The whole Portal thing still seems like the only difficult thing to get my head around. The portal puzzles weren't terribly difficult, it was the platforming that provided the challenge.
Nah. If you've watched the developer commentary, the amount of work that went into level-design in the first one was phenomenal. Had every angle covered. I don't recall ever doing anything that felt 'cheap'.dfcrackhead said:I hope this doesn't end up like Trine did in Yahtzee's review, there's a completely complicated solution, but if you just do the most simple, obvious things, it works just as well
Pretty sure he's just one character. There are supposedly tons of other personality cores that you talk to. I bet there'll be an evil one as a boss!the antithesis said:So Wheatly is the new Companion Cube?
You and me both mate. With the first video "It's been a long long time..."igissx said:Wow....as if GLaDoS couldnt get any cooler...she goes and makes a hair-raising return
No seriously, when GLaDoS starts speaking...i got goosebumps
Yeah, because Valve is so caring about it's fans and would never want them to wait an unnecessarily long time for a sequel. *rolls eyes*HG131 said:Valve, PLEASE STOP IT!!! The game comes out next year and it's already hard enough to wait!