The Most Dangerous Woman in Videogames - Anita Sarkeesian

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BlumiereBleck

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I've never heard of this woman, I've read your article and I feel White Knightism. I've read other articles comments about her and her work and I can't say she seems like a very nice person or even someone who should be working in a professional level. Sure feminism is neat and wonderful for society, but radical feminism is demeaning and misandric.
 

Vegosiux

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This tendency people have to put random individuals on a pedestal and idolize them to hell and back is making me more and more confused. From a certain point of view, it's nothing but a power fantasy.

I haven't actually read much of the thread because I don't want a migraine, but assuming it went anywhere near how it usually goes ...

Started with a couple of people going on about how awesome Sarkeesian is and how we should all be grateful to have a benefactor like her in gaming for she will bring upon the medium a better age. Afterwards some people came in, were not 100% supportive of Sarkeesian, and it all kind of started going downhill. It was not helped by the fact that there were also some less savory comments about the woman, posted with mischief in mind, only cementing the "us vs. them" sentiment that arises about a page and a half at latest.

Then it all devolved into Sarkeesian Thread CMLXXVIII: The return of the revenge of the magnificent Sarkeesian Thread: Electric Boogaloo", everyone got real upset about being misinterpreted, strawmanned and called names, and now, 10 pages later, people are generally quite grouchy and a reboot and a proper discussion, unburdened by misconceptions can't happen anymore, but folks still insist on clinging to their positions. And it's gotten all personal, too. And all it did is make people even less likely to even consider or acknowledge the other side's argument.

Edit: Oh yeah, I forgot about the mod wrath. That happened too.
 

wulf3n

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Story said:
Sorry to bud in, but I'm curious, aren't both ways void for academia so long as the thesis is supported by evidence? I mean, why does it matter which came first or last you are choosing to take those points e.i cherry picking to support your evidence?

Why is cherry picking bad anyway?
Cherry picking implies that you're only taking evidence that supports a claim even though evidence that doesn't support the claim, or even disproves it exists.

This is bad because the conclusion is wrong if all of the available evidence doesn't support it, yet people try to present it as correct.

The order (conclusion vs evidence) doesn't *have* to be evidence first conclusion afterwards provided one is willing to accept their conclusion is wrong, in the face of conflicting evidence.
 

Piecewise

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Bara_no_Hime said:
Draconalis said:
I don't... think you know what the word proven means...
When you write an argumentative essay, you must put forward your thesis as if you are proving a fact. If you don't, your thesis - and essay - will be weak.

Of course, you aren't really proving anything. You're creating an argument and supporting it. Two different essay writers can come up with two opposing view points and argue to support them - in some cases using the same evidence - and neither can truly be right or wrong. They're opinions - and you can't prove opinions, no matter how much evidence you provide.

This is the foundation of academic writing.

Anita has an opinion. She is using evidence to support her opinion. That's what academic writers do. It is not "cheery picking" - it is selecting evidence to support a thesis.

And the one arguing about the definition of words is you, so perhaps you should consider your own proficiency rather than insinuating about mine.
You present it as though it is true, give support and also talk about dissenting opinions and attempt to argue against them. You put it forth as an person who believes what they're saying is correct but who also accepts that other theories exist and that their interpretation could be wrong. You don't make shallow declarations of how everything you dislike is Misogynistic and act as though any dissenting opinion is a personal attack or sexist itself.
 

Ipsen

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Karadalis said:
Bara_no_Hime said:
Draconalis said:
I don't... think you know what the word proven means...
When you write an argumentative essay, you must put forward your thesis as if you are proving a fact. If you don't, your thesis - and essay - will be weak.

Of course, you aren't really proving anything. You're creating an argument and supporting it. Two different essay writers can come up with two opposing view points and argue to support them - in some cases using the same evidence - and neither can truly be right or wrong. They're opinions - and you can't prove opinions, no matter how much evidence you provide.

This is the foundation of academic writing.

Anita has an opinion. She is using evidence to support her opinion. That's what academic writers do. It is not "cheery picking" - it is selecting evidence to support a thesis.

And the one arguing about the definition of words is you, so perhaps you should consider your own proficiency rather than insinuating about mine.
So in short creationists cant be proven wrong?

People who claim the earth is flat cant be proven wrong?

Youre making it to easy for yourself.

What youre discribing here is a philosophical debate. Theres nothing philosophical of arnita claiming that games and the sexist picture they draw are used by the patriarchy to surpress womens rights.

