Sorry to nitpick, but while I love Sam and Max Hit the Road I don't think you can honestly describe one game as "a classic 90s adventure game franchise." Though I am glad Telltale has done such remarkable things with the fellows in the new millenium.
Good adventure games are in some ways like good comedy: the best of it is always jogging along right next to the player, neither running ahead and congratulating itself on how smart it is compared to the feeble intellect of the audience nor walking behind aiming for the lowest common denominator. In both comedy and adventure games, it's the "Oh, I see where you're going with this now- Ha!" payoff that makes it worth the following. It's not the easiest beam to walk, and I'll grant that Telltale (and LucasArts and Sierra before them) have made great strides in making it easier.
Good adventure games are in some ways like good comedy: the best of it is always jogging along right next to the player, neither running ahead and congratulating itself on how smart it is compared to the feeble intellect of the audience nor walking behind aiming for the lowest common denominator. In both comedy and adventure games, it's the "Oh, I see where you're going with this now- Ha!" payoff that makes it worth the following. It's not the easiest beam to walk, and I'll grant that Telltale (and LucasArts and Sierra before them) have made great strides in making it easier.