I know right. I was watching Max's stream last night, and it was hilarious seeing him a boy story spoilers. It was just him walking out of the room and being mostly off screen in the background. The chat let him know when something spoiler heavy came up.I'm kind of annoyed at how much they're showing in the promotional material. I know most of it is in og FFVII too, but personally, I'd rather be surprised in that "cool, they brought this back" and "neat, this is in here now?" way.
The demo is the whole flashback scene. I have heard that your demo save can carry into the full game, but nothing on the demo actually says that so I dunno for sure.Shit I might need to get a PS5.
So how does the demo work? Is the Niffleheim incident just the opening prologue of Rebirth, or is it content purely for the demo?
They were never going to hugely change Nibelheim because its already Sephiroth-heavy. Their approach to changing things so far has been to insert Sephiroth where he wasn't before, and to dramatically change his character, motives, and relationship with Cloud-- to match the simpy anime way (a subset of) the fans saw him after FF7 ended. That'll all carry on later as it did in Part 1.These little details show me how much they know the original story and how much they care about it. A lot of people had complaints and worries that shit would be all fucky with plot ghosts and shit but that's not the case. They are adding things sure and fleshing things out more, but the core of what should be is still there and it's wonderful
It hasn't even come out!Anyway this is GOTY there is no fucking chance anything even comes close this year.
10/10
Don't even bother; he won't care and he's already made up his mind. This was known, Silvanus.It hasn't even come out!
Where are you vacationing at?Hmm, to save for vacation, or spend around $700 for PS5 GOW:R bundle + FF7Rebirth.
Tough decision.
Well, I need to start saving every little bit, and right now it's looking around 3k at minimumWhere are you vacationing at?
You you do what works for you, but if you're going to some place nice or peaceful, take the vacation. Especially if you're going somewhere exotic. Make some good memories.Well, I need to start saving every little bit, and right now it's looking around 3k at minimum
Not really, remake 1 end with Sephiroth asking Cloud for help, so they know he's not the final bad guys (ref 1) and it end with the party kicking his ass, so they know he's a weak little *****.Many people complained that they showed Sephiroth too much in the Remake. That the mystery of who Sephiroth is wasn't built up enough. But if you look at Remake and you had no idea who that guy was, what exactly did Sephiroth do in Remake? Not much until the end, and I bet a new player doesn't have a lot to go on besides knowing he was the bad guy from FF7 and he's still the bad guy here.
There was a running theory that in Remake when you step into that weird dimention at the end of the game to battle the whispers and Sephiroth, you are actually stepping into a place where everyone's full potential is unlocked. That's why it got into crazy Advent Children flippy bullshit with dodging buildings and whatever. It explains the apparently jump in power to everyone and also explains how they even had a chance against Sephiroth at that point. Sephiroth was also clearly just toying with Cloud in the end anyway so that also works as an explanation in that Sephiroth wasn't even trying, considering he doesn't actually want to beat Cloud and the gang there as he needs them to do things later in the world.Not really, remake 1 end with Sephiroth asking Cloud for help, so they know he's not the final bad guys (ref 1) and it end with the party kicking his ass, so they know he's a weak little *****.
Ref 1:
But... Well, you said earlier on that the Remake keeps essentially to the essence and story of the original.There was a running theory that in Remake when you step into that weird dimention at the end of the game to battle the whispers and Sephiroth, you are actually stepping into a place where everyone's full potential is unlocked. That's why it got into crazy Advent Children flippy bullshit with dodging buildings and whatever. It explains the apparently jump in power to everyone and also explains how they even had a chance against Sephiroth at that point. Sephiroth was also clearly just toying with Cloud in the end anyway so that also works as an explanation in that Sephiroth wasn't even trying, considering he doesn't actually want to beat Cloud and the gang there as he needs them to do things later in the world.
Just because you keep the essence of the original doesn't mean you can't add things or even outright change things. There is a difference between keeping the essence and story without being a 1-to-1 recreation of the same story.But... Well, you said earlier on that the Remake keeps essentially to the essence and story of the original.
Can't you see that everything you just described here is completely out of tone and at odds with the story of the original?
I'm not asking for an "exact 1-to-1 recreation". I would just want a game that was consistent with the characterisation, tone, and storyline of the original, which i don't feel like we got. That's usually what's understood by a Remake, and doesn't seem like an unfair wish.Just because you keep the essence of the original doesn't mean you can't add things or even outright change things. There is a difference between keeping the essence and story without being a 1-to-1 recreation of the same story.
I just don't understand this mindset people have that the Remake had to be EXACTLY the same fucking thing. FF7 is my favorite game of ALL TIME, It's Maxamillion_dood's favorite game of all time. FF7 is my obsession, look at how much I've talked about it on this very board. If anyone would have wanted a pure 1-to-1 recreation remake don't you think it would be people like me?