Those are her words not mine btw and people should really listen to what she keeps spouting and dont let themselves be cought by all the buzzwords she uses.

She basically claims that the image of women in gaming has not gotten better over the years even thought that is clearly not the case. The way women are treated evolves the same as women are being treated in real live. It might be a slow progress but there is progress none the less.

And no.. no amount of argumentation will make me believe in the patriarchy trying to subdue female rights with the use of video games.
If a creationist believes in what s/he wrote, and the evidence provided, than no, you can't prove that they are wrong. Granted, you can provide your own argument counter, and convince OTHERS that you are right, and/or the creationist is wrong.

This is the nature of communicating and persuading people; we don't inherently value scientific process. We do, and I'm pretty sure all of us, value social interaction, especially with like-minded people.
 

Draconalis

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Bara_no_Hime said:
I'm talking about Fiction. Interpreting and analyzing fiction.

Not Science.
Not History.
Not Math.
Not anything that has provable facts of any kind.

Fiction.

Video games are works of Fiction, guys. They follow fiction rules.
Real world implications, NOT Fiction.

I have no idea when you decided we were talking strictly art, because that was never stated.

Even then, I'd wager having an opinion about fiction before writing is still not good. How can one play the Devil's Advocate then?
 

Karadalis

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Bara_no_Hime said:
Karadalis said:
So in short creationists cant be proven wrong?
People who claim the earth is flat cant be proven wrong?
That's science. I specifically noted Humanities, and specifically noted that cheery picking was something that occurred in science, not in humanities.

We're talking about interpretations of artwork.
But shes not interpreting artwork here...

She says that cause A has effect B as a logical follow up.. when in truth there is no proof for A effecting B

She claims female tropes in videogame lead to real life sexism and mysoginy... even thought she has no proof for that accusation just like those people that claim violence in videogames leads to real live violence.

The rest of her videos consist of going "Yep.. trope.. yep.. trope.. yep.. trope" we allready know that stereotypes are boring and overused... that doesnt make them dangerous thought.
 

Frozengale

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Wow, I stepped away from my computer at 17 comments, come back a few hours later and we've broken the 300 mark. Glad to see Anita still brings up so much ire on the interwebs.

I'm not quite sure why this is an article at all. Since the main message seems to be, "Anita gets people talking. Some people like her. Some people don't. People don't act the same way in RL like they do Online." Thanks for that insight.

Since this is an article about Anita though I will leave my usual two-cents. Talking about the issues does very little to solve them. It brings attention to an issue but that's about it. If Anita actually wants to do something then she should be making games. The reason the gaming industry seems to pander to the White Male CIS Straight demographic is because the majority of the audience is such, and the majority of the creators are such. The more people that we get into the industry that don't represent that demographic, the more we will split off from that pandering. If you want the market to change, then go change it. Talk is talk. What we need is more females in the industry. What we don't need is people shouting that we're doing it wrong, when they aren't even doing anything at all.
 

Rebel_Raven

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I'm not a huge fan of Anita, but I admit she has some points, and gets us talking. Good on her for being less dry in person than in her videos.

One one hand, this is a conversation worth having because the problem persists heavily.
On the other, what has to be said has been said. It's really hard to continue this conversation as the material doesn't change, we just get more examples of it. The best we can do is hope newcomers glean something from this, and gain some awareness of the problem.

Say what you will about her, she does have some points. The industry really sucks in portraying women as PROTAGONISTS.
It's not for lack of writing ability. Lara Croft, Samus, Nilin, and a ton (Not saying there are lots of them compared to guys, or in general) of other female protagonists were written by men.

Look at other media. TV, Movies, books. Men write those. Those include women in reasonable portrayals at times.
And on the flip side, women do write men.

I'm gunna be real here. NPCs don't matter near as much as the protagonist in the grand scemes of things to me. The game doesn't get completed by NPCs.
A cool NPC doesn't stack up vs a cool protagonist to me.
Peach might be a princess, and rule her own kingdom, but a lot of the actual use of her power is left to our imaginations. Without actual impact in the game, I can't say I really care because in the game they do all of jack shit. Franky the fact that Bowser curbstomps the kingdom, waltzes up, and kidnapps Peach means she must be a crappy ruler to not have proper defenses after nearly a dozen kidnappings from the same guy. that's the only thing I really know about Peach's prowess as a ruler.

