The most heinously annoying enemies of all time

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RADIALTHRONE1

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Anything i see past level 20 in Fallout 3.
Raider:
Look, we both know who is going to win this, so how about *gunshots* OH YOU'RE FUCKING DEAD NOW
 

Vrex360

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Mar 2, 2009
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Jackal Snipers (Halo 2)

I don't know why the Covenant even bother sending anyone else in, a small battalion of Jackal Snipers (especially on higher difficulty modes) can absolutely fuck up your day. Especially in the levels set on Earth where their coloring isn't very distinct from all the yellowish brownish buildings so often they are very hard to spot. In addition the fact that they'll always shoot you before you can shoot them, they also are usually in groups so even if you take out one you can bet there's another one training his sights on you as well, and of course they also NEVER. FUCKING. MISS. They have pin point accuracy and never is a single shot wasted, on lower difficulty levels they just badly wound you but in higher difficulty modes you will just die. If you expose even the tiniest part of your body five snipers hit you at once and you die horribly. It's really hard to feel like an action protagonist (be it Masterchief or Arbiter) when you are constantly cowering away at the mercy of a fucking bird.
 

Ninjat_126

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wombat_of_war said:
i would bet anything the asshole who designed cliffracers is the same asshole who designed cazadors
I'd rather fight Deathclaws than Cazadors. At least you can run from Deathclaws with dignity intact.

Aside from that...

- Skeletons in Dark Souls, which are fast, resiliant, and incredibly damaging. And in the Catacombs, they respawn.

- Silver Knight Dickarchers in Dark Souls, which fire spears at you from giant bows. And they've got swords for close combat.

- Black Librarians in Metro 2033, because they aren't intimidated like regular Librarians and will murderate your face.

- Anyone in MTG who plays a Blue deck, because counterspells are pure evil.

- Anything with an Energy Sword in Halo.
 

Erttheking

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Fallout: Deathclaws and Cazzadors.
Halo: Zealots, Promethan Knights, and anything with a fuel rod.
Dark Souls: Just about everything, but any enemy that can curse you gets special mention. Oh, and those FUCKING ARCHERS!
Skyrim: Not the Dragons, but the Draugur.
Mass Effect: Banshees Ravagers and Brutes from ME3 and Harbinger and YMIRs from ME2
Gears of War: Anything with a torque bow.
Red Dead Redemption. FUCKING WILD CATS!
 

Orks da best

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The Flood, every level that you do with flood, from the infection forms everywhere, to combat forms leaping too you from acorss rooms, and coming bacck up if they didn't take enough damage the first time, and carrier forms making more infection forms. And then in halo 3 the tank, stalker and ranged, the former 2 can be delt with enough skill, but ranged??? Pinpoint precesion, about anywhere from 3+ of them in a given area, and with what else could be in the area, best to hide and let some of them come to you, behind a wall, to thin the numbers a bit, gunshots work find for drawing them out.

Though I don't get why cazadors annoy people, often by the point I find some I have 1-2 companions, and grenade launchers work wonder of them soft bugs.

Also from borderlands, rakks though annoying can be killed with gunfire, best when in a buggy. Though i loathe loot midgets, spawn randomly, high hp and damage, and if some spawn in the mid of a battle,(hey I like looting) or when your love of shields and hp after a battle, your doomed.

Lastly world of tanks, heavy tanks, since i play german tanks, which don't get heavies till t7, two whole tiers after most of nations get a heavy tank, heck france gets their heavy at t4!, heavy will one shot you, ingore most of your shots, and laugh while doing it.
 

Sable Gear

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Metroid Prime 2: Echoes- GRENCHLERS, specifically Dark Grenchlers, because giving the most dangerous and irritating regular enemy in the game MORE HP is always a good idea...

Miniblins in Wind Waker, those little honking imps that swarm you. I hate those things.

And Jockeys fro L4D2. Nuff said.
 

RedDeadFred

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May 13, 2009
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I know I already posted but I'd like to add Feral Ghoul Reavers from Fallout 3. They have waaaaaay more health than all of the other Feral Ghouls (twice as much as a death claw I think) and do about the same damage as death claws. Plus they have a ranged attack.

Although, like almost all of the really terrifying enemies in the game, a dart gun can make them a lot easier.
 

The Towel Boy

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Nov 16, 2011
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Anything in Dark Souls (especially anything that can curse you), Deathclaws from Fallout, Creepers and Skeletons from Minecraft, and Suiciders from Dead Island.
Forgot about anything in Pokemon while your trying to find a rare pokemon (I'm looking at damn Boldores), Hammer bros from Mario, and anything in any Paper Mario that can cause a status condition.
 

