"Hardcore" games like Gears of War have male protagoniss, but casual puzzle solvers have female protagonists the vast majority of the time.girl_in_background said:Good read, full of humour, but the underlying message eludes me, to my shame.
"Hardcore" games like Gears of War have male protagoniss, but casual puzzle solvers have female protagonists the vast majority of the time.girl_in_background said:Good read, full of humour, but the underlying message eludes me, to my shame.
Neither gender Shepard takes the lead? If you mean Shepard on the cover it's Stereotypical Soldier Shepard, he exists to be the simplest and blandest action hero.maxben said:I believe the message is that video game companies create characters and settings for what they think their core demographic is.
Where shooters are almost always guys, puzzles tend to be female characters (think Portal).
This stereotyping is wrong on a lot of levels and I would love to see more change.
Bring me more female action stars (female Sheppard should have been the lead rather than male Sheppard), and I wouldn't mind more puzzle games being played by an Indiana Jones-type character.
You wacky women and your sensible approaches to things...Dora said:Satire, sure, but it got me thinking. I guess my confusion comes from why it matters. I could care less about what bits Our Hero has got as long as he or she is interesting and likable. How much do you think I, as a certified lady-type person, actually relate to Lara Croft? We both wear bras, sure, but that's about the beginning and the end of the similarities between Ms Croft and yours truly. If you relate to and admire a character it should be because they have qualities you admire and want to aspire to, not because their chromosomes match your own. Sharing the same netherbits with a character does not automatically mean you understand everything they're going through, nor should having an X to someone's Y mean you'll never grasp what they're feeling.
Yes, the leads in "casual" games are predominantly female, and I suppose that's because that's the most vocal market that's playing them. If you cruise through the Big Fish Games forums for any given game, it's probably about a 70% Panty Party. I'm not saying these games aren't "for" male gamers, I'm saying the biggest, LOUDEST, and, most importantly, visibly active part of that audience is made up of the wimmins. I'm not exactly sure why. I always figured it was because guys were off doing guy stuff, like lifting ham and talking about bosoms in gravelly voices.
Look at it this way; for years, before "casual" gaming really hit its stride, we womenfolk had VERY few female leads. And that was fine, you know; I played my Harvest Moon or my Mario or whatever and it never bothered me that there were THINGS in that character's trousers I would never understand. It wasn't until recently ("recently" here being the last, eh, ten years or so?) that we saw a massive upsurge in female heroines in mainstream gaming, or at least the added capability to play as one. I liked it because running around as Jill Valentine was cool. I suspect some guys liked it because they liked watching Jill Valentin's metronome butt ticking back and forth in those tight pants of hers.
I guess my question is; what qualities do people imagine a male lead could have that you're being deprived of, and a female lead cannot have? I'm not saying this to be prickly, I'm just curious. If you look at "boy" movies, the ones aimed at younger kids, they teach toughness and camaraderie and resilience. Conversely, young chicks get heroines who teach them about kindness and gentleness and respect. Shouldn't all those traits be good things to have regardless of gender? Maybe it's time we stopped obsessing over whether our characters are male or female, and started thinking about what a real "hero" should be.
And the really pretty women have three X's.Matt_LRR said:Protip: men are identified by the Y sex chromosome (in conjunction with a single x), women have a pair of Xs.Andy Chalk said:The Needles: Lose the Dude
Why are lead characters in videogames almost always women?
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Offhand I would say this is a sort of follow-up to another article pointing out allegations made against certain video game developers that accused them of using a male lead cast because "female leads can't sell games". Any and all (and there's a lot of it) debate to the contrary of that statement or the thread it's posted in aside, a follow-up wrapped, deep-fried, dressed and beaten beyond recognition with satire would therefore be my take on things here. The multitude of threads centering around Activision would seem to support this. In other words,Ruzinus said:Add me to the confused. While I've seen an occasional "Why aren't there more female leads?" article, it never felt like the sort of thing that needed to be parodied, partly because you only saw those pieces so very rarely.
Indeed.Matt_LRR said:Protip: men are identified by the Y sex chromosome (in conjunction with a single x), women have a pair of Xs.
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I merely meant that its male Shepard that is marketed in the trailers, ads, and box cover.manythings said:Neither gender Shepard takes the lead? If you mean Shepard on the cover it's Stereotypical Soldier Shepard, he exists to be the simplest and blandest action hero.maxben said:I believe the message is that video game companies create characters and settings for what they think their core demographic is.
Where shooters are almost always guys, puzzles tend to be female characters (think Portal).
This stereotyping is wrong on a lot of levels and I would love to see more change.
Bring me more female action stars (female Sheppard should have been the lead rather than male Sheppard), and I wouldn't mind more puzzle games being played by an Indiana Jones-type character.