Bear with me here.
Think of videogames as movies. The protagonist you play is the lead role. Your role.
Basically I'm tired of feeling typecast as as a 20s-30s white guy with short to no hair.
Very rarely do I get to feel like I'm playing as my own gender.
I mean, I like being able to invest as much of myself as possible to enjoy the escapism of games.

<youtube=V2uNKqcsAeg>
kinda sums it up, too indirectly. When kids play outside pretending to be their favorite videogame character those little girls are faced with a lot of less than wholesome options, and very very few wholesome ones. Frankly, a lot of female NPCs while "important" as members of the cast, they also get a lot of the boring jobs. Lets see you consistently play Charlie's Angels where you're Charlie all the time, and no one, and nothing else while the girls go out to do the interesting stuff.
I gotta say there's more guys you could dress up as for imagination play time than there are women without ... well, trouble. <.<

To me, if you want to play as a woman in games, you are "Priness Leia" in that the character can be compitent but fanservice is expected (And generally something more people remember you for), some obscure woman, or a stripper, or some combination in the grand scheme of videogames. I'm not saying these women can't exist as symbols of the status quo but can we get variety?
And when you do play as them, they're usually stuck as rogues, medics, mages, gunners, or archers. Keeping in mind these games are set in fictional worlds where our norms need not apply, the few variations of roles seems rather confining. To resume the movie metaphor, I don't like being type cast.

I mean typcasting sucks regardless of who you are. Patrick Stewart kinda regretted playing Picard. Yeah, we love him for it, but typecasting screws up getting more diverse roles, and it's not all that fun.

If you want to be a guy? You certainly have your choices. Nathan Drake, Link, Mario, Kratos, the protagonists from Infamous, numerous white guys in FPSes, Marcus Phoenix, Phoenix Wright, Professor layton, etc.
Their methods of getting through a game are generally more diverse as they can be medics, rogues, mages, gunners, warriors, archers, etc. Pretty much what little women often get to be, and far far more. Plus they generally get the more intersting abilities.

Blank slate create your own avatars are kinda off the table here as they generally invest diddly in gender for better or worse, and even with them on the table, they're far, and few in between.
I mean, lets look at Grand Theft Auto Online for one. Aside from the start, prostitutes serve with the same animations as they would with a guy which should go without saying why that's wrong.
Hushsmush charges you 500 dollars regardless of gender despite saying women chat free, not that I expected much out of it, but hey, it's there.
There's also a lack of accessable male sex partners.
Of course we know they'll likely get less respect than the female prostitutes being gunned down by homophobes, or something. <.< Then again there's the handful of people that stand outside a club in drag. Poor guys must get no end of crap as it is.
Also a lack of accessable strip clubs that feature guys. There's at least 1 out in the city, but like most buildings the doors are sealed. The signs, window dressing.
Yes, I understand that GTAO is a game where the entire focus seems to be shooting eachother, but there's some glaring faults in that game!

Ubisoft said they considered "Beyond Good and Evil" a mistake. Odds are we won't be seeing a sequel with them having said that. With all the things they can change to make part 2 less of a mistake, we won't likely be seeing a sequel.
This came up during talks about "Child of light" a game that Ubisoft is thankfully still making, but seemed against initially.
The one thing the games seem to have in common is a female protagonist.

Despite it all, the game industry, especially producers, is hard pressed to accept women as protaogonists. With the game industry failing in not making enough money, their blind adherence to one market by and large, seems to be suicidal as opposed to, I dunno, getting new customers to add to the unsustainable, underperforming income they're getting now.

In anticipation of the "make your own game" responses I'm 99.99999999999999(Ad infinit)% certain I'll get, I don't have the time, resources, or connections to make my own game, same as most of the people who'll blindly suggest this in an effort to get me to shut up, and little else.
Moreover, a lack of vision, ability to plan, and a great many real barriers stand in the way.
Considering I've laid out why I'm not able to make my own game, I can cross off "ignorance" as one of the reasons I hate "make your own game" as an argument as there's no reason to remain ignorant of why I'm not taking the route.
Now all that's left is, and feel free to pick one:
Malice: This ruins it for the people who'd genuinely give enough of a damn to actually try and help.
Idiocy: I explained why the excuse is ineffective. If you wish to ignore that, well...
Hypocracy: So you're sitting there expecting me to do something you're unwilling to do yourself, and unable to live up to the standards you're seeking out of me?

Genuine desire to help, and (hopefully) the willnigness to back it up: Bless you, you're a credit to the gaming world.