The Towel Boy

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mechashiva77 said:

Oh sure, they may look innocent and everything, but wait till they put you to sleep and you can't protect yourself against their high damage. All they do is SING at you! And it hurts like a *****! Then they have the gall to run away and make it so you can't get experience points OR coins. Damn you Flower Fields! *shakes fist*

They are from the first Paper Mario game for those who have no idea what the hell I'm talking about.
I HATE THOSE LITTLE FUCKING FLOWERS, always putting me to sleep and then raping me!
 

2xDouble

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in Pokemon: Zubat, definitely, but Roggenrola is getting up there. That damn Sturdy ability means I usually have to waste two moves on it to get rid of it or get a bunch of defense EVs on my Mold Breaker. Also those f***ing "roaming" pokemon, usually too good to pass up, but such a pain in the butt to catch without cheating or wasting a Master Ball...

in Final Fantasy: the Coeurl. You know, those freaky-looking tentacle-cat things that insta-kill you with their special move(s) (that you can't defend against until much later in the game)? and are usually tough/fast enough to use it when you first meet them? F*** those things.

Of ALL time though? Gotta go with the Minecraft Creepers. "That'sssss a nice thing you have there. it would be a sssshame if something were to happen to it..." Even in full Diamond gear, you hear that sound, you move. Quick.
 

Prosis

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Surprised no one has brought up this guy. The thief, from Fire Emblem. Screw him. Treasure chests have incredibly good stuff in them. Usually some sort of class advancement item. Two rounds into the battle, the thief spawns near the chest. And in another round or so he'll take that chest. And a round or two later, he'll leave the map.
All of your careful strategy goes out the window. You overextend yourself, trying to beat him to that chest. Maybe some of your units die (for those who don't know, death is permanent in this strategy game), but you still don't make it in time. You start the level over, enraged about the loss of time (those battles are long), and you forget about the chest.

Or you keep trying. Again. And again. And most likely, you'll never beat him to the chest without getting one of your guys killed. You never get to kill the SOB, as he's there, and then he's gone. And even if you do get it,with no deaths, the amount of time that you just spent on this stupid endeavor makes it a hollow victory
And the icing on the cake? If you didn't get there? It says what item he stole from the chest. You know what you lost out on. You know you'll be wishing you had that in a level or two.

Screw the thief.
 

I am only a man

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Feb 25, 2011
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This bastard. He would explode on you after you defeat him and deal considerable damage to you. I hate those kinds of enemies.
 

Jfswift

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Those poison dart blowers in Dark Souls, Blighttown. Also I really hated saber cats or whatever they were called in skyrim at low levels.
 

citrusfr00t

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Correct me if I'm wrong, but it seems like no one mentioned creepers yet?
What's more annoying then having an inventory full of diamond tools, then having it all blown up by one of those silent a$$holes. And on top of that, when they explode, my creations disappear.

Edit:
2xDouble said:
Of ALL time though? Gotta go with the Minecraft Creepers. "That'sssss a nice thing you have there. it would be a sssshame if something were to happen to it..." Even in full Diamond gear, you hear that sound, you move. Quick.
Looks like you beat me too it good sir. In that case I secondly declare creepers to be the most annoying enemy!
 

Smeggs

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bfgmetalhead said:
the asshole wheel skeletons, from darksouls.

Made the painted world and the catacombs soooooo much more difficult.
ALL HAIL THE STAMINA RAPISTS! KNEEL BEFORE THE MIGHT OF THE BONEWHEELS AND SACRIFICE YOUR SHIELD DURABILITY TO THEIR MIGHTY CHEAPNESS!



I just bypassed them in the painted world. If you kill the undead dragon and then do a jump strike on his back half it will stand up, and you can then fall to a pillar and then to the bridge below and run right to Priscilla.

Oh, also, Zubats, especially when you have to do early game grinding in Mt. Moon...especially if you are raising your own Zubat.

doesn't learn bite until level fucking 11 or some shit. Leech Life and Supersonic do not fast battles make.
 

DementedSheep

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You?ve mention Clift races already.
The fucking Drowners in The Witcher. You can't take 2 steps without tripping over the damn things in the swamps but they pose little threat to you so they are just an huge annoyance not a challange.
The undead in GW2, specifically the ones with pull in Orr. It just make it a pain in the ass to get anywhere especially since the waypoints are contested 80% of time and their battle cries are annoying. "everyone, come!"