Dude, I love the FF series, i was invested in how the Remake turned out, and I was disappointed in the direction they took with the series. Don't just assume criticisms come from a place of bad faith. If you can't comprehend that someone might both care about the topic and also disagree with you, its time to take a step back.And yet the only people complaining about Remake's changes seem to just be haters for no reason, with no stake in how the Remake project as a whole turn out. I don't get it. Nothing they added or changed takes away from the original game's story, characters, or anything. NOTHING!
Also not asking for him to be unseen or nonexistent. I'm just asking for his role to be similar to that in the first game. His motives, relationships and characterisation are all drastically altered.You can make the argument that Sephiroth was over used in the first game but if you paid attention to the context of that game then it fits perfectly. It does the same thing as the original game by building up to this bad guy who's reasons and motivations are completely unknown even to the end. His mystique is built over the course of the game, who is he, what does he want, is he even real or just Cloud's halucinations? New players would be asking themselves this, because a new player would have no idea what Sephiroth's deal is.
Considering Sephiroth is such a huge part of gaming's pop culture, it's not like you can hide his appearance like the original did. Everyone knows something about Sephiroth even if they don't know FF7's plot. So keeping him nonexistent for the first game would make no sense. Therefore they did the next best thing with him.
- Zack lives.And really what did the Remake really change? At the end of the game the party leaves Midgar in the exact same state as they left Midgar in the original game, chasing Sephiroth on an uncertain journey. Nothing is different.
How is the characterization different. The Remake's characters are awesome. Tone....that's hard to convey when translating text up into a full movie basically, the voices in your head that read the original script as you played are not going to be the voices that play out now. Everything you interpret from playing the OG game is unique to you and in that regard they can't pull that same feeling from your head and put it into these new games. So this I can kind of agree on, but you gotta give it a pass on that.I'm not asking for an "exact 1-to-1 recreation". I would just want a game that was consistent with the characterization, tone, and storyline of the original, which i don't feel like we got. That's usually what's understood by a Remake, and doesn't seem like an unfair wish.
Then explain the direction differences to me, because we've not gone in any different directions. Bomb reactor 1, bomb reactor 5, fall and meet aerith, wall market, plate drop, shinra build, escape midgar. In the remake we do more than that, but i don't see how any new events take away or change direction from the original plotline.and I was disappointed in the direction they took with the series.
Are they? His motivation is to take control over the planet as it always was, I will admit the relationships changed from the original game because in the original game he had no relationships. Cloud was another Jenova puppet that he used, but beyond that he had no relation to Cloud. Quite frankly Sephiroth is a shitty bad guy in the original game because he has no real character at all. His connection to Cloud is only from Cloud's PoV, but otherwise Sephiroth has no character in the game and only preaches about the planet and his right to rule it.His motives, relationships and characterisation are all drastically altered.
They are using Zack, but him living is still kind of a question.- Zack lives.
How so? I feel like people focused on these guys way too much, they aren't really that impactful with much in the game. And honestly they work pretty well as a device that allowed the developers to add a bunch of shit to the Midgar section of the story while also having a good way to keep shit on track and allow for mystery in new players. You can totally say they are dumb, but I think a drastic distraction is a bit of an overstatement.Plot ghosts, which tbh shift the focus of the entire game quite drastically.
Jenova always used Cloud as a puppet. Cloud was used to bring the black materia to Sephiroth, and the Jenova cells in Clouds body take over his control more than once in the game. Again I think the fate talk is just a manipulation tactic by the writers to keep veteran players guessing when nothing really changes.- Sephiroth wishes to enlist Cloud's assistance in defying fate or some bollocks, as opposed to original-Sephiroth having scant care or even recognition for him.
Fan theories only. It's possible I suppose but we don't know for sure. It is possible that this whole Remake project is a sequel to FF7, a reset timeline with a knowledgeable Sephiroth pulling strings. I don't think that's super likely...but maybe.Appears this isn't even the same Sephiroth from their world, potentially...? So we have alternate timeline versions of people, a-la Spiderverse.
Uh..possibly again, we don't know anything yet about this. I hope not and I agree with you there, but all we have are teases and The Last of Us 2 teased me that Joel was alive a lot longer than he actually was so....- Trailer for the next game suggests we're moving into multiverse territory.
And you don't learn this until the end of the game in the original. As far as you ever knew as a player, you ARE chasing Sephiroth the whole time. It's only later made clear that you have not been doing that, which still might be the case here.- The focus on Sephiroth pretty much eclipses Genova, who's the one you're actually chasing in OG FF7.
I still just can't agree with this. I don't see much weight in a lot of the complaints I've seen people have (not just you there is a lot of it online). I suppose we wont know until the final game is out and it's all over.I mean, this is pretty drastically shifting the focus and tone both, as well as the basic plot.