Still, even if I did create my own game, it'd make an impact, how now? You don't know? And you're expecting me to?
One game isn't likely to change everything, or much of anything.

Invariably, voting with one's wallet comes to the conversation.
1: I don't believe there's enough people doing that to make the game industry care, despite massive layoffs, shutdowns, buyouts, and the industry generally becoming far smaller than it once was.
2: Considering my feelings of alienation towards the game industry aren't new here, it's very well possible, IMO, that people have been "voting with their wallets" for more female protagonists since the girl power 90's era ended, and when female protagonists dried up for futuer releases. Hence the industry falling in hard times.

Now, I'm anticipating a few questions.
Q: Do you play as guys?
A: Yes. Sometimes I even enjoy it, but most of the time, I just have hobbes choice. Play as a guy, or don't game.

Q: Why do you want to play as a girl?
A: Because I am one, and I could enjoy the change in perspective/writing.

Q: I'm a guy and can play as a girl why can't you play as a guy?
A: I'd say you can play as a girl because it's a rare luxury and can go back to your default guys any time and have the comforts of playign as your own gender. I want to play as a girl as it is my gender, but it's a rare luxury, and I'm tired of playing as default guys which isn't my preferrence largely due to them being bland, and overabundant.
I-frikking-e: http://www.ign.com/articles/2011/06/22/the-devolution-of-character-designs
In other words, I want variety for guys, too. If I pretty much -have- to be a guy or practically never game, then they'd better frikking be interesting!

Of course, I expect someone to come up with a list that dates back to the dawn of gaming for female protagonists, so I'll address that now.
Do realize that list includes every expensive system, and a lot of expensive games. I'm not made of money.
It's kind of absurd to expect every gamer that wants to play as a female character to buy so many systems, and track down the games when most gamers only look to the future.
Do realize that that list is in no way reassuring of the future of the industry in terms of female protagonists.

Even with things brightening up a bit, I still have much reason to worry about the future of women in videogames... and that's just in the digital world.

One thing puzzles me, though. People like to point out her video use, her wardrobe, her methods, kickstarter, etc. and I gotta wonder... what does that have to do with anything towards the point of female representation she's trying to make? To me, the person making the point, and the point are not the same thing.


/rant
 

Story

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Draconalis said:
Story said:
Sorry to bud in, but I'm curious, aren't both ways void for academia so long as the thesis is supported by evidence? I mean, why does it matter which came first or last when you are choosing to take those points e.i cherry picking to support your evidence anyway?

Why is cherry picking bad anyway?
To put this in as dramatic a way as I can.

Cherry picking proves the God created the world.

You already believe the world was created by God. That's the truth, you can't be wrong.

Now all you need to do is go out and find the evidence to prove you're right, and ignore everything that proves you wrong.

This is both why cherry picking is bad, and why it's important that you don't have an opinion before you have something to support it.

First comes the hypothesis, and idea that may or may not be wrong. You attempt to disprove it. If you fail, the hypothesis might not be wrong after all.

That is the proper way to go about forming an academic opinion.
Hmm interesting, I see now. It seems I confused hypothesis with thesis. Yet who is to say Anita didn't notice this trend in video games, decided to explore it farther and found the evidence she needed to support it? And in this case, even the excepts managed to support her argument because she found only a few of them. I don't know, it seems pretty difficult to separate your preconceived ideas when you are developing a hypothesis. Especially when you work with literature. For science like chemistry it makes more sense though.
 

Bara_no_Hime

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Karadalis said:
But shes not interpreting artwork here...

She says that cause A has effect B as a logical follow up.. when in truth there is no proof for A effecting B

She claims female tropes in videogame lead to real life sexism and mysoginy... even thought she has no proof for that accusation just like those people that claim violence in videogames leads to real live violence.

The rest of her videos consist of going "Yep.. trope.. yep.. trope.. yep.. trope" we allready know that stereotypes are boring and overused... that doesnt make them dangerous thought.
**facepalm**

A video game is a piece of artwork.

Tropes are things that occur in pieces of artwork (like books, films, and games).

The idea that artwork leads to real life sexism is called feminist theory. It is a type of literary criticism - as noted by Movie Bob in his video about Orson Scott Card. And it is the school of thought that Anita studied in college.

So yes, we are talking about artwork.
 

NiPah

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Ah man, I saw the article title and thought this was written by Anita Sarkeesian.

