been bearable if the movement wasn't so godam clunky.
 

RuralGamer

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I have quite a lot I'd regard largely as bad, so here's a couple;

Call of Duty: Black Ops - the one where you're defending Khe Sanh from ungainly numbers of NVA troops; half the level you're being shot at by approximately half the enemies in the level from roughly 270 degrees around you, meaning you survive better if you stay down, which results in ridiculous grenade spam, which results in death. Then there's that bit where you have to attack downhill into overwhelming numbers and I found you pretty much have to do it single-handedly because the AI are useless and don't support you.

I also hated that level in Battlefield: Bad Company 2 where you have to defend the satellite from spawning enemies who fire at it immediately, meaning you have to rehearse where they will spawn in order to have any chance of success. Then a I-kid-you-not, an Mi-24 appears and guns it to pieces in seconds, unless you can score a lucky hit on it with unguided rockets... After that, it gets slightly better, save the stupid "You must be in a house or freeze to death!" mechanic. Suffice to say, I gave up and eventually a very persistent friend got me through that level; never done it since. Don't ever intend to.
 

William Fleming

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The first part of a game that comes to my mind is either the maze near the end of Ninja Gaiden Sigma with the zombie ghost fish (why does that remind me of Full Life Consequences?).

That or the dungeon in the original Phantasy Star; the one with the guy who tells you to go left at the start which leads you straight to a hole that has no way out (unless you have the flute or learned the exit spell with MP to spare), trolling before the internet.
 

soulfire130

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The giant wind slashing golem boss in Sen Fortress in Dark Souls. That boss has made me rage delete many characters alone. Then there is trying to get around in Blighttown; leaving it and going to it. Don't get me started on invading characters. The depths made me so paranoid that I was too afraid to have my char in places with high ceilings. Then there is FUCKING GOLEM throwing giant bombs at me while i try to kill the golem boss.

I think I'll stop here or I'll be stuck here typing forever.
 

Rheinmetall

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Colin McRae Rally: UK stage
Resident Evil 2: sewers
Little Big Planet: The Bunker
Dark Souls: Sen's Fortress
 

Veldt Falsetto

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I hear something about water levels?

I hear something about escort missions?

Metal Gear Solid 2: Sons of Liberty - escort Emma Emmerich under water...thanks Kojima...
 

Rheinmetall

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soulfire130 said:
The giant wind slashing golem boss in Sen Fortress in Dark Souls. That boss has made me rage delete many characters alone. Then there is trying to get around in Blighttown; leaving it and going to it. Don't get me started on invading characters. The depths made me so paranoid that I was too afraid to have my char in places with high ceilings. Then there is FUCKING GOLEM throwing giant bombs at me while i try to kill the golem boss.

I think I'll stop here or I'll be stuck here typing forever.
Firstly kill the giant that throws bombs at you and then confront the boss. Also if you are on human mode, you can summon Knight Solaire to help you. His sign is in a room close to the area of the boss.
Good luck
 

maximalist566

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I guess it'll be 5x-20 & 7-20 in Super Meat Boy. Well, any level of Dark Rapture and Light & Dark Cotton Alley can make you shit brix, but these 2 I hate the most.. Also I'd pick 18-19 chambers of Portal Prelude - noy for difficulty, but for trolling the player.
Honorable mention goes to Dwarf Fortress and Binding of Isaac with ???.
 

Richardplex

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RJ 17 said:
Pretty sure the official "most annoying level in gaming history" was the frickin' hover-bike level in Battle Toads. I can only imagine that the number of people who never beat that game specifically because they couldn't pass that level is up in the millions.
I am close friends with someone who has completed that game, on a keyboard. I revere him as a deity of gaming.

OT: Anything that involves water. And that one Mass Effect level were you realise that auto-saving in that game is BS. I'm still considering whether Liara was worth it...
 

Wintermoot

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any escort/protection missions.
9/10 times the AI has the survival instinct of a lemming.
 
Sep 14, 2009
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thankfully my brain has blocked out those memories as to avoid re-raging over them. HOWEVER,

any timed escort mission on a water level...

fuck you. i will crush that game into a million bits and eat it before i do a mission like that.
 

The

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[quote="krazykidd" Water levels should die in a pit of fire.[/quote]

Pit of... fire? Yeah, I buy that.
 

Dead Seerius

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Heart of the Reich from Call of Duty: WaW on Veteran difficulty. Reznov's voice still haunts me to this day.. Grenades! GRENADES!!!