I don't mean the tone of dialogue. I'm saying that shifting the focus from the evil Corp draining the planet, and the ancient alien menace, onto defying fate ghosts is a pretty drastic shift. The former doesn't seem important, and the latter is nonsense.How is the characterization different. The Remake's characters are awesome. Tone....that's hard to convey when translating text up into a full movie basically, the voices in your head that read the original script as you played are not going to be the voices that play out now. Everything you interpret from playing the OG game is unique to you and in that regard they can't pull that same feeling from your head and put it into these new games. So this I can kind of agree on, but you gotta give it a pass on that.
The villains primary motivation and methods are completely different! It's a multiverse story about defying fate-controlling spirits!The storyline is the same. What's changed, besides adding content to the story they have taken nothing away.
Is his aim the same?! He's now wanting to ally with Cloud so they can live free of the bounds of fate in every multiversal reality. And yeah, his lack of a relationship with Cloud is kind of the point. Just because you didn't like it as much doesn't mean they didn't make a significant change. I prefer their relationship as it was.Are they? His motivation is to take control over the planet as it always was, I will admit the relationships changed from the original game because in the original game he had no relationships. Cloud was another Jenova puppet that he used, but beyond that he had no relation to Cloud. Quite frankly Sephiroth is a shitty bad guy in the original game because he has no real character at all. His connection to Cloud is only from Cloud's PoV, but otherwise Sephiroth has no character in the game and only preaches about the planet and his right to rule it.
Yup! Villains don't need a deep personal connection to the hero. If you think that's preferable, fine-- I don't. The fact he lacked it was a plot point, not just an oversight. It underlined the delusional nature of Cloud's memory and idolisation. But here, his delusions of a personal relationship with Sephiroth have been retroactively validated, because Sephiroth is inexplicably also obsessed with this random grunt.In that sense is it any wonder why they had to give him more? He's a nothing burger for most of the game, hell when you encounter him in Junon's ship, he literally has no fucking idea who the party even is.
The retconning and tone-shifts of Crisis Core and Advent Children were even more jarring. Much worse. I just hoped they'd take it back to the intent of the original rather than endorse the weird AU.I don't really think that Sephiroth is out of place or even altered much in the Remake because of the sort of reconning that happened during Crisis Core and Advent Children to sort of build him up to be more of a character. Like I said, the Sephiroth in the original game is not much of a character at all really, so they had to build him up somehow.
Their presence dramatically alters the implications of every event that happens. It becomes a story about overcoming causality and fate, which were not major themes in the original.How so? I feel like people focused on these guys way too much, they aren't really that impactful with much in the game. And honestly they work pretty well as a device that allowed the developers to add a bunch of shit to the Midgar section of the story while also having a good way to keep shit on track and allow for mystery in new players. You can totally say they are dumb, but I think a drastic distraction is a bit of an overstatement.
Well then, you're writing headcanon to integrate Remake with original, because that is not implied at all. Genova is sidelined in Remake quite severely.Jenova always used Cloud as a puppet. Cloud was used to bring the black materia to Sephiroth, and the Jenova cells in Clouds body take over his control more than once in the game. Again I think the fate talk is just a manipulation tactic by the writers to keep veteran players guessing when nothing really changes.
But Jenova isn't even a part of the Midgar part of the game. Isn't that the same complaint people have with Sephiroth in that he shouldn't even be any part of Midgar and yet is all over the place? But at the same time you are arguing that Jenova is sidelined in a section that had nothing to do with her. You don't even learn of Jenova until Kalm outside of her getting stolen from the Shinra Building at the end of the Midgar section. Beyond that Jenova is not a concern nor even an idea in the party's mind in anyway up till that point.Well then, you're writing headcanon to integrate Remake with original, because that is not implied at all. Genova is sidelined in Remake quite severely.
I don't think you can put the cat back in the bag in that regard. Crisis Core was fine mostly, but Advent Children was a mess admittedly and yet they can't just ignore all that shit.The retconning and tone-shifts of Crisis Core and Advent Children were even more jarring. Much worse. I just hoped they'd take it back to the intent of the original rather than endorse the weird AU.
I don't think that's it. See above about the mini story staring Sephiroth. I don't think it's about fate, it's about dominating Cloud's mind and eventually black materia.Is his aim the same?! He's now wanting to ally with Cloud so they can live free of the bounds of fate in every multiversal reality.
Eh...hibahibidaba. It's not really though. That's just the very end of the Remake chapter, it's not a focus of the party throughout the game, nor is it really a focus of the game after the boss fights. There is no mention of fates or anything like that when they are talking about chasing Sephiroth down. It's just a "Normua-esque" excuse to have a big final boss fight. I think calling it a focus of the story is a bit of a stretch.The villains primary motivation and methods are completely different! It's a multiverse story about defying fate-controlling spirits!