No disrespect to Bob but I'd love if she actually wrote an article for the Escapist, would be a very interesting point of view and while I don't agree with every point she makes (though there are many I do agree on) she brings a lot to the table.
 

Karadalis

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Rebel_Raven said:
By all accounts you are right.

Yes the video game industry is laughably clumsy in their portraial of female protagonists. But intentionaly suggesting that the industry is out to surpress female rights is an entirely different beast.

All those "sexist" tropes she has listed just make my eyes roll.

Where are all the Dead or alive beach volleyball examples?

Its not like real objectivication doesnt exist in games.. its a very real thing. But those are made to sell a game to a certain demographic... not to destroy womens rights like arnita keeps claiming over and over again.

If that market didnt exist so wouldnt those games. These games are ment for that audience and not to make a political statement. That is why people feel personaly attacked by her... because basically she tells people that they are bad evil women hating monsters for enjoying their particular brand of fantasy.

EDITH says:

No we are not discussing art here.. we are discussing a scientific conclusion.

Effect A has consequence B

That is as scientific as it can get

But effect A does not have consequence B

So she is wrong no matter what aproach you take.. she... is... wrong.

There is absolutely no evidence whatsoever that video games influence peoples behavior in real life.

You are not becomming a mysgonistic douche just because you played super mario as a child.. but here is arnita claiming it to be so without providing any proof what so freaking ever.
 

Draconalis

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Story said:
Yet who is to say Anita didn't notice this trend in video games, decided to explore it farther and found the evidence she needed to support it?
If this were the case, she'd have sources to site, since she'd have done actual research. And so many of her points wouldn't be taken out of context.

This is also a form of cherry picking. As someone in this thread said earlier, I can easily say that Story "is a neo-nazi and supports child prostitution" then look over all of your comments, pick them apart and arrange them in a way that supports my claim.

Cherry picking is also dishonest.

Lastly, she's not working with literature. Her subject matter might be games, but the overarching message is social political in nature.
 

Icehearted

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Nurb said:
Anita is one of the reasons non-white feminists are getting so angry at "privileged white girl" feminists, who state their opinions wrapped in the cause of feminisim, drawing attention away from important issues over stupid things like what fictional characters wear in video games. Never mind that women have been a big part of gaming for 40+ years, she acts like they didn't exist before her.
I would agree but only in the spirit of feminism as it is needed to equal rights for the sexes, and not as the hate group that seeks supremacy and exception. The latter part of your comment I think might be where quite a bit of the newest wave of backlash over all of this is coming from.
 

Revnak_v1legacy

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I think we should rename this thread, because in all honesty this thread is really of absolutely no relation to the article it is tied to. May be should call it "Smug Self-Satisfaction and Moral Outrage; a Tragey in 30 pages." Seriously people, grow the fuck up.
[font color="white"]And yes, I do realize how ironically smug I sound, but I'm certainly not out smugging Dubya or half the other people commenting here.[/font]
 

someonehairy-ish

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Eh. I dislike feminism because even moderate feminists tends to just assume that 'men are teh evulz' is the default way to contextualise everything, and either cherry-pick facts that support this, or skew things that don't support it so they seem like they do. It's a dogmatic approach and not at all in step with proper critical thinking. Or err... honesty. Plus I'm frankly fucking tired of people telling me that my internal motivations are sex and subjugating women (for the lulz or something?) and nothing else.

Admittedly, Anita has a point, in that women are under-represented in both the industry and the games themselves, and female characters are even more likely to be poorly written than male ones. Unfortunately, she also tries to apply this logic to story tropes and does it poorly. If I want to rescue someone from a horrible dungeon/prison/keep/whatever, and I'm willing to risk myself to do it, isn't that quite a noble thing? Hey guys, don't call the fire brigade, calling in teh firemen(pah!) to get the people out of that burning building is denying their agency and objectifying them.

And of course, if I'm rescuing say, Thrall from a dungeon that's cool, it's only if I'm rescuing Peach that there's a problem...

Plus, you don't need thousands of dollars to make a fucking youtube series. What is she doing, going out and buying the £250 collectors-super-dooper-edition of everything she reviews? I get that she only asked for 6k or so, but that's still kinda galling when plenty of people do exactly the same thing for free...


+the threats and stuff are horrible. That I agree with.

TL;DR: Write better female characters (or just write game characters better altogether maybe?) and don't threaten people on the Internet. But also: fuck right off, feminism...
Humanism ftw ;)
 

wulf3n

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Bara_no_Hime said:
A video game is a piece of artwork.

Tropes are things that occur in pieces of artwork (like books, films, and games).

The idea that artwork leads to real life sexism is called feminist theory. It is a type of literary criticism - as noted by Movie Bob in his video about Orson Scott Card. And it is the school of thought that Anita studied in college.

So yes, we are talking about artwork.
No we're talking about the effect artwork has on society. Something feminist theory as far as I'm aware has yet to provide any evidence for.
 

SummerOtaku

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DonTsetsi said:
SummerOtaku said:
DonTsetsi said:
BreakfastMan said:
blackrave said:
BreakfastMan said:
The fact that all of the leaders are huge misogynists and (usually) rape apologists. The fact that they are anti-science, choosing to hold to disproved theories of evolutionary psychology. The fact that even the most "respectable" of their number, Warren Farrell, has endorsed date-rape.
Any links for reference?
Also I'm not sure you can consider anyone in MHRM a "leader"
There are few noticeable personas, but no one who demands/deserves/carries title of "leader"
Are you talking about any particular person?
I am thinking of the leaders of A Voice For Men and The Spearhead, two of the most prominent sites. Both have said absolutely awful things and both of which are generally held up as leaders in the MRA community. Warren Farrel talked about how date rape is sexy in his book, so I don't have any direct links to that, but I do have links to images of the passage where he discusses that, if you like.

As for links to horrible stuff from them... Well, those are more easy to find!

Horrible shit from The Spearhead:
http://www.the-spearhead.com/2013/10/14/why-you-might-want-to-think-twice-about-sending-your-daughter-to-college/
http://www.the-spearhead.com/2012/05/30/after-25-women-are-just-wasting-time/
http://www.the-spearhead.com/2010/09/15/how-female-suffrage-destroyed-western-civilization/

Horrible shit from A Voice For Men:
http://www.avoiceformen.com/feminism/women-dont-own-sex/
http://www.avoiceformen.com/feminism/chanty-no-not-that-one/
http://www.avoiceformen-uk.com/2013/07/are-women-homophobic.html
OK, let's review some of the examples you gave. I will focus on the ones from A Voice for Men.
Women don't own sex: 1. Being cautious is important, no matter what gender you are, you can decrease the likelihood of being the victim of a violent crime. That DOESN'T mean the victim is guilty, just that being cautious can save your life. 2. Vilifying all men for actions done by a small minority of both men and women is discrimination and teaching men not to rape doesn't have any merit, because ALL MEN ALREADY KNOW THAT and rapists are not doing it out of ignorance. 3. The final point, the one you would call rape apology, is that the sexes should be equal in sexual encounters. At the moment a man can be convicted of rape without any evidence, a woman can claim rape if both she and her partner were intoxicated, statutory rape cases are often gender biased- there is a case of a 13-year old paying child support to his rapist, for example.
The other two articles discuss point 2 from the previous article.
Yes, there are some exaggerations and generalizations, but I wouldn't say that complaining about inequality is horrible shit.
All men already know that? I'm not sure I agree given statistics and the like. Do you not believe rape culture exists?
Yes, I'm sure of that, just like all people know that murder is wrong. I think the rape culture is actually all men being framed as rapists and all women as victims, coupled with the spreading of paranoia among women. Most rape victims are male. Female rapists are a minority, but a significant one that is being downplayed.
You think most rape victims are male? That ALL men are framed as rapists and women victims? Oh man...it hurts to know people actually think this.
 

Revnak_v1legacy

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Karadalis said:
Revnak said:
I think we should rename this thread, because in all honesty this thread is really of absolutely no relation to the article it is tied to. May be should call it "Smug Self-Satisfaction and Moral Outrage; a Tragey in 30 pages." Seriously people, grow the fuck up.
[font color="white"]And yes, I do realize how ironically smug I sound, but I'm certainly not out smugging Dubya or half the other people commenting here.[/font]
If you dont want to partake in the discussion.. theres the door. No one is forcing you to participate or even comment yet alone read.

All you do is making an ass out of yourselfe.
I read the article, found it to be a bit thought provoking, and was greeted by an army of screaming lunatics in the comments. I like discussing feminism, I like discussing what is wrong with the games industry, I hate discussing Anita Sarkesian because every argument related to her winds up being almost exclusively about peripheral matters like MRAs, fraud, threats and hate of varying qualities and targets, and tropes, rather than, you know, the prevalence of sexism in video games.

And for your information, I was an ass looooooong before I commented here.